Pokémon TCG: Sword and Shield—Brilliant Stars

PTCGO: The Hope, The Promise, The Disappointment

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Sorry misunderstood what you meant.

As for the whole fixing the problems thing (which I assume you aren't so much defending as much as throwing it out there), there's so much going on behind the scenes that the answers we want aren't as high a priority and will be resolved once other problems are gotten under control.

Well, I understand that there's a lot going on behind the scenes, but I think that someone from PTCGO needs to better communicate what's happening on their side. I believe that the fact that PTCGO is in open beta should not be used as an excuse for poor communication. Open beta means that there's bugs that need to be ironed out. We all understand that.

But when some of the game's best players get together and come up with a list of suggestions (like Ness did), we expect some kind of response to let us know that they're listening to what their customers have to say. Let us know that you value your customers' opinions!
 
Just played a game where I knocked out a pokemon on the other person's side and I didn't get to pick a prize card. This game is going down reaaallly fast.
 
Just played a game where I knocked out a pokemon on the other person's side and I didn't get to pick a prize card. This game is going down reaaallly fast.

Previously you were allowed to play a Junk Arm with only one other card in hand. So, they finally fixed it! Now you can't play a Junk Arm with one card in hand! However, now you can't do anything if you have a Junk Arm and one other card in hand besides attack. This is why you were unable to take a prize.
 
I have a suggestion to Play! Pokemon: just use an improved version of the Apprentice/PlayTCG click-and-drag method. I know this is a radical change from the current system, but it's virtually bug-free, and you don't have to individually code each and every card. Even if people find that annoying, it's honestly better than having a fundamentally flawed game.

Also, I'm relatively sure that it won't frustrate young children. Given that they're learning to deal with Nintendo Wiimote calibration issues at the tender age of five, this should be a cinch.
 
Exp share doesn't work and Rare Candy doesn't work on Gardy. If its not one thing, its another...

Mind you, this is after the game NOT loading all night...
 
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Only the price of the booster pack never went up because of it, so it's essentially a free supplement.

The price went from $3.99 to $4.19 at almost every big box store once Emerging Powers came out. I'm not sure what hobby stores sell them for, but I remember reading something about how the price increase was due to the codes being in every pack.
 
just a hint but paper and colors tend to cost more if you print 10 instead of 11 cards.oh and i think every store that sells boosters take a trade margin for them,but i may be wrong about this.1st one is 100% true though
 
Previously you were allowed to play a Junk Arm with only one other card in hand. So, they finally fixed it! Now you can't play a Junk Arm with one card in hand! However, now you can't do anything if you have a Junk Arm and one other card in hand besides attack. This is why you were unable to take a prize.

Ohh so that's why. I could not for the life of me figure out why I didn't draw a prize, and then the following turn I couldn't do anything. I ended up conceding 'cuz I couldn't do anything at all and I thought I broke the game.

What's the news on the Mewtwo EX bug? X-Ball is obviously not running on a 20x multiplier.
 
I have a suggestion to Play! Pokemon: just use an improved version of the Apprentice/PlayTCG click-and-drag method.

Unfortunately, a click and drag method opens itself up to more cheating, especially if there's going to end up being a ladder.

The reason Apprentice/PlayTCG works right now is that people are playing for fun or are playing to test their deck. There's really no incentive to cheat. When there is eventually a ladder and real prizes for winning online tournaments, a click and drag method will end up being a logistical nightmare (worse than what we currently have).
 
But again, I welcome anyone to point out the flaws in my logic.

I fear I'll prove myself a fool, but I'll try.

I fear you are taking too broad and too long term a view. Sure if it fails, they can always try again, but that will probably be at least half a decade from now for the next attempt. At the same time, the most important group (that is likely to actually play the online game) are the ones who have been getting frustrated with the Beta testing.

The public has fickle memories and attention spans, but the fan base is often the worst of both worlds: they'll remember "the bad" a decade later while forgetting the most recent "good" pretty easily. Generally speaking, this kind of program wants a lot of users, right? If the players and collectors are alienated from it now, I'd say there is a good chance they will remember, and that leaves only the casual Pokemon crowd that barely plays or collects, the kind I like to label "Random Little Kids".

Unless its changed since I was in college (or my memory is faulty), in general a satisfied customer tells about three people, while a dissatisfied customer tells about 10! So even though there are significantly more hypothetical players out there, those that aren't the kind to have already tried the game, they are hypothetical. With the negative talk over the online game right now, I am get the impression a lot of players aren't going to bother. As for the people who don't play or at least regularly play the "real" TCG game, you have to ask yourself if someone who never bothered learning the game proper, or can't make time for playing the game at a local League, will bother with playing it on the computer? I mean if it is hassle free that's one thing, but it isn't and the codes are already in the boosters.

