Pokémon TCG: Sword and Shield—Brilliant Stars

No Claydol or Uxie!?!

Status
Not open for further replies.
This is an unintentional level, if possible.

And the deck you're talking about is SP. A teched-out SP list can win in any number of ways: snipe via Honch G/Garch C, dragging out cheap prizes via Luxray GL/Blaze FB, spread a la Gallade 4/Infernape 4, tank w/ Dialga,power lock w/ Palkia... the list goes on.
An SP deck can encompass multiples of these strategies, but run best with only a couple focuses and at least a minimum Uxie X line to DRAW CARDS, which is the problem you risk of not playing Uxie/Claydol.

Sure, play more draw supporters.
I, will use Cosmic Power for a new hand, Set Up for additional cards, AND play a SEARCH/UTILITY supporter, all in the same turn. That is why a deck not taking advantage of these concepts will be inferior.
 
This is an unintentional level, if possible.

And the deck you're talking about is SP. A teched-out SP list can win in any number of ways: snipe via Honch G/Garch C, dragging out cheap prizes via Luxray GL/Blaze FB, spread a la Gallade 4/Infernape 4, tank w/ Dialga,power lock w/ Palkia... the list goes on.
An SP deck can encompass multiples of these strategies, but run best with only a couple focuses and at least a minimum Uxie X line to DRAW CARDS, which is the problem you risk of not playing Uxie/Claydol.

Sure, play more draw supporters.
I, will use Cosmic Power for a new hand, Set Up for additional cards, AND play a SEARCH/UTILITY supporter, all in the same turn. That is why a deck not taking advantage of these concepts will be inferior.

No the deck I am making is not an SP deck and it will not include Uxie or Claydol. I want to show that non SP decks dont need to be ran on these two cards because you can use their space that they take up to bring in another strategy in the deck.
I just really would like to know what cards would be good to use in a deck without these cards.
The current deck has a
4-2-3-1 Dusknoir with one DP one SF one Promo and the other is the Level X
2-1-2 Metagross with one SV and one LA
1-0-1 Nidoqueen
1-1 Dodrio
2-2 Bronzong
Some other Pokemon too but undecided.
4 Rare Candies
and some trainer/supporters and energies.
 
You can't come here, ask us how to make a deck given crazy restrictions, and then when we TRY to help you, say "No". Which you just did.

I can see why you'd think running lots of different strategies would work, but trust me, it doesn't. When you get halfway into setting up a Dusknoir and you desperately need the level X, you'll know what I mean when you topdeck/draw into Metagross or Bronzong instead. I gave you three fairly good options of decks to run or styles to play that work well without Claydol or Uxie, and there have been lots of other good ideas littered amongst the (No claydol/uxie? You're insane/grow up) comments.

Would you like me to make a deck out for you?
 
I am just saying that I do not like conforming to what is considered the norm of a deck. I don't like being the same of everyone else. I like being different and finding my own way about things.
Also the deck that I am going to be using is a Dusknoir/Metagross deck. The cards themselves I dont hate I just dont like how everyone uses them because it is annoying that people think they have to have it in their deck.

You dont HAVE to have them. No one has ever said that. You only really need them if you want to win at a competitive level. A deck can win without them. It wont be nearly as consistent though. So what I am trying to say is feel free to play without them. Just dont run home angry because someone came in with a well built beedrill or flygon or whatever else and tore you apart because you couldnt get set up.
 
Running a deck without Uxie or Claydol is NOT original. I dunno why anyone ever says that. Eight billion kids do it every week at League.

EVERYONE has thought of doing that. Either cos they don't have them, wanted the deck/bench space for something else, or were tired of them being sniped or dragged out by Bright Look for easy kills.

But in the end people always go back to Claydol and Uxie. Is this because they are just blind netdeteckers with no skills who can't think for themselves? Or is it because they realise that they are deliberately making their decks worse by being incredibly stubborn about a foolish quest to seem 'original'?

If being 'original' means coming up with something as good or better than Claydol, then congratulations. If it means running 1-1 Dodrio and a bunch of Pokemon lines that you will struggle to get out (mainly cos you don't run Claydol), then that is not good. It's not even original either, it's just doing what every player who doesn't have or doesn't understand the value of Claydol or Uxie does.
 
While I'm not trying to insult you or anything, what you said reeks of stupidity and lack of understanding. The reason every deck plays these cards is for consistency. Now while there are decks that don't run these cards they are few and far between. The few decks that don't run these draw engines (and do well) have different draw engines.

