Pokémon TCG: Sword and Shield—Brilliant Stars

Mario: Why?

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I'd just like to point out that no matter what Pokemon are in the deck, you can name the deck whatever. Love Letter has absolutely nothing to do with Blissey as people may think...sooo, yeah

No you Kant. :tongue:

But seriously, you guys have started arguing about the very name of the deck. It's... silly.

Oh, and I like the idea of Meganium with Lucario. I'd rather take the 70 for a fighting though, just preference. But if Empoleon sees a great deal of play, that's always a possibility.
 
Meganium is good with lucario .... and a few like Empoleon.... and there is blissy.... the breloom SW can also go with it..... but some people out there just want to use Machamp..... just let them.. if those of u think this is stupid and the deck dose not do well then here is what you would think of an easy win 4 u if you come across one in a match.... just stop complaining about the deck function....After all this is one of many decks out there that people just use.
 
Meganium is good with lucario .... and a few like Empoleon.... and there is blissy.... the breloom SW can also go with it..... but some people out there just want to use Machamp..... just let them.. if those of u think this is stupid and the deck dose not do well then here is what you would think of an easy win 4 u if you come across one in a match.... just stop complaining about the deck function....After all this is one of many decks out there that people just use.

I do not see any complaints on here, I see some of the more accomplished players simply giving advice to some other players, as well as telling everyone why most "1337" players do not believe that mario is a deck. Everything is well explained, reasonable, and put in a way so that your average person can understand. Frankly, I give Desert Eagle, Penguin Master, K-Psycho, and Articjedi a round of applause for makin such a well reasoned article about the general weaknesses of mario.

I also believe that King Gengar deserves a shout-out, he is the one who made the mario article, yet he takes everything with a grain of salt and simply has a good, calm discussion with everyone, despite the fact that a deck he uses has been challenged as not bieng good. Well played my fine fellow.
 
i believe that all the hate mario gets is from being a simple, mono type deck. When in the history of pokemon has this happen? I'm really asking the question since this is only my second year, while seeing a little of the LBS format. Rocklock was mostly a single type, but was a complicated deck to play with 3 Stage 2 and knowing when to play the ATM Rock. Metanite was mono type, but the techs that could be thrown in it made the deck more interesting. That's the two decks that I can think of being mono type and good. Mario has nothing flashy about it, nor does it have any weird techs, but it has proven to be a good, semi consistent deck.
 
i believe that all the hate mario gets is from being a simple, mono type deck. When in the history of pokemon has this happen? I'm really asking the question since this is only my second year, while seeing a little of the LBS format. Rocklock was mostly a single type, but was a complicated deck to play with 3 Stage 2 and knowing when to play the ATM Rock. Metanite was mono type, but the techs that could be thrown in it made the deck more interesting. That's the two decks that I can think of being mono type and good. Mario has nothing flashy about it, nor does it have any weird techs, but it has proven to be a good, semi consistent deck.

As the article addresses, the problem isnt the monotype (that is actually a good thing), the problem is that the deck has mono weakness to psychic, which has always been a popular beatdown pokemon type. Not to mention that the deck isn't really consistant.
 
i agree with the concept: mario isn't a deck, but your reasons are horrible.

cario/trio can work off scramble well

i also think lucario raichu d will be good.
 
^ Raichu d would be good with Lucario, if it wern't for the fact that there are TON'S of Lucario decks going around right now. Raichu + Pikachu = Lucario snacks.
 
Cessation wasn't a great play for BRs at all compared to some of the other tricks. PM me if you want me to explain my reasoning, as it's starting to get way off topic =P


Lucario/Meg d is another alternative that should run alot better too, simply because Meganium d is a setup Pokemon. You swarm and instantly have the next Lucario/Meg ready after one comes out, and you definitely don't need it that early - a turn 4-5-6 meg sets up for the late game too. Not to mention MT bayleef fetches evos and you don't slow down evolving through Bayleef since you don't need it right after Lucario dies. Also, the power thins your deck incredibly, and allows you to run less search, leading to more draw/consistency.

Well considering meg also fetches luc X right off the bat, that's already dangerous in itself. See machamp pull that out of a hat. Then you can TSD over and over again and sweep luc X back in, or even run super scoop up to reuse other card. Fun times for you, you can even call the deck mario.

Let people use Machamp? Why? When I can help explain better alternatives. I thought all some people wanted was a little deck advice. Here it is. And now I'm being told to let people run whatever they want, even if it might be the wrong thing? Yah, I'm sounding condescending. But I'm posing a serious question here, the gym and all of its newer players need help and advice. I understand that. But then this article comes up, and all I see is this anti-elitism.

