Pokémon TCG: Sword and Shield—Brilliant Stars

SP Pokemon Ideas

Well, I have some more Pokémon-SP to get out of the way, and these five are based off of the Orange League from the Pokémon Anime.

Blastoise GL
Pokémon card (Gym Leader)
{W}
90 HP
Basic Pokémon-SP
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Crystal Shell If Blastoise GL is your Active Pokémon and is damaged or affected by an attack from either Defending Pokémon (even if Blastoise GL is Knocked Out), do 10 damage to each Defending Pokémon. Don't apply Weakness and Resistance.
{W} Aqua Supply You may attach a basic Energy card from your hand to 1 of your Pokémon. 20
{C}{C}{C} Hydro Burst Does 10 damage plus 20 more damage for each {W} Energy attached to Blastoise GL. You can't add more than 60 Damage in this way. 10+

Nidoqueen GL
Pokémon card (Gym Leader)
{F}
100 HP
Basic Pokémon-SP
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Earth Rage Once during your turn (before your attack), if Nidoqueen GL is your Active Pokémon, you may flip a coin. If heads, put a damage counter on each of your opponent's Benched Pokémon. This power can't be used if Nidoqueen GL is affected by a Special Condition.
{F}{C}{C} Spinning Tail Does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Electivire GL
Pokémon card (Gym Leader)
{L}
100 HP
Basic Pokémon-SP
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}{C}
{L} Thunderpunch Flip a coin. If heads, this attack does 20 damage plus 30 more damage; if tails, this attack does 20 damage and Electivire GL does 20 damage to itself. 20+
{L}{C}{C} Electric Blast Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 40

Alakazam GL
Pokémon card (Gym Leader)
{P}
90 HP
Basic Pokémon-SP
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Energy Jump Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Alakazam GL is affected by a Special Condition.
{P}{P} Wide Psywave Does 20 damage to each Defending Pokémon for each Energy card attached to that Pokémon.

Dragonite C
Pokémon card (Champion)
{C}
100 HP
Basic Pokémon-SP
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}{C}
PokéBODY: Aerial Mist As long as any Dragonite C are in play, each Pokémon in play that does not have a Resistance to {F} pays {C} more to retreat.
{C}{C} Dragon Impact Flip a coin for each Energy attached to Dragonite C. This attack does 10 damage to each of your opponent's Pokémon for each heads. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{W}{L}{C}{C} Orange Outrage If you have 5 Pokémon GL in play, this attack does 60 damage plus 60 more damage. 60+
 
You bothered to dig it up?
Ok.:rolleyes:

Empoleon GL 100 HP

[W]

[W][C] Turbulence 10

If an attack does damage to the
Defending Pokemon during your
next turn, double that damage.
(After applying Weakness and
Resistance.)

[W][W][C] Aqua Jet 60

Flip a coin. If heads, this attack
does 10 damage to 1 of your
Opponent's Benched Pokemon.
(Don't apply Weakness or
Resistance for Benched Pokemon.)

W: [L]x2
R: [-]
RC: [C][C]

David out.
 
Hmm...:confused:

Magnezone G 90 HP

[M]

PokeBody: Triple Magnetism

If Magnezone G has 3 different types of
basic energy cards attached to it, Magnezone G's
type is now [M], [L], and any one type of your choice,
except [M] and [L].

[M] Electric Link 20

You may switch Magnezone G with one of
your benched Pokemon.

[M] [L] [C] Shock Bolt 60

Flip a coin. If tails, discard an Energy attached
to Magnezone G.

W: [R]x2
R: [P]-20
RC: [C][C][C]

Magnezone G LV.X 110 HP

[M]

PokePower: Magnet Pull

Once during your turn,(Before you attack), if
Magnezone G is your Active Pokemon, you may
use this power. Choose one of your opponent's
Benched [M] Pokemon. Switch it with the
Defending Pokemon.

