Pokémon TCG: Sword and Shield—Brilliant Stars

Pokémon and Math

The second one, you should choose a specific deck.

Of course.

and its very easy to figure out. Theres a simple formula that i use to figure it out personally.
But since its your math project im not about to reveal my formula, as simple as it is.
If you're taking a statistics or math 101 class then you should be able to figure it out.

Also the skill of a player cannot be measured mathematically, and everyone shuffles differently so I wouldn't choose those.

Rankings. Shuffling is defined as absolute randomization, most likely done via calculator.

Try figuring out the chances of a specific card being prized.
The chances of not getting a basic in your hand first turn.

Far too elementary for a program of this caliber.

The average damage output per Energy Card attached. (IE Bibarel does 60 for 2 so the average output on that attack is 30 per energy) do this for every pokemon and find the amount of damage a single energy provides.

You're the 7th or so person to suggest this, so I'm fairly bent on this one....

You just have to find something that can actually be measured.

Responses in bold.

Thanks for the suggestions everyone, I'll get back to you all soon.
 
Damage per Energy has too many factors. Extra effects, healing, Special Conditions, discard, self-damage, damage to Bench, HP and any good Powers or Bodies, and other things have a large impact. How do you compare 10 damage to all of your opponent's Pokemon to 20 damage to the Defending Pokemon?
 
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