Pokémon TCG: Sword and Shield—Brilliant Stars

The LCQ - Why, Nintendo?

Enjoying it was and is a side benefit.

How tragic. RIP SoTG. As a TO and League Leader myself I can honestly say I hope I never, ever have this "kill or be killed" attitude for any tournament, ever. And if I do, or if Sarah does, or if JandPDS does, I really hope that the members of our League and our Poke-families call us on it. No "game" is worth losing one's soul over.

(Just to clarify I am not saying that Pokepop has lost his soul. Please don't think that! I am just saying that if I were to change to this "fun is a side benefit" attitude that I would be losing part of MY soul and will have lost my entire reason for playing.)
 
How tragic. RIP SoTG. As a TO and League Leader myself I can honestly say I hope I never, ever have this "kill or be killed" attitude for any tournament, ever. And if I do, or if Sarah does, or if JandPDS does, I really hope that the members of our League and our Poke-families call us on it. No "game" is worth losing one's soul over.

I think you miss the point as do many...the grinder is NOT for all NON-qualified attendees of Worlds to come and play in a fun tournament. It may have been at one time...but not anymore

It is NOT there for Americans to play that German, Dutch, Japanese..(insert other country here) in a tough, meaningful, but fun match...

It is NOT about having a Large staff of Highly qualified judges at your beck and call at table 75 round 6 of swiss when neither of the players HAS NO CHANCE OF MAKING THE CUT...we really appreciate the love of the game demonstrated by the players though.

Play these matches in the 24 hour game room in 8-man tournments that they offer all weekend

It IS about filling final spots for saturday...HOWEVER the heads of P!P feel is the most efficient and fair method of doing so...

Don't complain about 3 match 45 minute time limits...it could be 1 30+3 match single elimination...this would still be fair and do the job we need. Heck it could even be a Lottery...I bet alot of players would like to have that opportunity as it is better odds for them to get in...and it would still be fair.

We do not need SWISS to determine the 8 or 16 players with the best records on the day (notice I did not say BEST QUALIFIED players).
 
How tragic. RIP SoTG. As a TO and League Leader myself I can honestly say I hope I never, ever have this "kill or be killed" attitude for any tournament, ever. And if I do, or if Sarah does, or if JandPDS does, I really hope that the members of our League and our Poke-families call us on it. No "game" is worth losing one's soul over.

(Just to clarify I am not saying that Pokepop has lost his soul. Please don't think that! I am just saying that if I were to change to this "fun is a side benefit" attitude that I would be losing part of MY soul and will have lost my entire reason for playing.)

However they do the LCQ, it's up to you how you approach it.

You can still play the LCQ with SOTG and a friendly attitude. It's not like P!P are forbidding you to do that. I don't think people were any more or less ruthless at this LCQ than they would be at any other tournament that they were trying to win.
 
I liked this Grinder format a lot better than previous ones. I thought it was run well and it was way more fun that the previous Grinders. I only had three issues with it.

1. I agree with Kettler. We should have had RANDOM pairings after each round. We shouldn't have been sitting next to who we were playing in the next round.

2. I'd like to see an hour time limit. I know about having a fresh staff and this would extend it by about 90 minutes overall. I still think it would be better.

3. Double Elimination. I think that you can lose one top cut match-up on bad luck. If your goal for Worlds is to take the BEST players, than having double elimination ensures that BETTER players make it in. I can promise you that better players would have succeeded better via double than single. That's not saying that the players who made it in aren't good, they are, but the fact that it wasn't double elimination still rubs me the wrong way overall.

Drew
 
Don't complain about 3 match 45 minute time limits...it could be 1 30+3 match single elimination...this would still be fair and do the job we need. Heck it could even be a Lottery...I bet alot of players would like to have that opportunity as it is better odds for them to get in...and it would still be fair.

I wasn't complaining about the 3 match 45 minute time limits... that's someone else's fight. I'm simply saddened by the direction the conversation appears to be going. I've been playing this game since it premiered in the United States and while there has always been the "kill or be killed" amongst some of the players it hasn't been my experience that P!P or PTOs or TOs or League Leaders perpetuated this behavior until recently. Or perhaps... it was always there and I didn't (or refused) to see it. I think baby mario is right however:

However they do the LCQ, it's up to you how you approach it.

I choose to approach each match as a game, a fun learning experience, whether it's single elimination best of three, or swiss. Not just in the LCQ, but in every tournament.
 