[M] [L] Lost Lightning 60

If the Defending Pokemon is Knocked Out
by this attack, send that Pokemon and all
cards attached to it to the Lost Zone.

W: [R]x2
R: [P]-20
RC: [C] [C] [C]

David out.
 
Porygon-Z G HP 100 C
Basic Pokemon (SP)

Poke-Body:Crazy Software
Whenever one of your opponent's pokemon attackes Porygon-Z G, flip a coin. If tails, the attack is successful, if heads, shuffle Porygon-Z G and all cards attached to it back into your deck.

CCC-Tri-Status Beam
Flip 3 coins. If the first is heads, the defending pokemon is now burned. If the second is heads, the defending pokemon is now Asleep. If the third is heads, the defending pokemon is now Paralyzed

W-Fx2
R-
RC:C

Porygon-Z G Lv.X HP 120 C
Basic Pokemon (SP)

Poke-Power:SPAM System
Once during your turn, when you play this card from your hand onto your active pokemon to level it up, you may use this power. Both players discard their hands. You cannot use more than 1 SPAM System Poke-Power per turn

Poke-Power:System Restart
Once during your turn, when you have no cards in your hand, you may use this power. Draw 3 cards. You cannot use more than 1 System Restart per turn. This power cannot be used if Porygon-Z G is affected by a Special Condition

C-Suicide System
This attack does 40 damage to 1 of your opponent's pokemon. Porygon-Z G does 20 damage to its self. Porygon-Z G cannot use Suicide System during your next turn.

W-Fx2
R-
RC:C
 
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Ok...

I guess you can add FB. (Frontier Brain.)

Scizor G 80 HP

[G]

PokeBody: Metallic Coating

As long as Scizor G hs any [M] energies attached to
it, Scizor G is now [G] and [M] type.

[G] [C] X-Scissor 30+

Flip 2 coins. This attack does 30 damage plus
20 more damage for each heads.

W: [R]x2
R: [-]
RC: [C] [C]

David out.
 
Very swell...:rolleyes:

Dusknoir GL 90 HP

[P]

[P] [C] Shadow Pulse 30

Put a damage counter on 2 of
your opponent's Benched Pokemon.

[P] [C] [C] Reaper Palm 60

Choose a card from your opponent's hand
with out looking and discard it. If it is a
Pokemon card, the Defending Pokemon
is now Knocked Out.

W: [D]x2
R: [C]-20
RC: [C] [C]

David out.
 
More stuff comin', making one for each E4 member.

Venemoth E4 80 HP

[G]

[G] [C] Powder Wings 20

Flip 2 coins. If the first one is heads,
the Defending Pokemon is now Poisoned.
If the second one is heads, the Defending
Pokemon is now Asleep. If the second one
is tails, flip another coin. If heads, the
Defending Pokemon is now Paralyzed.

[G] [G] [C] Dust of Mars 60

W: [R]x2
R: [-]
RC: [C]

Sandslash E4 90 HP

[F]

PokeBody: Sand Veil

Prevent all effects of attacks, excluding
damage, done to your benched [F] Pokemon.

[F] [C] Sand Wall 20

All damage done to Sandslash E4 is reduced
by 20, (After applying Weakness and Resistance.)
until the end of your next turn.

W: [W]x2
R: [L]-20
RC: [C] [C]

Camerupt E4 90 HP

[R]

[-] Fire Stash

Search your deck for a SP Pokemon with
E4 or GL in its name and put it into your
hand. Shuffle your deck afterwards.

[R] Erupting Ashes 20

W: [W]x2
R: [-]
RC: [C] [C]

Metagross E4 110 HP

[MP] (This Pokemon is both [M] and [P].)

PokePower: Psychic Refinery

Once during your turn, (before you attack,) you
may use this power. Search your discard pile
for a [M] or [P] energy card and attach it to
one of your Pokemon, then put a damage counter
on it. This power can't be used if Metagross E4 is
affected by a special condition.

