Is there a ratings system that only adds points for wins, but doesn't take them away for losses?
Would such a system solve the problem, or only create a new problem to be gamed differently?
I'm a huge fan of Pokemon, don't complain, or tread intemperately into needlessly controversial threads; but I do see a problem, it has existed for a while, and it isn't good for the game.
I had a good player, convinced he had enough points for a World's invite, drop after swiss at Regionals. Players good enough to top cut a Regionals should not be dropping because dropping is the smartest thing they can do.
Players who win States or Regionals should not have to be put in the position where dropping before Nats starts, or after just one or two games won - or lost, is the smart choice. Yoshi described well feeling somewhat raw for not having dropped after top cutting Nats.
I completely understand and support Pete's, TPCi's, desire to see people with travel support show up to play their tournaments. Heck, if I were them, I would expect it...except the system doesn't reward, but can actually punish our top players that do play in the Nats they have won travel support to attend.
Again, I would like to see a system that awards, but doesn't subtract points, so drops are eliminated. I am probably missing something obvious, or else this would already be in place, because it seems to me that not losing points would mean players play all the rounds they could.
Anyway, I hope you all figure this out to the satisfaction of both the tournament travel support givers and the players who travel to those events.