Pokémon TCG: Sword and Shield—Brilliant Stars

Limited Damage CaC Challenge! It is now officially over!

Would this be considered a loophole?

Gardevoir Lv.60 hp120 :psychic:
Stage 2 - Evolves from Kirlia

:psychic::colorless Hypnoblast 20
The defending Pokémon is now asleep.

:psychic::psychic::psychic: Perish Bond
Put 4 Perish counters on the defending Pokémon. At the end of each of your opponent's turn, remove one of them. When the last one is removed, that Pokémon is knocked out. (Benching does not remove the counters).

Weakness: :psychic: +30
Resistance:
Retreat Cost: :colorless:colorless
 
Igglybuff Lv 4 HP 40 :colorless

Poke-POWER: Baby Evolution
Once during your turn you may place Jigglypuff ontop of Igglybuff, If you do remove all damage counters and any special conditions.

( ) Curiosity
Choose one card from your opponents hand and look at it. You then have the choice to either put it back in their hand or at the bottom of their deck. If you put the card back into their hand you draw a card. If you put it on the bottom of their deck your opponent draws a card.


:colorless Sleepy Song
All active pokemon are now asleep

Weakness :fighting: +10
Resistance:
Retreat Cost: :colorless

______________________________________________________

Jigglypuff Lv 12 HP60
:colorless

Poke-BODY: Balloon Body
If Jigglypuff is your active pokemon, and it takes damage from an opponents attack and is not Knocked out flip a coin. If heads Switch Jigglypuff with one of your benched pokemon if you have any.

( ) Sing
Flip a coin if heads the defending pokemon is asleep.


:colorless:colorless:colorless Status Punch 20+
If the defending pokemon is effected by any special conditions this attack does an additional (+10) damage

Weakness :fighting: +10
Resistance:
Retreat Cost: :colorless


_______________________________________________________________


Wigglytuff Lv 22 HP 90 :colorless

:colorless Payday 10
Draw a card, if Igglybuff is anywhere under Wigglytuff draw 2 additional cards.

:colorless:colorless:colorless Flop 30
Wigglytuff does 10 damage to itself

:colorless Team Power 10+
This attacks costs and additional :colorless energy for every pokemon on your bench. Then it does an additional (+10) damage for every benched pokemon you have.

Weakness :fighting: +20
Resistance:
Retreat Cost: :colorless:colorless
 
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Would this be considered a loophole?

Gardevoir Lv.60 hp120 :psychic:
Stage 2 - Evolves from Kirlia

:psychic::colorless Hypnoblast 20
The defending Pokémon is now asleep.

:psychic::psychic::psychic: Perish Bond
Put 4 Perish counters on the defending Pokémon. At the end of each of your opponent's turn, remove one of them. When the last one is removed, that Pokémon is knocked out. (Benching does not remove the counters).

Weakness: :psychic: +30
Resistance:
Retreat Cost: :colorless:colorless

Charmander Rox already tried something simillar. I would consider it a loop hole.

I think there should be a rule about placing markers of some sort on any pokemon that aren't already in the game.
 
Tentacool δ Delta Species
40 HP {P}
Basic Pokémon

Poké-BODY Dual Armor
If Tentacool has any {G} Energy cards attached to it, Tentacool is both {G}{P} type.
{P}{C} Cursed Spikes If a Defending Pokémon retreats during your opponent's next turn, do 20 damage to that Pokémon. Don't apply Weakness and Resistance. You can't apply this effect more than once during that turn.

