Solemn_Party
New Member
Lostgar has been a deck that we've been looking at ever since the idea of Lost World was accounced, and everyone rushed to get Gengar Primes (I personally managed to get 6 so far. Gotta stock up now.), but has anyone -tested- this? I tried out a quick list, and realized one thing; it's not working. It just be my fault for a bad list; therefore, I propose this to be the official discussion thread for the deck.
Also, this is the official discussion on Lost World + Gengar Prime: http://pokegym.net/forums/showthread.php?t=139371
There's been several different proposals, and with some testing vs Luxchomp and Gyarados, I came up with this list, so far. The list here is whatever I'm currently testing:
Lostgar
60 Cards
Pokemon: 23
4-3-4 Gengar Prime
4 Mew Prime
2 Smeargle UD
2 Uxie
1 Azelf
1 Mesprit
1 Spiritomb TM
1 Unown Q
T/S/S: 25
3 Broken Time-Space
2 Lost World
4 Pokemon Collector
3 Twins
4 Seeker
1 Palmer's Contribution
3 Pokemon Rescue
3 Rare Candy
2 Pokemon Communication
Energy: 12
10 Psychic
2 Rescue
Strategy: The Strategy is not to take 6 prizes; the goal is to put 6 of your opponent's pokemon into the Lost Zone, and use Lost World to declare yourself the winner of the game, as per the effect of the card. Palkia G Lv. X essentially prevents your opponent from throwing pokemon in hand to the bench to prevent them from getting hit by Gengar Prime's Hurl Into Darkness, and lost zone anything they play about 3 pokemon on the bench. Gengar Lv. X is for shuffling Lv. X's back into the deck if necessary and allow Catasrophe to go off if necessary. The Spiritomb from Triumphant is to refresh their hand and hopefully give them some pokemon to lost zone.
Twins is the main search engine of the deck, as you don't need to take prizes. VS Seeker is to reuse Twins and seeker. Lost World is your win condition, and Broken Time-Space is to evolve to gengar as soon as possible.
I'll test as many suggestions as I possible can, as the deck is already proxied up as you see it here.
Translations:
Also, this is the official discussion on Lost World + Gengar Prime: http://pokegym.net/forums/showthread.php?t=139371
There's been several different proposals, and with some testing vs Luxchomp and Gyarados, I came up with this list, so far. The list here is whatever I'm currently testing:
Lostgar
60 Cards
Pokemon: 23
4-3-4 Gengar Prime
4 Mew Prime
2 Smeargle UD
2 Uxie
1 Azelf
1 Mesprit
1 Spiritomb TM
1 Unown Q
T/S/S: 25
3 Broken Time-Space
2 Lost World
4 Pokemon Collector
3 Twins
4 Seeker
1 Palmer's Contribution
3 Pokemon Rescue
3 Rare Candy
2 Pokemon Communication
Energy: 12
10 Psychic
2 Rescue
Strategy: The Strategy is not to take 6 prizes; the goal is to put 6 of your opponent's pokemon into the Lost Zone, and use Lost World to declare yourself the winner of the game, as per the effect of the card. Palkia G Lv. X essentially prevents your opponent from throwing pokemon in hand to the bench to prevent them from getting hit by Gengar Prime's Hurl Into Darkness, and lost zone anything they play about 3 pokemon on the bench. Gengar Lv. X is for shuffling Lv. X's back into the deck if necessary and allow Catasrophe to go off if necessary. The Spiritomb from Triumphant is to refresh their hand and hopefully give them some pokemon to lost zone.
Twins is the main search engine of the deck, as you don't need to take prizes. VS Seeker is to reuse Twins and seeker. Lost World is your win condition, and Broken Time-Space is to evolve to gengar as soon as possible.
I'll test as many suggestions as I possible can, as the deck is already proxied up as you see it here.
Translations:
Lost World – Stadium
Each player may, during his or her turn, end the game and declare himself or herself the winner if the opponent has 6 or more Pokemon cards in his or her Lost Zone.
You can only play 1 Stadium card next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.
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