I wasn't complaining about the 3 match 45 minute time limits... that's someone else's fight. I'm simply saddened by the direction the conversation appears to be going. I've been playing this game since it premiered in the United States and while there has always been the "kill or be killed" amongst some of the players it hasn't been my experience that P!P or PTOs or TOs or League Leaders perpetuated this behavior until recently. Or perhaps... it was always there and I didn't (or refused) to see it. I think baby mario is right however:



I choose to approach each match as a game, a fun learning experience, whether it's single elimination best of three, or swiss. Not just in the LCQ, but in every tournament.

That one wasnt directed at you...sorry if you got caught in the crossfire :)
 
You know, everything you say about how to run this is exactly right, more or less.
If.

If the weekend were called the "Last Chance Qualifier Celebration Weekend".

But... it's not.

Your first statement suggests that the Grinder is more important than Worlds.
That, by it's size, it is more important than any other tournament that Pokemon puts on over the year, other than US Nats which was larger.
More important than Worlds.
More important than Regionals.
More important than States.

Sorry. It just... isn't. It is what it is advertised to be. A "last chance".
It is not an end unto itself.
Pokemon does not send out press releases of who won the LCQ.
It is not, not, not a featured event. It is only, nothing more, a means to an end to fill a few seats at Worlds, but to make those players do something to earn those last spots.

Whether or not it's more important than states isn't even worth considering, because there is no conflict there. But, imho, the grinder ought to be better organized than states. More resources and diligence ought to be put into running the grinder than states, because the grinder is one of three events that most of the big names in OP run together in a whole year. Its being run well reflects well on those in charge of OP, and its being run poorly reflects poorly on those in charge of OP.

The sheer number of players involved in this event makes it critical to 'best serving the players.' How many worlds players would say, 'oh man that judge looks tired. And after all that work I put into getting my invite!' They just.. wouldn't. Any worlds-level player ought to know to appeal to the head judge if they disagree with the ruling. If the head judge isn't sure of his ruling, he ought to know to check the compendium or a similar rulings resource. Is a worlds player in masters worth three grinder players in masters? Sure hope not.

PokePop said:
As for your second point, you seem to be arguing for never improving anything. Arguments like "Well, if you have to fix something, you must have been doing a horrible job before" lead to keeping a status quo and defending that status quo to the death. "This is how we have always done it and how we shall always do it" is not a good mindset to have.
People can perform very well under a lot of stress. Should we therefore always make them perform under grueling conditions?

I agree strongly with the idea that if something ain't broke, you don't fix it.

Whenever I believe that OP has made even the slightest mistake, I tend to be very vocal about it. My silence on the former grinders format (even though I played in it and didn't make worlds!) should be proof enough that I thought it was a very effective system. Obviously, it wasn't perfect. Is the logical way to improve an imperfect but very effective system to completely overhaul it? I would hope that my opposition to such a notion is "a good mindset to have."

As I said before, there are better way to improve judge sleep time which don't involve the players' sharing in the sacrifice. Implement a shift system. Start on time. If OP has an issue, they should look to improving their own stake in that issue before taking from the most important party involved.

If judges would perform satisfactorily either way, that isn't really 'endeavoring to best serve the players,' is it?

PokePop said:
Start at 9am? With 900+ players registering?
15 minute turn-arounds? Again, with 900 players playing?
We moved US Nats to a 2-day event when it reached this size and it is now a 3-day event!
And you're asking for 75 minute rounds on top of that?
Where are you heading with this? Will be be able to fit the World Championship into this weekend at some point?
There were reasons the event took a long time to get started.
Those reasons don't all disappear just because you move from single elim to swiss. Some do. Most don't. And as I noted above, a lot of those issues were of the "this is the first time we're doing this" variety and will be fixed if and when it is done again.

How many people does OP have working the computers at such a colossal event as grinders? If it’s just 5 people for all 900 entrants, each person would have to enter a POP ID once every 20 seconds to finish in an hour. That’s hardly unreasonable. Close registration at 8, and begin putting in names as they come in, instead of waiting until registration closes. It’s hardly unreasonable to expect that OP could start at 9.

Now let’s look at between rounds. Instead of typing in a POP ID, you now merely have to click on the winner. Assuming nobody finishes their game until time is called, that’s one click every 10 seconds per person (assuming 450 games for 900 players), and considering a sizeable fraction of the games will finish early in a 75-minute format, it isn’t even that much.

An efficiently run grinder can fit 75-minute rounds, no problem. A 45-minute grinder is sort of a crapshoot when so many games come down to time. What’s the key here? By cutting match time to an absurd 45 minutes, OP is expecting players to share the burden of such a colossal grinder. OP ought to prioritize the players and bear that burden alone, putting their effort into running the grinder more efficiently instead of devising a format which is inconvenient to players. If OP wants the grinder to end earlier, they ought to make it happen by improving. 75-minute rounds are absolutely feasible if adequate preparations are in place for such a massive event. Calling a 45-minute game best of 3 is practically false advertising. How often are 3 games going to be completed?