Weakness: {P} (x2)
Resistance: none
Retreat Cost: {C}
Ghost-type traits developed when a Tentacool was exposed to a defective Delta Species gene. While it can now pierce its stingers through walls, it can no longer inject poison. Lv. 11 #72

Tentacruel δ Delta Species
80 HP {P}
Stage 1 Pokémon (Evolves from Tentacool)

Poké-BODY Dual Armor
If Tentacruel has any {G} Energy cards attached to it, Tentacruel is both {G}{P} type.
{C}{C} Confuse Ray The Defending Pokémon is now Confused. 10
{P}{P}{C}{C} Shadow Game Discard 1 {P} Energy card attached to Tentacruel or this attack does nothing. Choose a Special Condition other than Poisoned. Your opponent chooses a Defending Pokémon. This attack does 40 damage to that Defending Pokémon and that Defending Pokémon is now affected by the Special Condition you chose. Apply Weakness and Resistance.

Weakness: {P} (x2)
Resistance: none
Retreat Cost: {C}
It can take prey wrapped in its 80 tentacles through walls once exposed to a defective Delta Species gene. However, the prey cannot die of poisoning from such a Tentacruel. Lv. 35 #73
 
Gligar :fighting:
lvl. 17, basic pokemon
60 hp

:colorless: Soporific Sting 10
Flip two coins. If one of them is heads, the defending pokemon is now asleep. If both are heads, the defending pokemon is now asleep and poisoned. If both are tails, this attack does nothing (not even damage).

:fighting::fighting: Cling and Drain
Discard all cards attached to Gligar. Then, attach Gligar to one of your opponent's pokemon (this removes Gligar from your field of play, but Gligar is not knocked out). Between turns, place one damage counter on the pokemon Gligar is attached to. When that pokemon is knocked out, evolves, de-volves, or levels up, remove Gligar and return it to your hand.

Weakness: :lightning: +20
Resistance: :fighting: -20
Retreat: none
 
Yea, almost...

Scipio - Err... There is a slight problem, Charmander rox's card only swaped counters for damage (Which I was pretty suspect on in the first place...) The rules clearly say an attack may not knock out a pokemon. :rolleyes: Sorry about that. :tongue:

Alright, today is the LAST DAY of the CaC challange. There will be multiple winners this time winning different prizes rather than one big winner. :thumb:
 
Chinchou - :water: - 50HP
Basic

:water: Electric Splash
This attack does 10 damage to 1 of your opponents Pokemon. Then, flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weakness: :lightning+10
Resistance:
Retreat: :colorless

------------------------------

Chinchou - :lightning - 50HP
Basic

:lightning Aquatic Spark 10
Flip a coin. If heads, choose 1 Energy attached to the Defending Pokemon and discard it.

Weakness: :fighting:+10
Resistance:
Retreat: :colorless

-----------------------------
Lanturn - :water::lightning - 100HP
Stage 1 (This Pokemon is both :water: and :lightning)

Poke-Power: Enlightment
Whenever you take a Prize Card, you may use this Power. Search your Discard Pile for any 1 card and put it into your hand. You can't use more than 2 Enlightment per turn and this Poke-Power can't be used if Lanturn is effected by a Special Condition.

:water::water::lightning:lightning Hydro Zap 20
Choose 1 of your opponents Benched Pokemon. This attack does 20 damage to it.
Then, flip a coin. If heads, the Defending Pokemon is Paralyzed and you may choose 1 Energy card attached to the Defending Pokemon and discard it.

Weakness: :lightning:fighting:+20
Resistance: :metal:-30
Retreat: :colorless
 
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Fixed Mewtwo. Better now?

Also...


Hacked Eevee Lv.999 70 HP {C}
BASIC

Poke-Power: HACKED!
All damage done to Eevee by your opponent's Pokemon is reduced by 70.

{C}{C}{C}{C}{C} Cool Cat 10
During your opponent's next turn, all damage done to Eevee is reduced by 40.

Weakness:
Resistance: {F}{W}{R}{G}{P}{C}{D}{M}{L} -20
Retreat Cost: {C}{C}{C}{C}C{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
 
o_0. j00r Evee is t3h HaXX0r3d...

ahem...
------------------------------

Abra (P)
40 HP
Basic Pokemon

(P): Teleport

Return Abra and all cards attached to it to your hand.

