Agreed, and that's the worst possible scenario for the health of the game.
I guess I sound bigoted again :wink:
definitely! hahaha
:thumb:
I'm going to have to whip out my Steelix GL deck. Three steelix GL just can't be taken down T1!
...lol
---------- Post added 04/17/2011 at 05:27 PM ----------
What you guys don't realise isn't that "Sabledonk" is the problem - Sableye in general is the problem. The problem is that you can Collector for Giratina, mesprit and something else, Let Loose + Psychic Bind and then impersonate Initiative before they have a turn. The donks are a problem, but they're not even the MAIN problem. I really hope they change the going first rule, cause it's so dumb.
Oh no, I very well realize that, I am just trying to be on-topic on the sabledonk thread. :thumb:
Double Initiative sounds fun with a nice chatot g lock on the side. mmm