Dark Umbreon
New Member
VOODOO CHILD
POKEMON (12):
2 Slowpoke L.10 (evolution)
2 Slowking L.41 (beatdown)
4 Banette L.42 (beatdown)
4 Shuppet L.13 (evolution)
TRAINER (33):
3 Team Galactic’s Bet (disable)
3 Night Maintenance (enable)
3 Strength Charm (enable)
3 Holon Adventurer (draw)
3 Celio’s Network (search)
3 Holon Mentor (search)
4 Master Ball (search)
3 Plus Power (enable)
4 Tv Reporter (draw)
4 Quick Ball (search)
ENERGY (15):
12 Psychic Energy
3 Cyclone Energy
MAIN IDEA:
The return of his masters voice. This deck is rather similar to the version used in the Rocket Returns format. The main idea is to start with Banette and allow the other side to kill the first after one Ghost Head in case the deck was unable to discard another Banette turn two. At that time there should be a second one on the bench in addition to Slowking. The latter one is the trumph card of this deck which enables a continuous and consistent offense with Banette. The second Banette should now be able to net another defeat.
COMMENTS:
The deck is ridiculous fast but has issues with turn two tanks. The benefit is that at the moment there is not much that resists psychic other than metal and there is a considerable weakness to it out at the moment. Beside that this seems to be one of the view deck able to dish out a stable 80 damage turn two. With this built it seems that Banette can be made consistent with faster than most current decks.
Would have liked Windstorm in the deck to counter Cessation but space was rare and it seems that a lot of deck abuse Poké-Powers and Poké-Bodies at the moment. nevertheless some are able to run Cessation and hints on how to ensure a stable Banette assault while still having Windstorms at my disposal would be appreciated. Thanks for all the assistance and comments in advance.
SPOILERS:
Slowpoke L.10
Basic Water Pokémon
Hit Points: 60
[C] Rest
Remove all special conditions and 3 damage counters from Slowpoke. After that, Slowpoke is asleep.
[W] Foolishness: 20
Slowpoke can’t attack during your next turn.
Retreat Cost: CC
Weakness: L (+10)
Slowking L.41
Stage one Psychic Pokémon
Hit Points: 80
Poké-Power: Trumph Card
Poke-Power: Trump Card
This Power can be used once during your turn, if any of your Pokémon were knocked out during your opponent’s last turn. Search your deck for one card and put it in your hand. Shuffle your deck afterward. This Power can’t be used if this Pokémon is affected by a special condition.
[PC] Psych Up: 30
If Slowking uses this attack during your next turn, the base damage is 60 instead of 30.
Retreat Cost: CC
Weakness: P (+20)
POKEMON (12):
2 Slowpoke L.10 (evolution)
2 Slowking L.41 (beatdown)
4 Banette L.42 (beatdown)
4 Shuppet L.13 (evolution)
TRAINER (33):
3 Team Galactic’s Bet (disable)
3 Night Maintenance (enable)
3 Strength Charm (enable)
3 Holon Adventurer (draw)
3 Celio’s Network (search)
3 Holon Mentor (search)
4 Master Ball (search)
3 Plus Power (enable)
4 Tv Reporter (draw)
4 Quick Ball (search)
ENERGY (15):
12 Psychic Energy
3 Cyclone Energy
MAIN IDEA:
The return of his masters voice. This deck is rather similar to the version used in the Rocket Returns format. The main idea is to start with Banette and allow the other side to kill the first after one Ghost Head in case the deck was unable to discard another Banette turn two. At that time there should be a second one on the bench in addition to Slowking. The latter one is the trumph card of this deck which enables a continuous and consistent offense with Banette. The second Banette should now be able to net another defeat.
COMMENTS:
The deck is ridiculous fast but has issues with turn two tanks. The benefit is that at the moment there is not much that resists psychic other than metal and there is a considerable weakness to it out at the moment. Beside that this seems to be one of the view deck able to dish out a stable 80 damage turn two. With this built it seems that Banette can be made consistent with faster than most current decks.
Would have liked Windstorm in the deck to counter Cessation but space was rare and it seems that a lot of deck abuse Poké-Powers and Poké-Bodies at the moment. nevertheless some are able to run Cessation and hints on how to ensure a stable Banette assault while still having Windstorms at my disposal would be appreciated. Thanks for all the assistance and comments in advance.
SPOILERS:
Slowpoke L.10
Basic Water Pokémon
Hit Points: 60
[C] Rest
Remove all special conditions and 3 damage counters from Slowpoke. After that, Slowpoke is asleep.
[W] Foolishness: 20
Slowpoke can’t attack during your next turn.
Retreat Cost: CC
Weakness: L (+10)
Slowking L.41
Stage one Psychic Pokémon
Hit Points: 80
Poké-Power: Trumph Card
Poke-Power: Trump Card
This Power can be used once during your turn, if any of your Pokémon were knocked out during your opponent’s last turn. Search your deck for one card and put it in your hand. Shuffle your deck afterward. This Power can’t be used if this Pokémon is affected by a special condition.
[PC] Psych Up: 30
If Slowking uses this attack during your next turn, the base damage is 60 instead of 30.
Retreat Cost: CC
Weakness: P (+20)
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