(P*): Fetching Shtick

Shuffle Abra and all cards attached to it into your deck. Flip a coin. If heads, search your deck for a card and place it in your hand. If tails, search your discard pile for a card and place it in your hand. You cannot use this attack if Abra is your only Pokemon in play.

Weakness: (P) +10
Resistance:
Retreat: *
------------------------------

Kadabra (P)
70 HP
Stage 1 Pokemon (Evolves from Abra)

(P): Psyshock (10)

Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

(P*): Evolutionary Beam

Search your deck for an Evolution card. Show that card to your opponent and place it in your hand. Shuffle your deck. If Kadabra evolves next turn, place 2 damage counters on the Defending Pokemon.

Weakness: (P) +10
Resistance:
Retreat: **
------------------------------

Alakazam (P)
100 HP
Stage 2 Pokemon (Evolves from Kadabra)

PokePower: Psychic Presence

Once during your turn, when you put Alakzam into play, you may search your deck for a (P) pokemon and place it in your hand. Then shuffle your deck. This Power can't be used if Alakazam is affected by a Special Condition.

(PP*): Do the Time Warp (30)

Choose one of your opponent's Benched Pokemon. Shuffle that Pokemon and any other Pokemon cards attached to it into your opponent's deck. Then flip cards from the top of your opponent's until you reveal a Pokemon card (excluding Lv. X). Place that card on your opponent's bench and attach any cards to it that were attached to the other Benched Pokemon. Your opponent may do the same for one of your Benched Pokemon.

(PP**): Spoon Shot

Choose one of your opponent's Pokemon. This attack does 40 damage to that Pokemon (don't apply Weakness or Resistance for Benched Pokemon).

Weakness: P +30
Resistance:
Retreat: *
 
Sneasel
50 HP {W}
Basic Pokémon

Held item Ice Knuckle
Any damage done by Sneasel by an attack is not affected by Resistance.
{W}{C} Ice Shard Flip a coin. If heads, this attack does 10 damage plus 10 more damage. 10+

Weakness: {R} (x2)
Resistance: {P} -30
Retreat Cost: {C}
It is extremely vicious and will not stop attacking until its foe is incapable of moving. Lv. 13 #215

Weavile ex
130 HP {W}
Stage 1 Pokémon (Evolves from Sneasel or Sneasel ex)

Poké-BODY Hyper Pressure
Whenever Weavile ex is damaged by an attack, the player whose Pokémon attacked Weavile ex flips 2 coins. Discard 1 Energy card from the Pokémon that attacked Weavile ex for each heads.
{C}{C} Scratch 20
{W}{W}{W}{W} Full-Stop Beam Discard 2 {W} Energy cards attached to Weavile ex or this attack does nothing. Place a Freeze counter and a Stop counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Weavile ex remains your Active Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions. While a Pokémon has a Stop counter on it, that Pokémon cannot retreat. A Pokémon cannot have more than 1 Stop counter on it at a time. 40

Weakness: {R}{M} (x2)
Resistance: {P} -30
Retreat Cost: {C}
It sends signals to others by carving odd patterns in frost-covered trees and ice. Lv. 78 #461
 
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How are you judging the Pokemon?
Are you judging the line as a one entry? Or all the Poekmon a person has done? Or each card is a different entry?

Corsola Lv. 23 (W) HP 70

:pbody:: Coral Camoflauge
As long as Corsola has any (W) energy attached
to it, whenever Corsola is damaged by an attack
flip a coin. If heads, prevent all damage done to
Corsola (any other effects of attack still happen.)

(W) Bubble 10
Flip a coin. If heads the Defending Pokemon is now
Paralyzed.

(W)(C) Coral Blast 20
Switch one of the Defending Pokemon with one of
your Opponent's benched Pokemon. Your opponent
chooses the Benched Pokemon to switch.

Weakness: (G) +10
Resistance: (L) -20
Retreat Cost: (C)(C)

Some Corsloa have been seen to act similarly to
other Pokemon. Scientists are wondering if they are
related.