In the past before claydol and uxie there were always engines made for the format. The Holon Engine is a perfect example of this.. During the Delta format if you weren't running the Holon Engine you didn't make Top Cut. Another good example of an engine is the Galactic Engine. However the downside with this engine is that it probably needs the support of uxie or claydol to be completely successful. This is only because of the fact that Cyrus is a supporter card.

Now while you don't have to run any of the standard engines you will need to run some kind of engine that will deliver a constant flow of cards every turn. Like in every other card game Draw power and search power are the two biggest factors that will decide a match no matter what the decks you play are, the deck that setups up faster and has more consistency is usually the winner. Both claydol and uxie provide consistency and not playing them will be the biggest mistake you make.
 
Actually although You Guys are 100% Correct a Deck with Claydol/Uxie will most likely Function better Then one without. However their are Ton's Of engines to Use which i prefer to COMBO with a 1-1 Claydol to make it even stronger however you do not have to.
Kayle Although your First Statement I liked i do not agree with this one "You can't come here, ask us how to make a deck given crazy restrictions, and then when we TRY to help you, say "No". Which you just did."

"what should I use in my deck since I will not be running any of those cards." He doesnt want our opinions on ClayDol and uxie, What he wants is Deck's. Its His Funeral at least try to throw him a Shovel.

Here are some Examples of Card's That can do well in this Series Without Claydol.
Snorlax/Snorlax Lvl X - Draw Card's until you have 6 in your hand then Snorlax is now asleep WHich Comboes with Snorlax Very well. Sitting with 130 Hp, Super Effective to Flygon, 50 damage for 2 Colorless, and can Heal itself,

Happiny/Blissey You May Take as many cards in your Hand up to the Amount of Energy Attached to Blissey and put them on top of your Deck, Shuffle and Draw That many.
Sitting at 120 HP, Super Effective to Flygon, 2 Energies For a Energy Retreiever and 50+. Can Combo with Alot of Pokemon and Trainer's. Like DarkRai/Arcanine-Energy Link + Another Pokemon.

Sableye/Evoluter Search Your Deck for a Supporter Card Discard it and use the Supporter Card's Effect.
With 60 Hp, 1 Dark 50+ PP/Snow Point/ExpertBelt/Plus Power.

4 Felicities/4 VS Seeker/Call Energy Intense Draw Power Combined With Call can Get you Set up Extremely Fast Especially with QuickBall/Luxury Ball.

FrossLass/(Any Pokemon) one During your Turn When you play FrossLass From your Hand Choose 1 Crd from your Deck and Put it into your Hand.

Jirachi/Lucky Egg/Ball Engine/Volkner Energy Basically Use Jirachi to Search Your Deck
For Any Card and when it dies Refill your Hand.

If you Would Like me to make you a Custom Deck Send me an Email at [email protected] if not I hope these Suggestions have Helped.
 
Okay when you guys say that a deck needs to be consistent arent you saying that you want it to be the same setup every single time you play? I can see why you need those cards then. I was thinking of a deck with multiple strategies involved that will be able to win under almost all circumstances because it doesnt depend on one certain card or combo to do the work. What I am trying to acheive here is a whole new look at the game that will bring rise to a whole new style. A style where a deck doesnt revolve around one key point but around multiple ones that get the job done of winning the match.
I am not being stubborn I am just trying to reinvent this card game so it isnt the same thing every single time that you play a deck. I do not see the fun in a deck where you always bring the same pokemon up every single time and you win the same way every time. I want my deck to have the possibility to win in a variety of unique ways that will make me happy to see what combo comes up at me this time.

A deck with lots of options is AMAZING. However, an inconsistent deck with lots of options is a NIGHTMARE. Your active Duskull will be a joke with that Candy-Metagross sitting in your hand, doing nothing, since you don't have enough options for digging up the Beldum, or the Dusknoir. Sure, you can say "Well, if I had this and this and this, who cares?". But what if you don't have that? Duskull and 6 energy (or something similar) is a possible starting hand with any deck. Without running proven consistency cards such as Claydol and Uxie, you drastically increase your chances of having such a hand.

If you INSIST upon avoiding said consistency cards, you really need to cut your deck down to be more focused. Without an effective way to cycle your deck, there is nothing stopping you from having a 0-1-3-1 Dusknoir X and 3 Rare Candies in your hand, with a Beldum in play. Sure, it can happen with Claydol in the deck, but its leaps and bounds easier to avoid. By at the very least cutting your pokemon lines down, you can work to avoid situations like that. Hardly ideal, but if you are insisting on being stubborn, its your best bet.

