Scipio
New Member
Funky deck idea. Post suggestions plox.
18 Pokemon:
3 :lightning Voltorb SW - 20 for 1, what's to say?
3 :lightning Electrode SW - 100 for 2, what's to say?
4 sychic: Misdreavus DP - Discarding is fun.
4 sychic: Mismagius DP - Kills every main decktype sans Honchkrow.
4 :dark: Absol SW - Disruption is the game now.
28 Trainers:
2 Team Galactic's Wager - Fits the disruption.
4 Team Galactic's Mars - Drawpower and disruption in 1. I'm in love with this card.
4 Castaway - Pretty much required here.
2 Buffer Piece - Mismagius ain't staying for long. Buffer Piece helps. Also good stuff after Electrode Suicide.
3 Strength Charm - Helps reaching some critical KO's, most notably 3-energy-gallade.
2 Cessation Crystal - To be used after Electrode did his stuff for more disruption.
4 Roseanne's Research - Staple nowadays for me.
3 Celio's Network - Gotta get those evolved pokes.
2 Night Maintainance - Basic stuff really.
2 Professor Birch - Insurance that Absol ain't harming me too much.
14 Energy:
4 :colorless Double Rainbow Energy - Mainly for Electrode. Can go to Mismagius if needed.
7 sychic: Energy - Mismagius fodder, duh.
3 :lightning Energy - It never hurts to have Roseannable energy for both of your used types.
Strategy is simple. Mismagius KO's a lot of the meta in one hit. 4-Energy-Magmortar, 5-Energy-Blissey (Who is resisted to boot), 3-Energy-Gardevoir, 2-Energy-GardevoirX, 3-Energy-Gallade with Strength Charm, 2-Energy-Lucario, they all fall. Honchkrow might be a problem (Not that many people here play it), so I included Electrode who goes apeshit on the Murkrows, and if Honchkrow is forced forward, then Mismagius OHKO's.
18 Pokemon:
3 :lightning Voltorb SW - 20 for 1, what's to say?
3 :lightning Electrode SW - 100 for 2, what's to say?
4 sychic: Misdreavus DP - Discarding is fun.
4 sychic: Mismagius DP - Kills every main decktype sans Honchkrow.
4 :dark: Absol SW - Disruption is the game now.
28 Trainers:
2 Team Galactic's Wager - Fits the disruption.
4 Team Galactic's Mars - Drawpower and disruption in 1. I'm in love with this card.
4 Castaway - Pretty much required here.
2 Buffer Piece - Mismagius ain't staying for long. Buffer Piece helps. Also good stuff after Electrode Suicide.
3 Strength Charm - Helps reaching some critical KO's, most notably 3-energy-gallade.
2 Cessation Crystal - To be used after Electrode did his stuff for more disruption.
4 Roseanne's Research - Staple nowadays for me.
3 Celio's Network - Gotta get those evolved pokes.
2 Night Maintainance - Basic stuff really.
2 Professor Birch - Insurance that Absol ain't harming me too much.
14 Energy:
4 :colorless Double Rainbow Energy - Mainly for Electrode. Can go to Mismagius if needed.
7 sychic: Energy - Mismagius fodder, duh.
3 :lightning Energy - It never hurts to have Roseannable energy for both of your used types.
Strategy is simple. Mismagius KO's a lot of the meta in one hit. 4-Energy-Magmortar, 5-Energy-Blissey (Who is resisted to boot), 3-Energy-Gardevoir, 2-Energy-GardevoirX, 3-Energy-Gallade with Strength Charm, 2-Energy-Lucario, they all fall. Honchkrow might be a problem (Not that many people here play it), so I included Electrode who goes apeshit on the Murkrows, and if Honchkrow is forced forward, then Mismagius OHKO's.
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