This article is an excellent example of how to build a deck. It's a simple lesson, don't build two decks in one, and make sure that your build is efficient. Don't waste space when there are more effective alternatives. How do you make a good deck? A lot of times you just post one with a pile of mistakes. I'm not saying mario is bad, I'm saying it has issues, really big issues, the entire build is suboptimal when it can do so much more. For some reason players don't like hearing that.
 
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Well considering meg also fetches luc X right off the bat, that's already dangerous in itself. See machamp pull that out of a hat. Then you can TSD over and over again and sweep luc X back in, or even run super scoop up to reuse other card. Fun times for you, you can even call the deck mario.

Let people use Machamp? Why? When I can help explain better alternatives. I thought all some people wanted was a little deck advice. Here it is. And now I'm being told to let people run whatever they want, even if it might be the wrong thing? Yah, I'm sounding condescending. But I'm posing a serious question here, the gym and all of its newer players need help and advice. I understand that. But then this article comes up, and all I see is this anti-elitism.

This article is an excellent example of how to build a deck. It's a simple lesson, don't build two decks in one, and make sure that your build is efficient. Don't waste space when there are more effective alternatives. How do you make a good deck? A lot of times you just post one with a pile of mistakes. I'm not saying mario is bad, I'm saying it has issues, really big issues, the entire build is suboptimal when it can do so much more. For some reason players don't like hearing that.

Condescending, yes.
Helpful, somewhat.

First, what should be apparent is that you didn't offer deck advice (and bashing Mario doesn't count as deck advice) until you understood that you were offering nothing. This deck advice is about 6 months too late.

Meganium is just *now* a good card for the format. Last year, Cursed Stone, Cessation Crystal, Ray d EX hurt it bad, and earlier Ape was everywhere. Now, with Cursed Stone gone, Ray shy to find play, and Ape hurt by Empoleon, Meganium is a decent play. As I said once or five times, I've already played Meganium this year, as a way to combat Empoleon, and to see how the Poke-Power works out, and it was good for my first try.

Second, speaking of "sub-optimal builds" you do not offer a decklist. You may not like what I offer for Mario, but I have it there to see. BTW, it worked well enough for many, tho not all. Where is your Trainer list? This is not deck advice per se because you haven't offered a deck, only a combination.

4-3-1 lucario
3-2-3 meganium

2 great
2 roseanne's
3 celio's
2 rare candy
3 windstorm
2 lake boundary
1 scott
2 oak's visit
2 oak's research
1 tgw
3 castaway
3 buffer
2 strength charm
2 night maint

12 fighting
2 dre

That is deck advice.
 
No, that's called making someone's deck for them. There's deck advice, then there's building a deck for someone. "You should cut this for more draw," because it isn't helping you in (insert situation here), that's deck advice. Posting some fix build only contributes to the sheep on this board.
 
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meganium d broke metalix last year. Moved it from tier 2 to hands down tier 1, with the quick thinning and having it as a solid attacker (much better than queen). Cess didn't hurt it much since it's a one shot power, and lol Ray ex d. You take 3 turns to snipe meg while I take 2 prizes. I'll take that.

Also, Meg d would of done very well at US nats (possibly won) if not for ONE poor choice of cards (dropping windstorm for tauros/briney) which caused the people playing it to lose the 1/2 games to stay out of top cut.
 
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Meganium's been a sick card for a while, but MMs was ALWAYS under the radar. About Ray, it takes 3 hits to snipe it on its own assuming Meg doesn't Reduce it ;)

It was in the original draft of the Love Letter.
 
btw meganium d was a GREAT card last format. Sry to break it to you but its true.

You're right. I should have qualified my statement. Megalix *was* good for a time and kind of dropped off the map. I assumed this was due to the reasons I gave (Cursed Stone, Cessation Crystal, Ray d EX, Infernape), but I could be wrong about those reasons. It just seemed to me (in my metagames) that Meganium ebbed quickly. Probably my opinion is skewed by my observations rather than by true statistics.

Also, I'm not saying Meganium d doesn't have potential. It does. That potential may or may not have been fully exploited last season. I can only go by what I noticed at tournaments and on Pokegym. My *opinion* then is that Meganium wasn't fully appreciated until recently, and certainly that's true of me.

No, that's called making someone's deck for them. There's deck advice, then there's building a deck for someone. "You should cut this for more draw," because it isn't helping you in (insert situation here), that's deck advice. Posting some fix build only contributes to the sheep on this board.

Two things:

(1) if your Mario criticism had always been "cut this for more draw" then no one would have questioned your intentions or helpfulness. However, since your criticism has included "Mario is not a deck" and "get rid of Machamp for something else" whatever sincere deck help you offer is tainted by your unwillingness to "allow" such a deck to peacefully co-exist in your Poke-universe.