[M] [P] [C] Squared Attack x30

Flip 4 coins. This attack does 30 damage times
the number of heads.

W: [R]x2
R: [P]-20
RC: [C] [C] [C]

David out.
 
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Boy, fake cards sure have gone downhill since I was a lad. This topic is basically all I ever did in school. Before I used MS Paint to at least make them visual.

Suicune MM Lv. 40
:water:
HP 70
Basic Pokemon-SP
Weakness: :lightning: +20
Resistance: none
Retreat Cost: :colorless:

Poké-Body: Retreating Wind
If Suicune MM retreats to the bench, instead of discarding cards attached to Suicune MM, you may move all :water: energy on Suicune MM to the new active Pokémon. This power cannot be used if Suicune MM has no :water: energy attached to it.

[.] Gust of Wind
Switch the Defending Pokémon with one of your opponent's benched Pokémon. If your opponent has no benched Pokémon, this attack does nothing.

:colorless::colorless: Air Slash 40
Move one energy card attached to the defending Pokémon to one of your opponent's benched Pokémon.

And then I'd actually make it, because I might have sucked, but it was fun.
 
Now it's back on track! :thumb::thumb:
Some for the Champion. (C)


Latios C 100 HP

[C]

[C] [C] Psychic 20+

Does 20 damage plus 10 more damage
for each energy attached to the
Defending Pokemon.

[C] [C] [C] [C] Memento

Latios C is now knocked out. If your Active
Pokemon attacks during your next turn, if it
does damage, that attack does 100 more
damage. (Before applying Weakness and
Resistance.)

W: [C]x2
R: [G] [L]-20
RC: [C] [C]

Latias C 90 HP

[C]

[C] [C] Psychic 20+

Does 20 damage plus 10 more damage
for each energy attached to the
Defending Pokemon.

[C] [C] [C] [C] Healing Wish

Latias C is now knocked out. If your Active
Pokemon is knocked out during your opponent's
next turn, put that Pokemon and all cards attached
to it into your hand.

W: [C]x2
R: [W] [P]-20
RC: [C]

David out.
 
Arcanine G

PokePower: Firespin

When you bench this pokemon put one damage counter on every pokemon (including arcanine) in play for every SP pokemon on the field.

[F][C] Fire Fang 20

The defending pokemon is now burned

[F][F] Extreemspeed 30

During your next turn any damage done to arcanine G is reduced by 20 (After applying W&R)

[F][F][C][C] Flare Blitz 100

Arcanine does 20 damage to itself

W - [Wx2]

R -

Ret -
 
Bunch of new people who
haven't been here before
are popping up. :thumb: w00t!

Articuno G 100 HP

[W]

PokePower: Galactic Wind

Once during your turn, before you attack,
you may move as many energies as you want
from one of your Pokemon to Articuno G.
This power can't be used if Articuno G is affected by
a Special Condition.

[W] [C] [C] Freezing Halo 50

Flip a coin. If heads, put 1 damage counter on
each of your opponent's Benched Pokemon. If tails,
the Defending Pokemon is now Paralyzed.

W: [M]x2
R: [F]-20
RC: [C] [C]

Zapdos G 100 HP

[L]

[L] [C] Zap Current 20

Move an energy attached to the Defending Pokemon
to one of your opponent's Benched Pokemon.

[L] [L] [C] [C] Electron Crush 70+

You may discard a [L] energy attached to Zapdos G.
If you do, this attack does 70 damage plus 20 more
damage.

W: [L]x2
R: [F]-20
RC: [C] [C]

Moltres G 100 HP

[R]

PokeBody: Heat Radiation

As long as Moltres G is on your bench, prevent all
effects of attacks, excluding damage, done to your
Active Pokemon.

[R] [C] Flame Aerowing 30

You may flip a coin. If heads, this attacks base
damage is 90. If tails, this attack does nothing and
Moltres G can't retreat during your next turn.

