Pokémon TCG: Sword and Shield—Brilliant Stars

Pokemon TCG makes the brain faster

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thanks for the link!

the article reiterates one of the arguments i use to talk up the game to the parents of young elementary school aged kids at league: playing the game is completely painless (to the kids) math and reading practice.

not to mention that it's also a great incentive: 'if your homework/chores aren't done, you can't go to league...'

it worked for us...

'mom
 
My son was reading at a 4th grade level in first grade. I totally attribute this to Pokemon and comic books from Age 5.
 
I used to bribe my daughter to do math. If she did 100 math problems she got a pack of cards.

"Dad, that's a lot of problems."
"Let's take it slow. What's 5+8?"

Soon we had done 5, then 10, then 25 problems. "A quarter of the way there. Keep going?"

It cost me a LOT of packs of cards, but she got really good at arithmetic!
 
At 6 years old, being able to read and memorize Pokemon cards gave me an educational advantage over the other children, as I could read, write, draw, and add.
 
Hmm...

I was 5, love to read and do maths. So Pokemon he...o wait, Pokemon wasnt out back in 1992 lol. So yeah, back then, my brother and I used to do with football cards and it was great to improve my reading skillz and my counting skillz lol (also my vision readability since most of the cards have small text and i managed to read it)... So yeah, many years passed in 2000, I got into pokemon and the rest is history. lol =D
 
Yay!

More reasons (And an official/pro opinion) to get my brother to teach his (My niece) Pokemon cards and later on my nephew.

Sad she's only 2, at least by the time she's fit to play I'll be able to take the prof. exam.
 
sadly not. The main point of the article was to be guided by the childs' interests to maximise the potential benefits to cognitive development.
 
My favorite comment is actually at the very beginning of the article:
“It eclipses their interest in other things,” she said. “And it’s the earliest form of status trap, too. Their sense of self-worth becomes tied up in what cards they possess. They get feelings of superiority merely by owning an Infernape card.”

Funny they should mention that...I'm 21 years old, yet I STILL get feelings of superiority merely by owning an Infernape card. :biggrin:

"Flare Up, GG."
 
I read the article as a topic about "motivations to learning." Pokemon was the initial spark, until something else came along (sports).

I find the same to be true with "us elder folks." I find it challenging to construct well-performing decks. My kid can do it MUCH quicker.

Same goes for my new-found love -- board games. My boardgaming groups bring something new every week. Though I enjoy the old favorites, I really enjoy learning new games. I guess that's why I really like constructing new Pokemon decks every time a new set is released.

Good blog!
 
Good read, I feel good about infernape but throw me a luxray gl X and i'll walk around with a strut the rest of the day.
 
Nice.

As a side note. I am not much of a video game guy, but I see exact corollary in purchasing strategy guides for video games for young children. For an 8 year old to read a "Tech" manual cover to cover and strive to understand every fact in the book is incredible. Motivated learning is more important than unmotivated learning.

If a kid doesn't care about the state capitol and state bird of Vermont, but does want to know and learn about the weakness of and attack options of a Snorlax? It is obviously more beneficial for them to spend time engrossed in the pokemon "tech" manual versus the state capital quiz.
 
The reading and the math concepts for elementary school students aren't the only things I think this can apply to. How many people here can see the translations for new sets and memorize each individual card's attacks, powers, bodies, and HP with that one look at them? It has been several months, or even over a year, since I have even glanced at a set list for DP through GE, but name any card in one of those sets and I can recite its attacks and its powers/bodies almost word for word. It only recently dawned on me how incredible that is considering that it has been an ordeal just memorizing polyatomic ions and solubility rules for chemistry. It seems like a similar case as the one described in the article with the dopamine. A motivated mind just functions more efficiently and effectively than one that isn't. I'm thinking of making up proxies of trading cards for polyatomic ions to keep with me like a deck and I will be able to recall any little property about them I want to. For instance, I could put down "redox reaction" as a power of permanganate and dichromate. I think, if you wanted to put in the work to make all of those cards up, it could function as a tool for memorizing all kinds of information like state capitols, geography, US Presidents, multiplication tables, the unit circle, the 40 or so algebraic formulas you would learn in a typical physics class, electronegativities, standard reduction potentials, and tons more. What do you think?
 
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Thanks for sharing! It was a good read.

"We're not going to let him play violent video games and Pokemon Cards." :lol:

See how long that lasted? You can't fight it. You can't win. Pokemon possess everyone. But hey, at least they tried.:wink:
 
I learnt to read using Pokemon cards.
I read LOTR in first grade. Only now when I look back I see exactly how much difference there was between my reading level and the "Spot the Big Red Dog" books everyone else was reading.

Obama, you want change? Make Pokemon cards the primary source of Reading and arithmetic learning.
 
if onlee pkmn cud lern me 2 grammer. : (

I think the strategy of the game on higher levels is beneficial to players as well. Knowing what your deck can do with the options on the field, knowing what your opponent's deck can do with the options on the field, what your opponent's next move is going to be, etc are all strategic thought processes that can transfer over to daily thinking at work or school.
 
if onlee pkmn cud lern me 2 grammer. : (

I think the strategy of the game on higher levels is beneficial to players as well. Knowing what your deck can do with the options on the field, knowing what your opponent's deck can do with the options on the field, what your opponent's next move is going to be, etc are all strategic thought processes that can transfer over to daily thinking at work or school.

I was going to make this comment as well.

So much of this game is assessing the situation (that changes constantly) and making the right decision.

Think about learning to drive a car. The mechanics are easy - accelerating, stopping, turning, etc.

The key to becoming a good driver is to understand how to interpret situations and choosing the best option.

Pokemon gives kids the ability to understand situation and assess all their options without panicking.
 
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