PokePop said:
And you don't even address the space need for this.
Sure, if this were the LCQ Weekend, Pokemon could arrange for a Nationals size space to hold it, or remove the free play area for a day or two, to allow for set up and tear down. But that's not the focus of the weekend.

OP has done swiss grinders in the past several times. They can do it again. If the grinder has grown substantially enough to demand an extra room, it is perfectly reasonable for the players to expect one. Perhaps move the juniors and seniors to a different room.

To claim that tear down takes an extra day is ludicrous. Having negligently misplaced my binder at US nationals two years ago, I returned to the event hall 4 or 5 hours after the event had concluded. It had been completely torn down and there were tear-down vehicles all over the place. Set up may take a little longer, but I don’t see why a grinder room needs anything other than stands on which to place pairings, and numbered tables.

@Box of Fail: You seem to have missed the point.
First you imply that our efforts to make the Grinder easier on staff is selfish and misguided, and then when I point out how those efforts are actually a part of how we look to best serve our players you decide to make a bunch of assumptions about the root of the delays that occurred this year. (This despite some of the reasons being listed elsewhere in this thread.)
The reason announced at grinders was that they had failed to register a few players. If you would like to explain how that took over two hours I’d be much obliged.

Biggie said:
In my opinion, yes. The players who have qualified for Worlds have earned the right to play in the most prestigious Pokémon TCG event of the entire year. That event is not the LCQ, it is the Pokémon World Championships. I believe PokePop's last post covers this nicely. (Thanks PokePop):thumb:
The following has been recycled from earlier in this post as you two have said essentially the same thing
The sheer number of players involved in this event makes it critical to 'best serving the players.' How many worlds players would say, 'oh man that judge looks tired. And after all that work I put into getting my invite!' They just.. wouldn't. Any worlds-level player ought to know to appeal to the head judge if they disagree with the ruling. If the head judge isn't sure of his ruling, he ought to know to check the compendium or a similar rulings resource. Is a worlds player in masters worth three grinder players in masters? Sure hope not.


Biggie said:
I don't appreciate you putting words in my mouth. An effort to keep our staff rested does not mean they are incapable of performing, it means that we see a potential issue that can be addressed before it becomes an actual issue. In my opinion, that is a worthy goal to have.

To my understanding, the same swiss grinders format has been used since 2004. Please correct me if I’m wrong. If there have been no problems of this sort, it’s awfully peculiar that one would suddenly think there is potential for a problem. Such a statement would naturally come across as an implication of former inadequacies, unless a sudden and inexplicable wave of paranoia has swept over OP...
 
They will never rent more space to accommodate the grinder. The budget is only going to justify having enough space for the TCG and VCG worlds competition and the other areas in the main room...

The folks in charge of the purse strings would be hard to justify an extra expense just for the grinder, which they will not get any real media coverage

BoF...You see things from rose colored glasses of the players side... I used to wonder like yourself, why does it take so long for them to deal with between round issues...then I got involved and discovered it sounds easy to pull this off easily, but there are always snags...

The Hive strives to be fast...but they also want to be thorough in data entry. 1 mistake might take 15 minutes to correct because of the shear number of people...example: Match entry done incorrectly (not caught)...5 minutes to tape together sheet after sheet of pairings...player struggles thru the crowd to find pairings (3 or 4 minutes if lucky)...a couple minutes of ranting about wrong record to everyone who can hear...3 or 4 minutes of trying to figure out who to tell about the error...THEN the hive has to PULL the match slip to double check with the opponent for verification (not just going to change it on your word...5 more minutes)...Then re-pairs (more time lost).

And by the way...after 2009 Grinder (which was FULL of problems) I was more than exhausted and we went til around 10...this year I had time to spend with my daughter at dinner which to me is infinitely more important
 
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How tragic. RIP SoTG. As a TO and League Leader myself I can honestly say I hope I never, ever have this "kill or be killed" attitude for any tournament, ever. And if I do, or if Sarah does, or if JandPDS does, I really hope that the members of our League and our Poke-families call us on it. No "game" is worth losing one's soul over.

(Just to clarify I am not saying that Pokepop has lost his soul. Please don't think that! I am just saying that if I were to change to this "fun is a side benefit" attitude that I would be losing part of MY soul and will have lost my entire reason for playing.)

Well, I guess to a certain extent, you got me on this one.