W: [W]x2
R: [F]-20
RC: [C]

50 posts!!! :thumb::thumb: David out.
 
The creator gets EVIL! :eek::eek::eek:
Guess what? He hacked himself to be overpowered.:biggrin:

Arceus G 150 HP

[GRWLFPDMC] (This Pokemon is [G], [R], [W], [L],
[F], [P], [D], [M], and [C] Type.)

PokeBody: Uberness

Arceus G may use any attack from any Pokemon
in play. (You don't need to pay for the attack cost.)

[C] [C] Aura of the Cosmos 60

Discard an energy card from your hand.
(If you can't, this attack does nothing.)

Hilarious Ending: (If you can't, SO WHAT?!) :lol::lol:

W: [-]
R: [-]
RC: [-]

David out.
 
Espeon G 70Hp

Pokebody: - Telepathy Crunch

Whenever any pokemon is put onto the bench (excluding SP pokemon), put one damage counter on tht pokemon for each retreat in its retreat cost (Max 3)

[P][C] Pysbeam 10

The defending pokemon is now confused

[P][P] Psywave 30

Flip a coin if heads discard an energy attached to the defending pokemon

[P][P][C][C] Perish Song

each player flips two coins for every pokemon on there side of the field, if both are heads this attack does nothing to that pokemon, if one is heads this attack does 20 damage to that pokemon, if none are heads that pokemon is knocked out.

W - PX2
R -
R - 2
 
Ok.

Venusaur GL 100 HP

[G]

[G] [C] PoisonPowder 20

The Defending Pokemon is now poisoned.

[G] [G] [C] [C] Frenzy Plant 120

Venusaur GL can't attack during your next turn.

W: [R]x2
R: [W]-20
RC: [C] [C]

David out.
 
I am thinking of some SP Pokemon that can be in-theme with HeartGold and SoulSilver, mainly Gym Leaders' and Elite Four's Pokemon. Here they are:

Falkner's Noctowl

:colorless Noctowl GL LV. 37
80 HP

Poke-Body: Foresight
As long as Noctowl GL is your Active Pokemon, damage from Noctowl GL's attacks is not affected by Resistance, Poke-Powers, Poke-Bodies, and other effects on the Defending Pokemon.

(C)(C)(C) Visual Stun 50
The Defending Pokemon can't attack or retreat during your opponent's next turn. Ignore this effect if the Defending Pokemon was damaged by Visual Stun during your last turn.

Weakness: Lightning x2
Resistance: Fighting -20
Retreat Cost: (C)

Bugsy's Forretress:

:grass: Forretress GL LV. 38
100 HP

Poke-Body: Set Spikes
Whenever the Defending Pokemon is switched with one of your opponent's Benched Pokemon, put 1 damage counter on the new Defending Pokemon.

(M)(M)(C) Shell Defense 30
Damage done to Forretress GL from attacks during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).

Weakness: Fire x2
Resistance: Psychic -20
Retreat Cost: (C)(C)(C)

Whitney's Bibarel

:water: Bibarel GL LV. 44
90 HP

(C)(C) Super Fang
Put damage counters on the Defending Pokemon until it is 50 HP away from being Knocked Out. You can't put more than 5 damage counters in this way.

(C)(C)(C) Desperation 90
If Bibarel GL has 30 or more HP left, this attack does nothing.

Weakness: Fighting x2
Resistance: Psychic -20
Retreat Cost: (C)

Morty's Shedinja

:grass: Shedinja GL LV. 35
70 HP

Poke-Power: Betrayal
Once during your turn (before you attack), if Shedinja GL is your Active Pokemon, you may use this power. After you do, your turn ends. Search your deck for an Evolution card (excluding Pokemon LV. X) that evolves from one of your Benched Pokemon then discard it. Shedinja GL uses one of the discarded Evolution card's attacks even without having the necessary energy to use that attack. (You must still do anything else required in order to use that attack). This power can't be used if Shedinja GL is affected by a Special Condition.