Roselia Lv. 20 (G) HP 60

:pbody: Flower Camoflauge
As long as Roselia has any (G) energy attached
to it, whenever Roselia is damaged by an attack
flip a coin. If heads, prevent all damage done to
Roselia (any other effects of attack still happen.)

(G) Poison Powder 10
Flip a coin. If heads the Defending Pokemon is now
Poisoned.

(G)(G) Leaf Whistle 10
Remove one damage counter from each of your
Benched Pokemon.

Weakness: (F) +10
Resistance:
Retreat Cost: (C)

Some Roselia have been seen to act similarly
to other Pokemon. Scientists are wondering if there
is a connection.


Slugma Lv.17 (R) HP 50

:pbody:: Lava Camoflauge
As long as Slugma has any (R) energy attached
to it whenever Slugma is damaged by an attack,
flip a coin. If heads, prevent all damage done to
Slugma (any other effects of attack still happen)

(R) Singe 10
Flip a coin. If heads, the Defending Pokemon is now
Burned.

(R)(R)(C) Over Flow
This attack does 10 damage to 3 of your opponent's
Benched Pokemon. This attack isnt affected by weakness,
resistance, Pokepowers, Pokebodies, or any other effects.

Weakness: (W) +10
Resistance:
Retreat Cost: (C)(C)

Some Slugma have been observed acting similarly to
other Pokemon. Test results have found some matches
to unlikely Pokemon with similar attributes.


Mareep Lv. 8 (L) HP 50

:pbody:: Cotton Camoflauge
As long as Mareep has any (L) energy attached
to it whenever Mareep is damaged by an attack,
flip a coin. If heads, prevent all damage done to
Mareep (any other effects of attack still happen)

(C) Cotton Cloud 10
Flip a coin. If heads the Defending Pokemon cannot
retreat during your opponent's next turn.

(L)(C) Lightning Evolution
Search your deck for up to three evolved Pokemon,
show them to your opponent, and put them into your hand.
Shuffle your deck afterwards.

Weakness (F) +10
Resistance: (M) -20
Retreat Cost: (C)

Some Mareep have shown strage behavior
similar to other Pokemon. It seems Mareep
has similar genes to these Pokemon.
 
Shuckle - :fighting: - 40HP
Basic

Poke-Body: High Defense Stats
Prevent all efffects of an attack including damage from an attack from the Defending Pokemon if that attack does more than 40 damage. (After applying Weakness and Resistance)

:grass::fighting: Irritating Toxic 10
The Defending Pokemon is now Poisoned, Put 2 damage counters on the Defending Pokemon between turns instead of 1. This effect can't be removed by Evolving, Devolving and Leveling Up the Defending Pokemon.

Weakness: :metal:+10
Resistance: :grass:-10
Retreat: :colorless:colorless
---------------------------------
Shuckle LV.X - :grass::fighting: - 60HP
Level Up (This Pokemon is both :grass: and :fighting:)

Poke-Body: Gluttony
If Shuckle has the Pokemon Tool card Leftovers attack, you may remove 1 damage counter from Shuckle at the end of your turn.

:grass::grass::fighting::fighting: Acidic Influance 20
If the Defending Pokemon is Poisoned, it's now also Burned. As long as the Defending Pokemon is Posioned and Burned by this attack, the Defending Pokemon can't Retreat and your opponent can't use Poke-Powers and Poke-Body's untill the end of his/her next turn.

Weakness: :metal:+20
Resistance: :grass:-20
Retreat: :colorless:colorless:colorless
 
Carnivine Lv. 36 100 hp :grass:

:pbody: Swallow
you may not attach energy cards from your hand to Carnivine

[.] Stockpile
search your deck for an energy card and attach it to Carnivine

:grass::grass::grass: Spit up 10x
does 10 damage times the number of energy cards attached to Carnivine


Weakness: :fire: +20
Resistance:
Retreat: :colorless:colorless:colorless:colorless:colorless:colorless:colorless:colorless:colorless
 
Yes, no, and all of the above!