The beauty of TCGs has always been that as far as hobbies go, they are fairly affordable. That may not sound true, given how expensive Mewtwo EX is right now, but usually a good (but not BDIF) deck is significantly cheaper than a video game... and the system to run it. A good hunk of the TCG player base I met first hand were either to young to go online by themselves, or just had lousy comps/internet connections at home... or none at all. Plus even if the best decks are crazy expensive, booster packs are booster packs and I've seen some players settle for playing a budget deck, because a single lucky booster pull paid for that pack. Anyway, so while the free aspect is enticing to these players, if they don't have a computer/good internet access, they still can't play. Players who have a good computer/internet access? The TCG is already competing against stuff like WoW and other online gaming. >.>

The biggest counterpoint is surviving to adulthood. I mean the program. If it doesn't shape up fast, only a few diehards will keep at it, and if only a few diehards keep at it, will it retain funding? You are totally right that many companies have bounced back from the edge... but many don't. In this case, with a specific product, look at your own examples: specific product failed and the company had to launch something different later. So if PTCGO fails, the entity we know it as is probably dead. As is, I am surprised Nintendo didn't make this some sort of inexpensive WiiWare/DS/3DS download game to keep it on their own hardware. I'd almost prefer that, to be honest - sure it is nice to have it on the computer, but what good is it if someone's computer is so old it can't run it (or run it very well). That's what I thought was wrong with mine until I realized almost everyone else was suffering the same problems.

Ideally, something that was available for download on the Nintendo consoles would be nice, as well as a compatible computer version but that is probably too much of a hassle, especially given the troubles plaguing the game already.

tl;dr: Dissatisfied customers talk, kids who just get packs and never play or collect aren't much more likely to play the online game, so if things keep going as rough as they have been, the PTCGO might fail to get the loyal base it needs to justify itself to the accountants. You're right we'll probably see another attempt later, but I doubt that would occur sooner than five years from now.
 
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Here's something. I'm getting really, really sick of all the glitches and crap going on in TCGO. No, it's not free. No, it's not a luxury at this point. It's a critical part of the TCG, which means it should work.

If TCGO is working with a minimal staff and minimal resources, for Christ's sake, the people who run the show need to give them more staff and resources. This is not some little project, like the TFG apparently was... it isn't something they should be "testing out" to see if they can make it sort of work with two tech guys working on it.

You are all too easily appeased by the statement that "oh, they're working with a very limited staff, but they're trying!" Why aren't more people calling for PUSA/TPCi to EXPAND the staff? We should be blaming the decision makers at this point, not the monkeys.
 
I say that the ptcgo should be handed to nintendo and let them go nuts.
Even if they have to close the current ptcgo down, I'd rather have a quality product than this.

Also, the sucky thing is that codes are in ALL packs now, and the rest of the public has to deal with this mess. They should have left the codes in only on the hobby market like in the B&W packs.
 
I say that the ptcgo should be handed to nintendo and let them go nuts.
Even if they have to close the current ptcgo down, I'd rather have a quality product than this.

Also, the sucky thing is that codes are in ALL packs now, and the rest of the public has to deal with this mess. They should have left the codes in only on the hobby market like in the B&W packs.

Naw... having codes in all sets generates interest in the game >.>
 
Pokemon tcgo needs work.

Well i finally got on to online tcg playing. I just registered all my code cards and when i fially got in to deck makeing and made my deck i pressed finished. When i got done it tock my leaf energys out and put in psychcih energys and dark energys in. The reason why it did that is because i had musharda from nd and zoroak from bw in there.

Well i only use musharda's abiltity but never its attack and i only use zoroak second attack witch is a collerless atack. And it also added zoroak and zorua from ep witch i did not put thouse in there and it is also added munna from nd and musharda from bw in there witch i didnt put thouse in either. And it didnt count my ex pokemon as pokemon right away. And it also added in cards witch i didnt own that amount they put in there. And it said that thirteen was a low amount of energys. Witch thirteen is the usuall amount for a lot of deck's. So i didnt play for the day because of this.

They could of maid it where there wasnt an AI to tell you what to put in your deck. Any comments?
 
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thepliskin5005,ur post made me laugh.programs are exactly that-programs.and its logical to check your deck if it consists of exactly 60 cards.btw,you really should have READ the deck builder faq on PTCGO first.PTCGO has its ups and downs(glitches,draw chances in packs) but its fun to play for the most time.if the thing that kept you from playing was building your own deck i must say it sounds kinda newbish
 
Well i finally got on to online tcg playing. I just registered all my code cards and when i fially got in to deck makeing and made my deck i pressed finished. When i got done it tock my leaf energys out and put in psychcih energys and dark energys in. The reason why it did that is because i had musharda from nd and zoroak from bw in there.

Well i only use musharda's abiltity but never its attack and i only use zoroak second attack witch is a collerless atack. And it also added zoroak and zorua from ep witch i did not put thouse in there and it is also added munna from nd and musharda from bw in there witch i didnt put thouse in either. And it didnt count my ex pokemon as pokemon right away. And it also added in cards witch i didnt own that amount they put in there. And it said that thirteen was a low amount of energys. Witch thirteen is the usuall amount for a lot of deck's. So i didnt play for the day because of this.

They could of maid it where there wasnt an AI to tell you what to put in your deck. Any comments?

You can turn off the deck wizard so it does not do this automatically. Just information for the future for you.
 
Well that's good to know. But I'll reserve judgment until someone who finds PTCGO finicky tells me it is easy to turn off. ;)

Maybe I am being jaded, but since for me the program doesn't want to work about half the time, it might be hard to turn that off.

Or maybe he just rushed in and made a mess of things. XD
 
I just learned that in most of those user agreement things you have to agree to in regards to stuff like amazon with ebooks and apple with itunes, you don't actually own any of the stuff you buy, they can take it from you for whatever reason and they have a clause in the agreements that makes it so you can't sue

I don't remember if I had to agree to anything with PTCGO, but if they make you do such a thing, I think they have us by the short ones.
 
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