Here's part one of the e-Reader data:
If you scan in every single Pokémon with Sonic in its name that does not have Super or Hyper in its name, as well as a character Trainer from any of the three SA2B expansions or this set, into an e-Reader not connected to anything and you'll play a brand new zone with a classic Sonic the Hedgehog 3 feel. Another stage can be accessed by scanning in all the Tails Pokémon. Stages for Knuckles, red face paint, Omega, Big, Cream, Charmy, and Vector, as well as Shadow, Amy, and Espio (all non-Super/Hyper) are also avaiable. It should also be noted that the red face paint card from this set has different controls from the red face paint card from the SA2B sets. Here's a list of the controls:
Sonic and Shadow: A or B Once--Jump; A or B Twice--Shield Function (See Below); Down+A or Down+B--Spin-Dash
Tails and red face paint (SH): A or B Once--Jump; A or B Twice--Fly/Swim; Down+A or Down+B--Spin-Dash
Knuckles and red face paint (SA2B): A or B Once--Jump; A or B Twice--Cling/Glide; Down+A or Down+B--Spin-Dash
Eggman (SA2B): A Once--Jump; A Twice--Double Jump; B--Fire Weapon; Down+A--Spin-Dash; Down+B--Laser
Omega: A Once--Jump; A Twice--Cling/Glide; B--Fire Weapon; Down+A--Spin-Dash; Down+B--Laser
Amy: A Once--Jump; A Twice--Shield Function (See Below); B--Swing Hammer; Down+A--Spin-Dash; Down+B--Hammer Spin Attack
Cream: A Once--Jump Cream; B Once--Jump Cheese; A Twice--Hover/Swim Cream; B Twice--Double Jump Cheese; Down+A--Spin-Dash Cream; Down+B--Spin-Dash Cheese
Big: A Once--Jump; A Twice--Midair Punch; B Once--Punch; B Twice--Cast Fishing Rod; Down+A--Spin-Dash; Down+B--Cast Fishing Rod Backwards
Espio: A Once--Jump; A Twice--Shield Function (See Below); B Once--Dodge; B Three Times--Cloak (5 sec.); Down+A--Spin-Dash; Down+B--Cloak (mash button)+Dodge
Charmy: A Once--Jump; A Twice--Fly/Swim; B--Sting; Down+A--Spin-Dash; Down+B--Stinger Gun
NOTE: Charmy can fly and launch stingers while spin-dashing.
Vector: A Once--Jump; A Twice--Midair Punch; B--Punch; Down+A--Spin-Dash; Down+B--Shake Ground
Here's the Speed formation shield function: If no shield is equipped, a shield is generated for a split second. If a Water Shield is equipped, a Speed character will bounce, and any character can breathe underwater. If a Fire Shield is equipped, a Speed character will do a midair horizontal dash and any character is unharmed by fire. If a Lightning Shield is equipped, sparks fly with a double jump from a Speed character, and any character attracts Rings like a magnet.
The Control Pad moves all characters (Charmy hovers, everyone else walks), allows Knuckles/SA2B red face paint/Omega to climb walls after clinging, and allows Cream to move while hovering.
If Cheese gets separated from Cream, Cheese will eventually find its way back to Cream. If Cheese loses a life while Cream escapes perishing, Cheese will rejoin Cream after 10 seconds.
The Super Sonic Pokémon, when scanned in with the Sonic Pokémon, expands the stage with more obstacles, Rings, and the like. The stage can be expanded to maximum size when adding in Hyper Sonic Pokémon to the scanning. Likewise, Shadow's, Amy's, and Espio's stages can be expanded by using their respective Super and Hyper Pokémon.
While linked to Sonic Adventure 2 Battle, Sonic Adventure DX, Sonic Advance, Sonic Advance 2, or Sonic Pinball Party, scanning a Chao puts that Chao in the corresponding game's Chao Garden.
The Sonic, Tails, Knuckles, Shadow, red face paint, and Amy character Trainers serve the same purpose while connected to Sonic Adventure 2 Battle, Sonic Adventure DX, Sonic Advance, Sonic Advance 2, Sonic Advance 3, and Sonic Pinball Party as they did in the SA2B sets. Cream also has compatability with this data. Here's a compatability list:
Sonic: All
Tails: All
Knuckles: All
Shadow: Sonic Adventure 2 Battle Only
red face paint: Sonic Adventure 2 Battle Only
Amy: All except Sonic Adventure 2 Battle
Cream: Sonic Advance 2 and Sonic Advance 3 Only
You can scan any character Trainer (as well as both SA2B and SAE versions of the Sonic, Tails, Knuckles, Shadow, and red face paint cards) into one of the games in Sonic Mega Collection to play that game with that character.
If you scan anyone other than Sonic into Sonic 1, you can play Sonic 1 as that character. (Knuckles, red face paint (SA2B), and Omega get their gliding ability, but otherwise all characters are the same as Sonic). To play as Sonic again, just scan Sonic.
Scanning any non-Team Sonic character into Sonic 2 allows play as that character (red face paint (SA2B) and Omega get all Knuckles's abilities, everyone else is similar to Sonic.) Simply scan a Team Sonic character to be able to play as the default characters again.
Scanning any non-Team Sonic character into Sonic 3, Sonic & Knuckles, or Sonic 3 and Knuckles allows you to play a "no-save" game as that character, with the same abilities as with the e-Zones. With Sonic and Knuckles: the character you scan replaces one of the characters on the title screen. Shadow replaces Sonic, red face paint replaces Knuckles, Omega replaces Knuckles, Amy replaces Sonic, Cream replaces Sonic, Big replaces Knuckles, Espio replaces Sonic, Charmy replaces Sonic, Vector replaces Knuckles. Simply scan Sonic or Knuckles to get that character back while keeping the power on). You can also play as them in Blue Spheres--scan the card and the bumper color will change to the character you scanned, pressing a toggle button will change the character back, so careful!
If you scan the Energy cards into any Sonic Advance game, a blank Chao will appear with no emotions. Link that game to the DS game Feel the Magic XY/XX (use the GBA cartridge slot on the DS), it will become one of two Feel the Magic-based Chao for the Chao Garden.
The team and formation cards are scannable into Sonic Heroes on the Gamecube (this obviously won't work on the PS2, Xbox, or PC). First, pick a team and a stage. Don't start the stage yet--instead, scan a team card into the e-Reader. You'll now play one team's mission as a different team.
As for the formation cards, these are used with the Sonic Heroes set character trainers to actually customize teams. Pause the game during gameplay and scan a formation card, then scan a matching-formation character. Unpause and the character you scanned will now appear in that formation! You can customize all three formations in this way. An example customized team: Sonic, Charmy, and Omega, playing a Team Rose mission.