So, to sum up, lets take a look at a mini "consistency chart":
Most Consistent
V
Single Line (IE Dusknoir)+Claydol
V
Double Lines (IE Dusknoir+Metagross)+Claydol
V
Crazy mash-up (4-2-3-1 Dusknoir 2-1-2 Metagross 1-0-1 Nidoqueen 1-1 Dodrio 2-2 Bronzong Some other Pokemon too but undecided.)+ Claydol
V
Single Line (IE Dusknoir) -Claydol
V
Double Line (IE Dusknoir+Metagross) -Claydol
V
Crazy mash-up (4-2-3-1 Dusknoir 2-1-2 Metagross 1-0-1 Nidoqueen 1-1 Dodrio 2-2 Bronzong Some other Pokemon too but undecided.) -Claydol
V
Least Consistent

Seems like you are trying desperately to be as inconsistent as possible. I mean, just what you have decided on is almost too much for a deck WITH consistency cards included, and yet, as the bold-ed statement alludes to, you want to add MORE. I respect ingenuity. You want to recreate the game? Sweet! I beg you, do it. However, I don't respect stubborn short sightedness, which this reeks of.
 
If you do not expect a lot of Power Spray then you can get by without Claydol, but I would not drop Uxie.

Getting by for the most part means playing at a disadvantage. There are a few tournament decks that would be worse with the addition of Claydol but not many.
 
You don't need Claydol to win. Quote me on this.

You could play Scizor/ Cherrim (with DCE coming out I'd tech in a Metal one and some Metal energies after Cities), Porygon-Z, Octillery, Froslass, Shuppet, or any SP deck (EVERY SP deck, including Dialga and LuxApe, are all better off without Claydol; quote me on this), and do fairly well. Unfortunately. Shuppet and SP decks both mostly need Uxie.

Also, the best Gyarados lists don't use Claydol, and usually don't need Uxie.
 
You don't need Claydol to win. Quote me on this.

You could play Scizor/ Cherrim (with DCE coming out I'd tech in a Metal one and some Metal energies after Cities), Porygon-Z, Octillery, Froslass, Shuppet, or any SP deck (EVERY SP deck, including Dialga and LuxApe, are all better off without Claydol; quote me on this), and do fairly well. Unfortunately. Shuppet and SP decks both mostly need Uxie.

Also, the best Gyarados lists don't use Claydol, and usually don't need Uxie.

SP decks have become so much more viable without Claydol since VS seeker was released - that 4 Cyrus's, 2-1 Uxie and a Cynthias Feeling works quite well. However I don't agree with the Dialga part as I think it's needed to search out all the special metal but I don't wanna send this topic off thread. My only issue with no Claydol, is that Power Spray hurts Uxie alot. Claydol can bait all their sprays out and still be ready to Cosmic Power a couple of turns later. Also with Spiritomb's release, more people will add Bebes to their SP decks making Claydol more easier to fit in.
 
The only deck that will every win anything with out Claydol or Uxie is Scizrim. Every other deck NEEDS either Claydol, Uxie, or both. I'm sorry, but saying that you don't want to use them to be "different" is plain stupid, and ignorant. It's just like a few years back when people said that they didn't want to use the Holon Engine because everyone used it. Guess what? The Holon Engine could litterally be stuck in just about any deck, making that deck HIGHLY consistent.

If you have no consistency, you lose. There's nothing more to it. I highly recommend that you listen to me and the others here urging you not to make a stupid move by refusing to use Claydol and Uxie. If you don't listen, granted your metagame isn't made out of theme decks, you'll find out the hard way.

Back to back posts merged. The following information has been added:

SP decks have become so much more viable without Claydol since VS seeker was released - that 4 Cyrus's, 2-1 Uxie and a Cynthias Feeling works quite well. However I don't agree with the Dialga part as I think it's needed to search out all the special metal but I don't wanna send this topic off thread. My only issue with no Claydol, is that Power Spray hurts Uxie alot. Claydol can bait all their sprays out and still be ready to Cosmic Power a couple of turns later. Also with Spiritomb's release, more people will add Bebes to their SP decks making Claydol more easier to fit in.

Just a FYI.

