Pokémon TCG: Sword and Shield—Brilliant Stars

Weavile/Crawdaunt EX

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to Muscovy Level X

You should have the stadiums I mentioned because basicly Weavile makes your active count as :dark:. Sydney's stadium ensures you have no special conditions, which is very good because they can shut down Weavile.

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

The only good pokemon that deliver special conditions are Mag Lv.X and besides, Weavile's Power only lasts untill the end of your turn, not forever.
 
+3 Psychic and +1Mew * +1Mew d. It will possibly help in the gg matchup, I mean using their psy cut a couple of turns for quick ko's isn't that bad.
 
I guess you're right about the stadiums.

By the way, did you concider Palkia Lv.X? Throw a 1-1 or 2-1 line in, along with a moonlight stadium or two, and you'll control the switching. Perhaps take out the galactics. I don't see why they're so good. Still, maybe that's just me.
 
+3 Psychic and +1Mew * +1Mew d. It will possibly help in the gg matchup, I mean using their psy cut a couple of turns for quick ko's isn't that bad.

WOW!! Great idea!! with Weavile, you can power up Mew* easily!! Try this idea, H.B.F.
 
T2 Bannette. That is what can "outspeed" G&G because Bannette only needs:

Bannette in the discard.
2 Psychic enrgy

it also needs a skilled player who knows how to run the deckand how the deck works.:lol::lol:

I like the deck,not any changes except I would have mightyena ex for annoyance.
 
This deck definitely needs Palkia Lv. X. 1-1 or 2-2 line. It helps you in so many ways it's not funny. Gust your opponent's biggest threat and OHKO him with Crawdaunt. Load Palkia, use him as secondary attacker and move energies to new Crawdaunt == instaload.

I'd say keep at least 2 Beaches but add 1-2 Moonlight stadium for Palkia. That way you should have stadium control and bench control in your hand. You can't win GG without Beaches, but if you successfully lock one in and start OHKOing stuff with Crawdaunt, you should be in pretty good shape.
 
And if it's active, use Palkia X to send it to your opponent's bench and then splash back. Simple.

Smart opponent won't play more than 3 bench pokémons when you have Crawdaunt EX in play though, so they only have limited space to load their pokémon. That's why there's propably only 1 pokémon who poses a threat (+ claydol and starter, if you get it out alive) they load in their bench. Palkia stops that to it's tracks - if you warp point, they just sacrifice the pachirisu.

That card is just made for this deck. Try and see.
 
I dont see this doing so well against G&G since Splash Back won't hurt them much.

I would like to clarify that the reason Splash Back won't hurt them much is the fact that they don't play with a big bench, nor do they need much for the deck to run. For G&G, 1 Gardevoir and 1 Gallade in play is enough for the deck to work. Against your deck it would even have room for a Claydoll on the bench with out you being able to hurt them.
 
^Having only 3 pokemon to attack, non of which can survive a blow, makes gag cry.On the list, drop th plus powers for 4 pokedex OR 2-2 claydol (always a huge factor for consistancy).
 
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