Arceus999 - Lol hax3d eevee... Yea, Mewtwo is fine.

shinygyarados said:
How are you judging the Pokemon?
Are you judging the line as a one entry? Or all the Poekmon a person has done? Or each card is a different entry?
Yes. Yes. Yes. and Yes. I am handing out 6 or more different prizes this time, so anything and everything can be given a prize for really any reason as long as it is a great reason. And being the only judge means I can do as I wish with this too. :thumb::biggrin::wink:

Alright, The contest is at it's end, will some grand new card come and sweep the contest? :cool:

I can already say thank you everyone for the 100+ entries!
 
Darkrai Lv. 34 HP 90 :dark:

:pbody: Dark Aura

Once during your opponents turn, if Darkrai would be Knocked Out by an attack, the defending pokemon is now a sleep. Your opponent must flip two coins in between turns, if either of them is tails the defending pokemon is still a sleep.

[D] Horror Blast - 10

You may switch the defending pokemon with one of your opponents benched pokemon. (your opponent gets to chose the new defending pokemon) If you do flip a coin, if heads the new defending pokemon is now paralyzed.

[D][D][D] - Dark Whisper - 30

You may move 1 energy card attached to the defending pokemon to one of your opponetns benched pokemon.

W - [F] + 20

R - [P] + 20

RC - [C]



Darkrai Lv.x HP 110 :dark:

:pbody: Pure Terror

All pokemon in play have X2 weakness to :dark: type.


[D][D][D] Night Mare - 30

The defending pokemon can not move from the active position during your opponents next turn.

[D][D][D][D] Death Strike - 40

If you take a prize card with this attack, you may shuffle Darkrai and all cards attached to it back into your deck. If you do the new defending pokemon is now confused and poisoned.

W - [F] X 2

R - [P] + 30

RC - [C][C]
 
Two more before this contest ends...

Lugia Lv.78 100 HP {C}
BASIC

[P][P] Psychic Gale 10
Return an Energy attached to the Defending Pokemon to your opponent's hand.

[P][P][P][P][P] Gust of Wind 50
Choose one of your opponent's Benched Pokemon and switch it with the Defending Pokemon.

[P][P][P][P][P]
[P][P][P][P][P] Hurricane 100
Move one Energy card attached to Lugia to one of your Benched Pokemon.

Weakness: {P} +20
Resistance: {F} -20
Retreat Cost: {C}


Ho-Oh Lv. 77 90 HP {R}
BASIC

[R] Paralyzing Flames
The Defending Pokemon is now Paralyzed. During your next turn, Ho-Oh can't use this attack.

[R][R][R] Flickering Flames 30
The Defending Pokemon is now Asleep.

[R][R][R][R][R]
[R][R][R][R][R]
[R][R][R] Fire Blast 130
Discard all Energy cards attached to Ho-Oh.

Weakness: {W} x2
Resistance: {F} -20
Retreat Cost: {C}
 
Eevee DELTA SPECIES Lv. 21 60 HP
(P) Basic

(C) Family Reunion
Search your deck for an Eevee or a Pokemon that evolves from Eevee and put it into your hand. Shuffle your deck afterward.

(P) Unseen Tackle 10
Flip a coin. If heads, this attack does no damage to the Defending Pokemon, and does 10 damage to one of your opponent's Benched Pokemon (don't apply Weakness and Resistance for Benched Pokemon).

Weakness (F)+10 Resistance (P)-20 Retreat Cost (C)

Jolteon DELTA SPECIES Lv. 26 80 HP
(F) Stage 1
Evolves from Eevee

(F)(C) Sand Attack 20
During your opponent's next turn, if the Defending Pokemon tries to attack, your opponent flips a coin. If tails, that attack does nothing.

(F)(F)(C) Mud Shot 30
During your opponent's next turn, the Defending Pokemon pays (C) more to attack.