Palkia hasn't ever needed Claydol. I don't know why people always tried to stick it in. My particular Palkia lock went 13-2 over states, using only the G engine,a Cynthia's Feelings, and Uxie. Claydol only gunked it up, and slowed it down.
 
Last edited:
i gotta question
how are u even goin to get set up fast enough to win the game
im goin to laugh when someone pulls a machamp on ur basic pokemon
then ur goin to be thinking why didn't use those claydols and uxies
but i mean come one its common sense to run them
u may think ur cool b/c u dont run them well thats very wrong i think other and im starting to think the gym does as well
 
That's a silly way to think of things. If everyone is playing Pokemon at the Cities Tournament, you might as well drop out... I mean don't play Pokemon TCG just like every other person there... =/ You are conforming to a very fun card game...

Putting all jokes aside,

There aren't many decks that can run fast enough if everyone else is using Claydol and Uxie in their decks.
You can use a list of trainers/supporters that can draw cards faster maybe... or use a Porygon2 GE to use two supporters a turn. All in all, it still won't be as quick.

That being said, I used to be like you too, since I had no way of getting Claydol's or Uxie's until the recent PokeLeague that's handing them out for free. I admit, the Uxie's from last season, and the Claydol's coming next season will unlock new decks for me. But before getting these cards, I was using a Scizor/Cherrim deck. Infact, I still am. I absolutely love this deck. And maybe because it doesn't rely on Claydol or Uxie is why I love it even more. And also the fact that I don't lose much with it, surprisingly... With the addition of Expert Belt, this deck wins me 90% of my games even when people are playing archtypes. The consistency of this deck is a lot better than stage 2 decks relying on Claydols. Most of my draw power is from trainers so I can use a lot in one turn.

In conclusion, you should try making a good Scizor/Cherrim deck.
Your Metagross/Dusknoir (stage2/stage2) deck won't be quick enough without Claydol or Uxie.
Infact, any Stage2 deck suffers greatly in speed and consistency without Claydol or Uxie.
 
Last edited:
I kno what you guys are trying to tell me because you think that I CAN'T win without these cards, but I have won tournaments and took apart leauges with it too. The only time I lost was do to the fact of luck of the coin against an Octillery a few times but I beat that a couple of times too. I used a Charizard Level X deck with Honchkrow, Sharpedo, and Houndoom support. Also I was able to win another tournament with a Dusknoir/Palkia Deck with Slowking and Frosslass. I went undefeated without Claydol or Uxie in the deck. No I didnt have consistency because I had to use a different combo or strategy to win every time. I like having to think of a new combo to use everytime because it gets boring doing the same thing all the time in a match.
What you people here do with your decks are forcing them to do the same thing every single time you play. I that happens I dont even see the point of shuffeling the deck why dont you just pick the 7 cards you start out iwth because isnt it just going to end up being that way anyways? I like to rely on the luck and probabilty of a deck to win because it is more exciting when you win. Also in all the decks I make I am able to find a winning strategy to win even if the a main card of the deck is in my Prizes because there is always a way with my decks to get a knockout and the main card that you need to win that is in your prizes.
 
I guess I'm completely missing your point. What's wrong with consistency? Having a plan and executing it is a major part of the game. And it's obviously fact that the more cards you see per turn the greater possibility you have of executing that plan. I'm sorry, but I don't buy that a deck that runs the list you posted earlier wins anything (unless you play in a REALLY weak league). Take that thing to a states and you'd get rocked. Relying on top decking turn after turn is a recipe for losing.
 
I concede to you, Ninjask88.
How could I have been so deceived by the populous until now? This strategy of randomness and lucksacking is certainly full-proof! My eyes are opened!

All hail Ninjask88: he has the HEART OF THE CARDS!



Or is just being ridiculously ignorant.
 
Okay so for City's I want to build a whole new deck that is not currently used and I hate how everyone uses Claydols and Uxies, so I was wondering what should I use in my deck since I will not be running any of those cards.

Ok. I'm going to offer up the easiest rogue answer in the world.

Scizor with both Shaymin LvXs

You'll set up with speed draw trainers and supporters and 4 Unown Rs which would fly straight to Discard and wait for you Night Maintenance and/or Pokemon Rescues to show up.

I'd run 4 Celebi just so you can help yourself attach fast.

That's crazy. But, you wouldn't worry about using Claydol or Uxie ...

