Pokémon TCG: Sword and Shield—Brilliant Stars

Pokemon TCGO run completely unprofessionally

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The only thing that struck me as odd here was that the EP codes are to be active today. Yet is down for maintenance unil 4pm PDT today. Oh well, just another few hours to wait. : )
 
Well, that's probably why it down for maintenance. They need to load the valid codes, or something like that.
 
I get that, it's that the usual weekly maintenance is on Tuesdays. The change to Wednesday is what I thought was odd. ; )
 
So opponents still just go away when they loose, awesome -.-

*waiting*

Also played against a guy with a complete typhlosion/nintales with CATCHER! How does that even work? The boosters were out for less then an hour?!
 
Yeah, the faster you beat your opponents, the longer it takes for the game to finish, because they just tab off and stare at the pokegym :p
 
Just my two cents:

The value of the game for me is that I can play in official games at home. Unfortunately the closest large-scale tournament location is in San Jose, which is close enough to reach for main events like prereleases, but I can't manage it on a regular, weekly basis. Playing the TCG online really helps me out and gives me the experience I need to stay fresh without requiring me to drive 50 miles all the time.

I do hope, however, there is an option to purchase packs online as well, preferably at a cheaper price than in real life. :)
 
They really need to fix the ridiculous lag involved with every area of the PTCGO - chat, trading, collection, playing. I don't know whose idea it was to make this whole program run in a browser, but it seems a bit impractical for the amount of data it is trying to load. I hope Pokémon TCGO eventually runs using a downloadable client so that it can run more smoothly.
 
There are a lot of things you can do when the program lags:
- Disable sound
- Disable foil animation
- Disable attack / power animation
- Right click into flash player and set quality to low

This worked for me like a charm.

I STRONGLY recommend this.
 
While I do think what they have is amazing, a few improvements or things I'd have personally preferred:

Entering Booster Codes. Every time I enter a code, a pop up comes up saying "Gratz on your booster credit." The functionality should be; enter code, *tab*, enter code, *tab*, enter code, *tab*, enter code, *tab*, enter code, *tab* etc etc. Basically, you still have the small widget which says the code is correct, but without that blasted pop up telling me what I got. Surely they could tell me at the end after I hit redeem. I know what I'm entering because the physical code card is telling me. It's just frustrating at 50 codes later, that pop up comes up and It really makes the process twice as long in some folk's cases.

This program could have been done on a client base, much like YGO online Ver. 3. My friend believes it was coded with (I think he said) XML (I am oblivious to coding language, except for the fact that my mates who do code, associate Java with some of the most evil things on the planet). A client based program would give a lot more freedom - it wouldn't take up much memory, if it played out like it does now, and the frustrations of using a web browser based program would clearly not exist.

An example of such a frustration is a disconnect, then requiring a refresh - sometimes you get cache or history errors which effectively game losses you because you can't get back in on time. Whilst many of us take care of our computers and manage our data correctly so this doesn't happen (often) I can see families, and the less tech savvy, wanting to throw their computer out of the window. A client based program would tell you when you lose connection, and attempt to reconnect you automatically, OR you'd log back in where you were DC'd (Much like World of Warcraft or RIFT etc).

At least from what I've noticed about YGO online 3, is that it's light weight and extremely well done. I urge folks to check it out at some point - even if you don't play YGO, I'm sure there are youtube clips or whatever that can show you.

tl;dr: Pokemon TCGO should have been client based, not browser based. Would have taken more work to get it up, but the end result would have been about 1000x more amazing. I'm still happy with what we have though!

Food for thought.

EDIT: Another thing YGO online does, is have a timer on Search, Responses, and Turn Times. For example, when responding to a card (example; using a Power Spray), you are given 50 secs (This can vary depending on the tournament rules at the time) to undertake the action, or it awards you with a loss. I think in Pokemon it could be handled a lot more elegantly - If the timer runs out, you are forced not to take the action, and you are given a strike. 3 strikes would issue a game loss (I use Pokemon Collector and have 30 seconds to search the deck for 3 basics. If at the end of 30 seconds I have not completed the action, I'm forced to fail the search and am given a strike).

There is also a time limit on turns in some cases, but it only ticks down during idle time, not during search or response time, or when you're actually performing an action. Turn times are also generous, something like 5 minutes. For Pokemon it should be more.

Once again, food for thought.
 
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Disable foil animation it's the one that realy lags your system after a time they have also added the ability to turn it off in the collection screens now by clicking a simple button.
Posted with Mobile style...
 
This game makes me more angry then any counter strike match could ever hope to do, stupid coins -.-"

Whatever, is there any way to scoop?
 
This game makes me more angry then any counter strike match could ever hope to do, stupid coins -.-"

Whatever, is there any way to scoop?

There is a concede button under the menu.

I wish pulls were this good in real life... 2 Catchers in 3 Packs!!!!!

Also, does anybody know how we navigate between TCGO and the TC? I've been typing the URL but the bar at the bottom is gone
 
Also, does anybody know how we navigate between TCGO and the TC? I've been typing the URL but the bar at the bottom is gone

The button on the bar is gone, but under that and to the left there is a list. One of the choices it Trading Game On-line. It better than the button because its there even if TC isn't loading.
 
The trading system is absolutely wretched. factor in the disgusting lag and you have the most user unfriendly application I've ever used.

I'm done with this thing until major improvements have been made. Not worth the time and effort when you I've lost a good 20 or so packs due to the idiot flash system. (Open a pack and my total packs went from 16 to 7)

screw that.

---------- Post added 09/03/2011 at 11:16 AM ----------

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LOL, FLASH are you freaking kidding me?!
 
So opponents still just go away when they loose, awesome -.-

*waiting*

Also played against a guy with a complete typhlosion/nintales with CATCHER! How does that even work? The boosters were out for less then an hour?!

I got 3 packs of EP, got Two Catchers. It's possible.

Also, for those recommending to turn off animations, foil, etc, how is that done. Normally I'd figure it out, but with that lag, I don't really want to spend an hour jumping between pages of Flash. Help anybody?
 
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