(P)(P)(P) Necro Manipulation 20x
This attack does 20 damage times the number of Evolution cards you have (excluding Pokemon LV. X) in your discard pile .

Weakness: Darkness x2
Resistance: Colorless -20
Retreat Cost: None

Chuck's Poliwrath

:water: Poliwrath GL LV. 54
100 HP

(F)(C ) Mind Reader
During your next turn, you may use Poliwrath GL's attacks on one of your opponent's Benched Pokemon instead.

(F)(F)(C)(C) Dynamic Uppercut 100
If Poliwrath GL did not use Mind Reader during your last turn, flip a coin. If tails, this attack does nothing.

Weakness: Psychic x2
Resistance: None
Retreat Cost: (C)(C)(C)

Jasmine's Skarmory

:metal: Skarmory GL LV. 42
80 HP

(C)(C)(C)(C) Air Cutter 40
Does 20 damage to 2 of your opponent's Benched Pokemon (don't apply Weakness and Resistance for Benched Pokemon).

(M)(M)(C)(C) Brave Bird 80
Skarmory GL does 20 damage to itself.

Weakness: Lightning x2
Resistance: Psychic -20
Retreat Cost: (C)(C)

Pryce's Jynx

:water: Jynx GL LV. 45
70 HP

Poke-Body: Illusion Field
All Evolved Pokemon in play (both yours and your opponent's) with a maximum HP of 120 or less have a Retreat Cost of 2 Colorless Energy more. All Evolved Pokemon in play (both yours and your opponent's) with a maximum HP of 130 or more have 0 Retreat Cost.

(C)(C)(C) Wring Out 50+
If the Defending Pokemon has 60 or less remaining HP, this attack does 50 damage plus 20 more damage.

Weakness: Metal x2
Resistance: None
Retreat Cost: (C)

Claire's Kingdra

:colorless Kingdra GL LV. 51
100 HP

(C)(C) Dragon Dance
During your next turn, ignore all Colorless Energy necessary to use Kingdra GL's attacks.

(W)(W)(C) Dragon Tide 80
Kingdra GL can't use Dragon Tide during your next turn.

Weakness: Colorless x2
Resistance: None
Retreat Cost: (C)

:colorless Kingdra GL LV. X
120 HP

Poke-Power: Swift Swim
Once during your turn (before you attack), if you have any Water Energy cards in your discard pile, you may attach up to 2 Water Energy cards from your hand to your Active Kingdra GL. You can't use more than 1 Swift Swim Poke-Power each turn. This power can't be used if Kingra GL is affected by a Special Condition.

(W)(W)(C)(C) Maelstrom 100
Discard all Energy attached to Kingdra GL. After doing damage, if the Defending Pokemon was not Knocked Out from this attack, flip a coin. If heads, switch the Defending Pokemon with one of your opponent's Benched Pokemon.

Weakness: Colorless x2
Resistance: None
Retreat Cost: (C)(C)

Will's Slowking

:psychic: Slowking 4 LV. 53
80 HP

(W)(W) Ripple Blast 40
Flip a coin. If heads, the Defending Pokemon is Confused.

(C)(C)(C)(C) Payback Plot 120
If your opponent has 2 or more Prize Cards left, this attack does nothing.

Weakness: Darkness x2
Resistance: None
Retreat Cost: (C)(C)

Koga's Qwilfish

:psychic: Qwilfish 4 LV. 46
80 HP

Poke-Body: Toxic Spikes
Whenever the Defending Pokemon is switched with one of your opponent's Benched Pokemon, the new Defending Pokemon is now Poisoned.

(W)(C)(C) Water Smash 50

Weakness: Lightning X2
Resistance: None
Retreat Cost: (C)

Bruno's Magcargo

:fighting: Magcargo 4 LV. 51
80 HP

(F)(C) Stone Edge 30+
Flip a coin. If heads, this attack does 30 damage plus 20 more damage.

