Pokémon TCG: Sword and Shield—Brilliant Stars

OFFICIAL: Tournament Round structure for Regionals

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King Piplup, you are correct, Derek explained it as best he could in this post, but not a lot of people have seen that. I received the information above, and similarly I was told I can share the formation because players need to know about the two-day split. I think until the information is publishes, there is still more to learn. For instance, Derek says he bases his "21 points" on Magic, so I suppose it remains to proven that this is the case for us. I don't know for sure how to reconcile it against the "X-2" information I have above.

Actually I just said that I believed that was how Magic also ran the events. I had already been told that the 21 point thing would hold true. Basically if you have 2 days you have 9 rounds, with that chart it has no other options. So with 21 points all 9-0-0, 8-1-0, 8-0-1, 7-2-0, 7-1-1, 7-0-2, 6-0-3 would make cut. Also note that it does say that it will be all those OR top 32 players, whichever is greater. So if you only have 30 players meeting that requirement 2 players that don't would also make it.

Your record from day 1 will carry over to day 2, however you will be able to play players day 2 that you played day 1. Also, if you no show or drop, you have dropped from the tournament. You would not get any prizes or CP's.
 
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The additional rounds are a great implementation that complement the reduced top cut size. This system has worked beautifully for Magic: The Gathering for years. One improvement that will still need to be made is in the 50+3 time limits. 50+3 is far short of what is needed to play a legitimate Best 2-of-3 series, so far that it will reduce the amount of playable decks.

This problem can be fixed by lowering the amount of rounds: Remove one-third of the rounds, and increase time limits by one-third.

For example: 15 rounds of 50+3 would become 10 rounds of 75+3.

Both use a total of 12.5 hours of play time. (10 rounds actually saves a small amount of time as the judges have less results to gather and rounds to post.) Though there are less rounds, this method greatly increases the legitimacy of the swiss rounds, and allows players to actually finish their games.

Not everyone here has played in such a low time limit before, but I'm confident that after playing Regionals, there will be a strong agreement that the 50+3 time limits are insufficient and need to be expanded. This method allows for this without adding time to the event.
 
Your record from day 1 will carry over to day 2, however you will be able to play players day 2 that you played day 1. Also, if you no show or drop, you have dropped from the tournament. You would not get any prizes or CP's.

Does this mean you have to play all 5 rounds on D2 in order to get CP/prizes? Or is it just for the time between D1 and D2?
 
Does this mean you have to play all 5 rounds on D2 in order to get CP/prizes? Or is it just for the time between D1 and D2?

From what I understand, yes. Dropping on day 2 is just like dropping on day one, so you get no prizes/CP.
 
Also, am I the only one who finds it odd that they specifically call out a difference at 410, but there is no actual difference in tournament structure?

It does look strange, but that's there so that we can adjust the number of day two rounds if we feel it necessary to do so in the future. For example, if all you Masters players decide that you're super excited about going to events, and there are a lot more events hitting that attendance range, we may see that 5 rounds for day 2 is sub-optimal and push it to 6 rounds in that bracket, regardless of the number of players making day 2.

For an event like Nationals, however, where flights are likely, we'll push T32 or X-2 and better from each flight into the next day as one event, which will then run six rounds.

Thanks,
Prof_Dav

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I don't see how anything short of 257 warrants 9 rounds.

It's far better to add that Swiss round at 227 when we're taking only a T8 at the end. Particularly true of a one day event with 227 players. There are some weird points in Swiss with only 8 rounds where an X-1 has a shot at missing the cut in a T8, which we want to avoid.

Thanks,
Prof_Dav

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From what I understand, yes. Dropping on day 2 is just like dropping on day one, so you get no prizes/CP.

Correct, not ideal, but is the way it works for now. We hope to fix that in a future release.

Thanks,
Prof_Dav
 
All,
It has just come to my attention that due to an internal miscommunication that the table shared both here, and on Pokemon.com is not correct.

The issues exist mainly in the 9-32 attendance range, and will be updated on Pokemon.com shortly. This should have little to no effect on Regionals this weekend, as attendance in all groups is likely to be above those levels.

Thank you,
Prof_Dav
 
Original post updated with information from Pokemon.com, including a pending correction to show that 13-20 is Top 4 no matter the size of the tournament.
 
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