Kingdra has to do be going T1 or it wont win most of its matchups. Vire X will reach Kingdra to destroy,you snipe,fine,but Ima play more than one Buzz so you have to keep doing it,Also with TM1,it wont be hard to get Vire out quickly to counter Kingdra in Magnezone. It dosent need t block it,u probably would have done 20 to Buzz once b4 it evolved to Vire and gets Lved up,Magnezone is gonna play Metal SP,reducing snipe done to it,then Auto Paralzye would get annoying for you.
T2 Cruel/T2 Turn is gonna happen. Magmalutions would just abuse Vappy to heall all that sniping for 20 you did,Leafy X would Leaf Guard u for a few prizes.Magmortar is gonna heal the 20 u did b4 and with a teched Cresselia can move damage and then come up and Ko for two prizes,warp/retreat out of it and just Leafy get back to work.Then by then itll be strong enough to OHKO u.Empoleon would spread 30 and 30 and 30 and 30 and 30 and 30 and 30 and 30 and 30 Ko your claydols wager u,u lose wager then clean up. Sprites lose to Kingdra unless they get great starts which would happen alot they all have free retreat,they attack for the same nrg cost,they stop your claydols with mesprite drops early game,they LVup first,retreat LV up again,warp/switch Lv Up again.Then they can tech in Mr Mime setup a mesprite then heal or 200.Armaldo im not even gonna get started on that.
Kingdra has alot of strengths,but has alot of weaknesses also.