Yes, the SotG applies even to the grinder. Fun is a part of everything Pokemon.
However, I think it pushes the point to include what the format of an event is in determining whether it is or can be fun. Single Elimination is a valid format for the Pokemon TCG. It is seldom used for an entire tournament, but it is a valid format.
The state of the LCQ and how it can fit into the World Championship weekend is a tricky thing.
900+ players came for it this year in a venue designed for less than ~375 Worlds competitors, a League area, and a VG Championships. The LCQ already took over the league area, making it possible to deal with the 512 Masters players in the single elim 2nd round, but in order to make space for the full 900+ players that Swiss rounds would require, it would have to take over the VG Championships area.

This was not a concern in years past when there was no VG World Championship, the LCQ turnout was smaller (still huge, but smaller!) or in Hawaii when the amount of people were less due to location.
But it is a concern now.

So, Pokemon OP had to come up with a way of making this happen that worked the best as it could for what the event was supposed to do, which was get some qualified Worlds players.
Calls for doubling the venue size or taking over other areas aside, this was what was decided was best to meet that goal.

At the end of the day, this is it.
In order to accommodate 900+ entrants in the LCQ AND make sure the staff was in good shape for the main event, it was decided that Single Elimination was the best fit.
Did it remove some of the fun play that players who knew they were already out of the running had in later rounds? Yes.
Is that a perfect solution? No.
Personally, I'm all up for playing Pokemon for the sake of playing Pokemon.
Ask anyone who goes to my prereleases. I run the draft side event non-sanctioned specifically so that I can play in it!

But, sadly, the LCQ is not the featured event of the World Championship.
When Pokemon added a whole new area of Championships, when the number of people clamoring to make it into the final slots available continues to climb year over year (excepting Hawaii for obvious reasons), decisions have to be made.

Please understand that no one is sitting in a back room rubbing their hands cackling about the success of removing some people's fun in playing people from other countries. In fact, lots of effort went into making lots of those opportunities available. Pokemon pushed to have free play areas available 24 hours, around the clock! They made free side events available as much as space would permit. They made extended League play areas available. In short, they gave you the opportunity for what you want.
It just wasn't possible to make that happen in a huge LCQ.

That's the bottom line.
 
99% of what PokePop has written here is spot on, but I disagree with this:
With a field as large as we had, 600+ in Masters, only undefeated players were going to make it in. Period. There would be no X-1's making it in through Swiss. Look at the numbers playing. It is a fantasy to think someone would be getting in with any game loss this year.
That's entirely dependent on how many Swiss rounds you play. If you go with the standard recommended number of rounds for n players, which is ceil(log[sub]2[/sub](n)), then you only have one undefeated. Break it into two flights, play one fewer round, and you can still have a dozen X-1's make it. So unless you're talking about playing just as many Swiss rounds as there were single elim rounds, which wouldn't make any sense to do, then you absolutely would have X-1's making it.
 
Well, you can play X+1 rounds and have zero undefeated players, but what's the point of that?
The purpose of the LCQ is to fill X spots. Once you have achieved that by having X undefeated players, why go on? By and large, the players that had a loss earlier will have a lower resistance anyway, so mostly the same players will make it even if you continue playing past the point when you have enough undefeated players. Sure, one or two may flip in the final count, but remember, this is not a featured event where they are trying to sort down to a "perfect" outcome.
They're just trying to fill seats.
"Job is done. Stop playing. Thanks everyone, good night."
 
No, it's not supposed to be easy, of course. I have played in three of them......However, I still stand by that there should be changes made if we can't even get 128 players to show up in each age division. JMO.
 
No, it's not supposed to be easy, of course. I have played in three of them......However, I still stand by that there should be changes made if we can't even get 128 players to show up in each age division. JMO.

Well, that's a whole different topic than the LCQ.
 
Well, that's a whole different topic than the LCQ.

I don't see it as a different topic. The LCQ, when done in a non-single elimination style, can allow for the entry of however many players are needed to meet or go over the magic 128 threshold, and thus allow for the avoidance of small top cuts/general lameness due to a World field that isn't filled up. With swiss, you aren't stuck at the end with either a number that is perhaps too big, like 32, or perhaps too small, like this year's 16 (talking about the LCQ qualifiers here, not the size of the cut). With swiss, you can just look at the standings and say "top X make it in" in accordance with however many are needed to COMPLETELY fill up World, and make the main event much better as a result. World should NOT ever be having top 16 cuts, and how the LCQ is run does have the potential to affect this directly.
 
You miss the point.
They don't want to fill every spot.
That would cheapen it, in their view.
 
We are not going to give out spots for worlds just because the TRUE QUALIFIERS dont show just to satisfy the players...it cheapens the accomplishment of the Achievement

I do think a top 32 should have still been done regardless of the numbers of players
 
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