(R)(R)(R)(C) Flame Fest
Put a number of damage counters on each Benched Pokemon (both yours and your opponent's) (excluding any Fire Pokemon) equal to the number of Fire Pokemon in play (both yours and your opponent's). Discard all Fire Energy attached to Magcargo 4.

Weakness: Water x2
Resistance: None
Retreat Cost: (C)(C)(C)

Karen's Tyranitar

:dark: Tyranitar 4 LV. 66
110 HP

(F)(C) Ancientpower 20
Flip 2 coins. For each heads, search your deck for a number of Energy cards equal to the number of heads and attach them to Tyranitar 4. Shuffle your deck afterward.

(D)(D)(C) Power Rampage 50+
Does 50 damage plus 10 more damage for each Energy attached to all Benched Pokemon (both yours and your opponent's).

Weakness: Grass x2
Resistance: Psychic-2
Retreat Cost: (C)(C)(C)(C)

:dark: Tyranitar 4 LV. X
130 HP

Poke-Power: Loose Control
Once during your turn (before you attack), if your opponent has 2 or less Prize Cards left, you may use this power. Discard up to 3 cards from the top of your deck. If at least 1 of those cards is a Pokemon or an Energy card, each of Tyranitar 4's attacks does 50 more damage to the Defending Pokemon during this turn (after applying Weakness and Resistance). This power can't be used if Tyranitar 4 is affected by a Special Condition.

(D)(D)(D)(D) Underground Outrage 20+
Does 20 damage plus 10 more damage for each Pokemon card in your discard pile.

Weakness: Grass x2
Resistance: Psychic-2
Retreat Cost: (C)(C)(C)(C)
 
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Hey, these look good. Nice ones. I've forgotten
to check this.

Anyways:

Vespiquen E4 90 HP

[G]

[G] Defend Order

Flip a coin. If heads, prevent all effects of attacks,
including damage, done to Vespiquen E4 during
your opponent's next turn.

[G] [C] Heal Order

Flip a coin. If heads, remove all damage counters from
Vespiquen E4. If tails, remove 4 damage counters from
Vespiquen E4.

[G] [G] [C] Attack Order 20x

Flip 5 coins. This attack does 20 damage times the number
of heads.

[G] [G] [C] [C] Power Gem

Put 5 damage counters on one of your opponent's Benched Pokemon,
or put 6 damage counters on the Defending Pokemon.

W: [R]x2
R: [F]-20
RC: [C] [C]

David out.
 
Hmm...

Regigigas G 100 HP

[C]

:pbody: Fast Start

If your opponent has already taken a prize card before this Pokemon is put down
onto your Bench, ignore all Energy requirements for Regigigas G's attacks, excluding [C].

:metal::water::fighting: Hammer Arm 50

Flip a coin. If heads, this attack does nothing.

:metal::water::fighting::colorless:colorless Giga Impact 80

Regigigas can't attack during your next turn.

W: [F]x2
R: [-]
RC: :colorless:colorless:colorless:colorless

Regigigas G LV.X 120 HP

[C]

:ppowr: Lost Threshold

Once during your turn, before you attack, if your opponent's bench is full,
you may choose one of them and put all cards attached to it into the
Lost Zone.

:colorless:colorless Giga Laser

This attack does 20 damage to all of your opponent's Pokemon. (Don't apply [w]/[r] for
Benched Pokemon.)

W: [F]x2
R: [-]
RC: :colorless:colorless:colorless:colorless

David out.
 
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I guess what makes Lost Threshold broken is it thoroughly outclasses Dusknoir (DP)'s Dark Palm even if Regigigas G LV. X is relatively easier or as easy to bring out as Dusknoir. The most that Dusknoir can do is shuffle the cards. Lost Threshold even outclasses Palkia G LV. X's Lost Cyclone (which at the very least, affects both players).
 
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