Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on Reshiphlosion

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Ok I think i have a pretty consistant and hard hitting list here:

POKEMON:

1 Manaphy UL
1 Tyrogue HS/CL
4 Reshiram BLW
2 Vulpix CL
2 Ninetales HS/CL
3 Cyndaquil HS
2 Quilava HS
3 Typhlosion Prime HS

T/S/S:

4 Pokemon Collector
4 Professor Oak’s New Theory
2 Professor Juniper
1 Engineer’s Adjustments
4 Pokemon Communication
2 Rare Candy
4 Junk Arm
3 Pokemon Reversal
3 PlusPower
1 Revive
1 FSL

ENERGY:

11 Fire
2 Rescue

I'd say this is the list that wins worlds.
 
So you wouldn't make any changes

The only thing I can say is that you could find space for a DCE or Defender, but I think that depends really on the individual's playing style. The list you have is very consistent and can deal with a variety of situations, especially with the popular decks now. So yeah, there really isn't anything I would change.
 
I'd stick with what you have now to get use to the deck. Then, when pokemon catcher comes out in the end of August, this whole deck changes (as do most others). At that time you will most likely have to run a 4-2-4 Typhlosion, 4 Catchers, and probably drop the Ninetales since it's too easy to kill with catcher.
 
I'd stick with what you have now to get use to the deck. Then, when pokemon catcher comes out in the end of August, this whole deck changes (as do most others). At that time you will most likely have to run a 4-2-4 Typhlosion, 4 Catchers, and probably drop the Ninetales since it's too easy to kill with catcher.

Drop ninetales really? Hmm thanks for the advice and I will see how it goes as far as catcher is concerned but maybe fire decks will lose ninetales. Thanks :thumb:
Posted with Mobile style...
 
Wait, I think I am missing something here. How is ReshiPlosion better than Reshiboar? With ReshiBoar, you can attach as many energy as you want (not just 2 a turn), and with ReshiPlosion it deals 10 damage a turn, and the first time it makes it easily killable by reshiram or zekrom.
 
Emboar has 4 retreat cost.
Emboar is not as good an attacker is typhlosion
Emboar must use a lot of space to recover energy cards from the discard.
Typhlosion is a better attacker.
Has less retreat.
Makes better use of ninetales (roast reveal a fire energy and imediatly get it in to play)
And in some situations typhlosions after burner damage can power outrage ko's. For example with only one afterburner outrage is at that magic 30 damage to KO babies
 
Also, since almost all decks now play plus powers, the extra damage from Afterburner is almost negligible.
Also, I think catcher will make emboar nigh unplayable.
 
POKEMON:
3 Reshiram
4-2-4 Typhlosion
3-3 Ninetales

T/S/S:
1 switch
3 Energy Retrivals
4 Communication
3 Super Scoop Up
2 Rare Candies
2 Pluspower
3 Junk Arm
1 Fisherman
3 Sage's traning
4 Engineers Adjustments
4 Collector

ENERGY:
3 Rescue
8 Fire


This is a friends list, what do you think
 
needs 2-3 more fire energy, you dont need rescues, get a FSL instead. Cut the typhlosion line to 3-1-3, and the ninetales to 2-2, add 2 cleffa and a tyrogue. Switch engineer's adjustments for Juniper. Add another rare candy, and get rid of super scoop up. Add another junk arm as well, and get rid of Sage's training. You dont need all of that draw power, you will deck out.
 
POKEMON:
3 Reshiram
4-2-4 Typhlosion
3-3 Ninetales

T/S/S:
1 switch
3 Energy Retrivals
4 Communication
3 Super Scoop Up
2 Rare Candies
2 Pluspower
3 Junk Arm
1 Fisherman
3 Sage's traning
4 Engineers Adjustments
4 Collector

ENERGY:
3 Rescue
8 Fire


This is a friends list, what do you think

Needs more fire energy and more hand refresh. I'd drop the Engineer's Adjustments down to 2 and replace those with either Cleffa or Manaphy. I'd also probably drop the fisherman and the Sage's Training and replace it with a solid four Professor Oak's New Theory. That said, Sage is not a bad play in the deck since you want fire energy in the discard so that's definitely a personal preference thing for me. Either way I think it needs some PONT or it's going to stall out if you can't get the Ninetails in play.
 
