Pokémon TCG: Sword and Shield—Brilliant Stars

The "did You Know?" Rules Thread

In a double battle, when you attack with Jumpluff, you only count your Pokemon and the opponent-who-you-are-attacking's Pokemon. Sorry, Jumpluff cannot do a possible 200 for 1 energy.
 
In a double battle, when you attack with Jumpluff, you only count your Pokemon and the opponent-who-you-are-attacking's Pokemon. Sorry, Jumpluff cannot do a possible 200 for 1 energy.

I know you were sad about that one.

In double battles, if any player has an Active Spiritomb, then no players can use Trainers.
 
[DEL]Garchomp C lvl X will not damage a Mr. Mime with Dragon Rush unless he has 3 energy still attached after discarding the 2 required to pay the cost of the attack.[/DEL]

- I'm glad you brought this up. You're not the first to get this wrong.

So, thanks for dropping in!

Let's correct this so people are not confused.

The energy check is done FIRST, then you discard as a result of attacking.
In other words, the fact that you had 3 cards to begin with allows you to target the mime
.

Doh.

seventeenchar
 
If your attack does damage AND other effects, and you're attacking a Pokemon with a Pokebody that triggers when it's damaged, the entire attack resolves completely before the effects of the Poke-Body come into effect.

This was actually misruled in a game at Nats last year, my undamaged Shaymin using Flower Aroma on Sharpedo. It was ruled at the time that the Poke-Body was triggered by the damage before Shaymin healed itself, leaving it with no damage when it should have ended up with two damage counters. It was a lower-table game, and it didn't have much effect on the outcome of the game in the long run, but it's obviously one of those rules that's kind of obscure and a head-scratcher.
 
If your attack does damage AND other effects, and you're attacking a Pokemon with a Pokebody that triggers when it's damaged, the entire attack resolves completely before the effects of the Poke-Body come into effect.

This was actually misruled in a game at Nats last year, my undamaged Shaymin using Flower Aroma on Sharpedo. It was ruled at the time that the Poke-Body was triggered by the damage before Shaymin healed itself, leaving it with no damage when it should have ended up with two damage counters. It was a lower-table game, and it didn't have much effect on the outcome of the game in the long run, but it's obviously one of those rules that's kind of obscure and a head-scratcher.

THIS is a gem! Thanks for dropping that little caviat on us Luxatos! :thumb:

ALSO...

Zangoose - Invite and Strike attack :
Invite and Stike does nothing if they have no benched Pokemon!
 
Soooo many of these are in the rule book or printed directly on the card (i.e. Mr Mime needing 3 CARDS, Stadiums once per turn, Rare Candy on a Stage 1, etc...)!

There needs to be a "READ YOUR STUFF" campaign started at tournaments, urging players to thouroughly read all of their deck's cards and the rule book from time to time.
 
Soooo many of these are in the rule book or printed directly on the card (i.e. Mr Mime needing 3 CARDS, Stadiums once per turn, Rare Candy on a Stage 1, etc...)!

There needs to be a "READ YOUR STUFF" campaign started at tournaments, urging players to thouroughly read all of their deck's cards and the rule book from time to time.

Which brings me too:

Did you know that many players do not READ the entire card and only go by what they have heard from other players?! True Story!

Also, did you know their is a Penalty for not following Tournament Staff's directions....:thumb:
 
Which brings me too:

Did you know that many players do not READ the entire card and only go by what they have heard from other players?! True Story!

Also, did you know their is a Penalty for not following Tournament Staff's directions....:thumb:

True story, I lost because I read a sentence halfway
 
Okay guys, here's mine:
Did you know that you're not allowed to post on a thread unless your post directly pertains to the topic of that thread?
 
You can always fail a search in your deck even if you just put back a pokemon with pokemon communication, because your deck is private knowledge.
 
Did you know that many players do not READ the entire card and only go by what they have heard from other players?! True Story!

I was gonna get to that.
Mostly happens with new players.
"What does card A do?"
"It searches for so and so."
"Alright!"
 
I don't really have any interesting "did-you-knows" at the moment, but all of this informations has been really helpful! Thanks guys!
 
"If an active pokemon gains some condition from the effect of an attack (like it has smokescreen up, so you must flip to hit it) you can get rid of that effect on that pkmn by sending it to the bench. However, if an active pokemon is targetted by a pokemon power that does something to it, sending it to the bench will not get rid off the effect"

Generally speaking, yes. However, many Powers where this might be seen also have a clause that says Benching will clear it, so watch out for that!

What???!! If Venusaur's Miracle Aroma make the defending Pokemon poisoned or burned, surely I can get rid of that status effect by using Warp Point+retreat, Warp energy+ retreat, switch or other similar? I must be misunderstanding your comment. Does this only apply to non-special condition status effects like "can't use this attack next turn" or some such? I thought all status effects had equal status under the law, so to speak. I guess some are more equal than others...?
 
Special Conditions have their own rules. Per the rule book, Special Conditions get cleared.
 
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