Weakness (F)+20 Resistance (M)-20 Retreat Cost 0

Vaporeon DELTA SPECIES Lv. 26 90 HP
(L) Stage 1
Evolves from Eevee

(L)(C)(C) Electric Current 30
Choose up to 4 Energy cards attached to your opponent's Pokemon and move them to another of your opponent's Pokemon in any way you want.

Weakness (L)+20 Resistance 0 Retreat Cost (C)

Flareon DELTA SPECIES Lv. 26 90 HP
(W) Stage 1
Evolves from Eevee

(W)(C) Swift Currents 20
Before doing damage, you may choose one of your opponent's Benched Pokemon and switch it with the Defending Pokemon. If you do, flip a coin. If heads, the new Defending Pokemon is now Confused.

Weakness (W)+20 Resistance 0 Retreat Cost (C)

Espeon DELTA SPECIES Lv. 28 80 HP
(D) Stage 1
Evolves from Eevee

(D)(C) Black Rays 20
Flip 2 coins. If both are heads, the Defending Pokemon is now Paralyzed. If 1 is heads and 1 is tails, the Defending Pokemon is now Asleep. If both are tails, the Defending Pokemon is now Confused.

Weakness (P)+20 Resistance 0 Retreat Cost 0

Umbreon DELTA SPECIES Lv. 28 90 HP
(G) Stage 1
Evolves from Eevee

(G) Signal Beam 10
The Defending Pokemon is now Burned and Confused.

(G)(C)(C) Bug Buzz
This attack does 10 damage to 3 of your opponent's Benched Pokemon (don't apply Weakness and Resistance for Benched Pokemon).

Weakness (F)+20 Resistance (P)-20 Retreat Cost (C)

Leafeon DELTA SPECIES Lv. 30 90 HP
(R) Stage 1
Evolves from Eevee

(R)(R)(C)(C) Forest Fire 40
The Defending Pokemon is now Burned and can't retreat during your opponent's next turn.

Weakness (R)+20 Resistance (W)-20 Retreat Cost (C)

Glaceon DELTA SPECIES Lv. 30 80 HP
(M) Stage 1
Evolves from Eevee

(M)(M) Steel Barrier 20
During your opponent's next turn, all damage done to Glaceon by attacks is reduced by 20.

(M)(C)(C) Blade Slash 30
Without looking, discard one card from your opponent's hand for each Pokemon you have in play that evolves from Eevee .

Weakness (M)+20 Resistance 0 Retreat Cost 0
 
Two more before this contest ends...

Lugia Lv.78 100 HP {C}
BASIC

[P][P] Psychic Gale 10
Return an Energy attached to the Defending Pokemon to your opponent's hand.

[P][P][P][P][P] Gust of Wind 50
Choose one of your opponent's Benched Pokemon and switch it with the Defending Pokemon.

[P][P][P][P][P]
[P][P][P][P][P] Hurricane 100
Move one Energy card attached to Lugia to one of your Benched Pokemon.

Weakness: {P} +20
Resistance: {F} -20
Retreat Cost: {C}


Ho-Oh Lv. 77 90 HP {R}
BASIC

[R] Paralyzing Flames
The Defending Pokemon is now Paralyzed. During your next turn, Ho-Oh can't use this attack.

[R][R][R] Flickering Flames 30
The Defending Pokemon is now Asleep.

[R][R][R][R][R]
[R][R][R][R][R]
[R][R][R] Fire Blast 130
Discard all Energy cards attached to Ho-Oh.

Weakness: {W} x2
Resistance: {F} -20
Retreat Cost: {C}

You just don't get the point of a LIMITED DAMAGE contest do you? :lol:
 
Alright! The contest is over! Put down your pencils!

As you can tell, another fabulous CaC challange is now over! No more cards may be made... I have WAY too many to go over tomorrow anyway, I don't need anymore... :wink::thumb:

I'll put up winnehs and stuff like that tomorrow... I need some sleep now.
 
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