POKEMON:
3 Reshiram
3-2-3 Typhlosion
3-3 Ninetales
1 Manaphy

T/S/S:
2 Energy Retrivals
4 Communication
2 Rare Candies
2 Pluspower
4 Junk Arm
1 Fisherman
3 Engineers Adjustments
4 Collector
4 PONT
3 Reversal

ENERGY:
3 Rescue
10 Fire


this is what i would do to my mates list
 
One idea that's been thrown around recently is completely dropping Ninetales, and putting in a full 4 engineer's adjustments. Your PKMN lines would rather look like this:

4-2-4 Typhlosion
4 Reshiram

This has its advantages and disadvantages, mostly being that you are really focused on getting out typhlosion and reshiram, and you'll still be able to power afterburners with fire in the discard, and the power will be perpetually fed blue flare. You still get the draw power, and an extra card at that.

On the other hand, once you run out of engineers, your draw power, without wasting your hand with Oaks or Juniper, is quite limited. Also, if for some reason you have no energy in the discard and need to use a different supporter, you'll be caught in a tough situation (for example... engineers or collector?)

Just a thought; I ascribe to ninetales personally, but I could see a supporter driven engine too.

---------- Post added 08/02/2011 at 02:54 PM ----------

Or emboar could run 4 Switch. Most run 2 or 3 already, and almost all play 4 junk arm.

True, but emboar's junk arms are often used up in energy recovery. In general, there are more trainers emboar has to utilize for it to work smoothly compared to typhlosion.

I played both Emboar and Typhlosion, and I found the defining difference to be that Typhlosion has to work every turn to make sure reshiram can attack, while emboar can set up all on one turn and then can stall or be stuck with no way of getting energy onto the field after 2-3 blue flares, because it had no energy recovery system. And I was running 4 retrieval and 2 Fisherman.

The King of Japan also made a good point that Typhlosion can let reshiram use outrage ot much greater effect than the emboar system.

Also, although not super popular yet, Mewbox/vileplume has a growing following, and I think trainer lock is going to become a much bigger thing in the future; and typhlosion plays around this better.
 
I wouldn't drop Ninetales until Pokemon Catcher comes out. Relying on a draw based pokemon that can be kill, is just a bad idea.
 
But when Catcher comes out, you'd drop Ninetales?

I'm not planning on it. Ninetales just does so much to help out Reshiphlosion. I could definitely see it being taken out of ReshiBoar, but you draw three cards each time you use Roast Reveal and you get a fire energy in the discard to use with Afterburner. Are those two actions worth a prize? Depends on if the three cards you net will give you a prize right back. Also, keep in mind that Ninetales has 90 HP. Yes, it can be knocked out by Zekrom, and Reshiram but what other popular cards get a OHKO on it without using PlusPower?
 
Ninetales sometimes isn't really needed in some games. All depends on how good is your hand and Ninetales is needed in the first 4/5 turns, then it is on the bench, doing nothing while you take prices and charge your another reshiram. Of course, Ninetales is THE BEST CARD against Yanmega/Magnezone.
So, is Ninetales really needed? Yes it is
And I was thinking on running 1-1 Dodrio for catcher and Bearplume maybe
 
i have tried the list above and it seems pretty consistant but i wouldnt drop the mninetales. You have to remember that your opponent isnt the only one with catcher. I dont know what else i could do to make the deck better without making any drastic changes, even to the playstyle. I am pretty happy with the deck but your advice is still appreciated (so keep it coming) though may i ask, if there were 1, what deck would easily beat reshiphloosion?
 
Assuming that you don't get a typhlosion out because your opponent keeps using catcher on cyndaquil then any deck stage 1. ninetales is fairly good, allows consistent draw power and even sometimes yanmega can't match hand size because they either don't have a judge or copycat. i wouldn't run more than a 2-2 line though.
 
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