Your trainers would be

Quick Ball
Dusk Ball
PokeRadars
PokeDex handy
Level Max
Warp Point
4 Cyclone Energy (To push back Spiritomb right away or else!)
PokeDrawers
4 Unown R
2 Premier Ball
3 Luxury Ball
4 Volkners
4 Prof Oaks
4 Broken Time Space
4 Felicity's (to discard extra Celebi starters, Broken Time space, and Luxury Balls)
12 Grass Energy (because you simply CANNOT afford to whiff on energy on any turn with this)
2-2-2 Exploud line would take your weakness away and will draw out from the PokeRadars

Forget Cherim, Scizor's body will be


Off the top of my head, it'd go something like that and would be lightening fast.
 
I kno what you guys are trying to tell me because you think that I CAN'T win without these cards, but I have won tournaments and took apart leauges with it too. The only time I lost was do to the fact of luck of the coin against an Octillery a few times but I beat that a couple of times too. I used a Charizard Level X deck with Honchkrow, Sharpedo, and Houndoom support. Also I was able to win another tournament with a Dusknoir/Palkia Deck with Slowking and Frosslass. I went undefeated without Claydol or Uxie in the deck. No I didnt have consistency because I had to use a different combo or strategy to win every time. I like having to think of a new combo to use everytime because it gets boring doing the same thing all the time in a match.
What you people here do with your decks are forcing them to do the same thing every single time you play. I that happens I dont even see the point of shuffeling the deck why dont you just pick the 7 cards you start out iwth because isnt it just going to end up being that way anyways? I like to rely on the luck and probabilty of a deck to win because it is more exciting when you win. Also in all the decks I make I am able to find a winning strategy to win even if the a main card of the deck is in my Prizes because there is always a way with my decks to get a knockout and the main card that you need to win that is in your prizes.

Here's what I don't understand.

You don't run Claydol and Uxie but you DO run Dodrio.

Why? Clearly you WANT draw in your deck to help get you the cards you need (do you run any draw Supporters or Trainers as well?). For some reason though you choose to run a massively inferior draw card when there are better ones available.

That makes no sense whatsoever.

Do you run Roseanne/Bebe/Lux Ball/draw Supporters? If so, why? You say you just want to rely on using improvised strategies with whatever you draw, but that is not what you are doing. You DO want draw/search in your deck, just like everyone does.

For some bizarre reason, though, you ignore the best ways of doing it.

You HAVE to be joking about this.
 
I concede to you, Ninjask88.
How could I have been so deceived by the populous until now? This strategy of randomness and lucksacking is certainly full-proof! My eyes are opened!

All hail Ninjask88: he has the HEART OF THE CARDS!



Or is just being ridiculously ignorant.
I am not saying that I will always draw the exact cards that I need. I may have to sacrifice one of my pokemon to draw a key card. I am fine with that though because I how I play I dont need one specific pokemon to win. I can win with a variety of differnt ones and not just one key card.
Ok. I'm going to offer up the easiest rogue answer in the world.

Scizor with both Shaymin LvXs

You'll set up with speed draw trainers and supporters and 4 Unown Rs which would fly straight to Discard and wait for you Night Maintenance and/or Pokemon Rescues to show up.

I'd run 4 Celebi just so you can help yourself attach fast.

That's crazy. But, you wouldn't worry about using Claydol or Uxie ...

Your trainers would be

Quick Ball
Dusk Ball
PokeRadars
PokeDex handy
Level Max
Warp Point
4 Cyclone Energy (To push back Spiritomb right away or else!)
PokeDrawers
4 Unown R
2 Premier Ball
3 Luxury Ball
4 Volkners
4 Prof Oaks
4 Broken Time Space
4 Felicity's (to discard extra Celebi starters, Broken Time space, and Luxury Balls)
12 Grass Energy (because you simply CANNOT afford to whiff on energy on any turn with this)
2-2-2 Exploud line would take your weakness away and will draw out from the PokeRadars

Forget Cherim, Scizor's body will be


Off the top of my head, it'd go something like that and would be lightening fast.

Thank you for actually answering my question I will look into using som of the cards that you suggested.

^^TO BABY MARIO

No I didnt run Dodrio with those decks. I was just thinking about it with this one I will be using. Yes I do watn some draw power but I dont want to have to use the smae cards that everyone uses. As far as I am concerned I dont think they are necessary because they are not in any Starter decks and they basically supply you with the cards necessary to win. Also yes I do run those supporters because I do find them to be crucial to the game because they do come in the Starter deck so they are crucial to gameplay.
 
Last edited:
Status
Not open for further replies.
Back
Top