(2) a "fix build" is *also* deck help, even if it "contributes to the sheep on this board."

Also, Meg d would of done very well at US nats (possibly won) if not for ONE poor choice of cards (dropping windstorm for tauros/briney) which caused the people playing it to lose the 1/2 games to stay out of top cut.

I agree. I remember thinking to myself at Nats, "where are the Meganium decks?" Granted, I didn't have access to everyone's decklist so I don't know how many were played, but I personally didn't see any (that I remember). Probably in my mind I was thinking, "Wow, I see a lot of Mario being played (because I did see that). Maybe they're wiping out all the Castform decks." Remember, these were my thoughts at Nats, so there's no need to repudiate them. However, if you have some facts about Mario's impact at Nats, I'd like to hear them.

Meganium's been a sick card for a while, but MMs was ALWAYS under the radar. It was in the original draft of the Love Letter.

I have a number of Meganium d decks under testing myself. We're not arguing whether Meganium d is or was good. We agree on this. We're not even arguing whether Meganium d is a better partner for Lucario or Machamp. If I didn't think Mario could be improved, I wouldn't have tried Megachamp at BR (of course, you might argue that Lucario/Meganium is better, and that's fine- it may be).

Which kinda brings me to this point. This article purports to "show" certain things about Mario which are, to be honest, obvious. I don't know if you've noticed, but I haven't really argued your points. Basically, we (Mario-players) play the deck "warts and all." We play it *knowing* it has flaws, even gaping holes like Energy drought. We play it because we like it or, in my case, love it. Some of us play it because we like the Fighting Weakness disruption which, if you're honest with yourself, is a valid strategy, since Fighting Weakness affects so many decks (Delcatty, Castform, even Blissey). Whether Mario exploits that Weakness "optimally" or "sub-par" is not our concern since we have confidence in certain things, like hitting hard on T1, another strategy and, to be honest, our form of Energy Acceleration. 1 Energy = 30 (Riolu), 20 (Machop), 70 (Machamp DP).

No one ever said Mario can't be beaten, doesn't have autoloss at times (Banette EX), won't possibly diminish as the season progresses. These are all risks everyone assumes when they play Mario (or any deck). You can't reduce that risk by much, and you can't promise people instant success by dissuading them from Machamp and/or Lucario.

As the saying goes, "any player can beat any other player on any given day" just due to matchups, deck-building, luck of the draw, luck concerning who goes first, and the skill of the player. But there's no way you can say that your day is instantly more successful by dropping Machamp for something else. It's just not predictable that way, nor is it even appropriate to say it.

Pokemon players (even those some call "sheep") understand these things. I think that's why, ultimately, your message will be ignored and people will continue to play Mario.

That's probably as serious as you'll hear me get on the subject.
 
KG, face it, Mario cannot win without complete utter luck, there is skill involved, but most of it is luck because Mario does not have the draw power to draw out of bad starts. If you no energy, you're doomed; If you have no supporters, you're doomed. If you have no Lucario by T2-3, people who play speed decks will have already outsped you.

Like I said, good decks need to do good no matter what. They at least need to get that bad hand under control to survive because swiss rounds is only 1 game. I used to play set-up decks because I love the power and control, but all those bad hands... I can't do anything about it. My luck is like... I draw 3 Stage 2s in 3 turns in the opening, and the second game, I draw into 3 RCs. Luck-wise, I'm a even little worst than Kant (I mean playing out of 3 Electabuzz starts is ridicious, even for him) you cannot do anything with those hands. Right now, I don't have the skill yet either to play out of bad hands.

So, let's move on to your "Blissey Counter": Machamp PK, well, let's see, 2 Energies for... 40, 70 in Blissey's case, dead if Lake Boundary is on... all this adds up to? A big waste of time and resources.

first of all, what does 70 do a full-health Bliss? She can still happy chance another 50-60 in that stage before she dies. and because she is SO easy to set up, another one is coming, most likely, Blissey or not. Machamp will not be able to take the second shot so easily, let alone get another shot at the second guy. Since Machamp is harder to set up than a 2 dollar steak, you basically run out of steam. Unless you have another guy all ready (Lucario, namely), but eventually. when you are fighting against Blisseys, you cannot hold on for so long because you would know how long can the Blissey variant last.

Lake Boundary, if you play that, you dug your own grave for your DP Machamps and Lucarios, at least in my Blissey variant.

I'm confident that Mario will eventually, sooner than you think it would, show its ineffectiveness against faster and stronger decks that are out there. Mario is not a deck, it isn't then, it isn't now, and it will never be.
 
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