Pokémon TCG: Sword and Shield—Brilliant Stars

What's Your Fighting Style?

raw19

Active Member
TCG-wise of course? Do you play merely to win, or do you simply like playing the game and winning is merely a fun bonus? Do you build your decks to win turn 4 or sooner, or do you prefer a slow build-up of setting up your army and hitting hard late-game? Do you like beat-down, spread, or control?

Myself, I play to have fun, for the most part, and I wouldn't call any of my decks fast. More often, my decks are proof that 'slow and steady' can win the race. They can take quite a while to set up, me mainly playing defensive while that's happening, but when I have 2 or more options on the field I become hard to stop. The same is true for all card games I play.

I don't favor control. Almost none of my cards will say, flat-out, that my opponent can't do something. Though, in my spread deck, you will be punished for having a large bench, having a lot of poke-powers, and for playing a lot of supporters. I like prevention and healing, and so have a lot of fun with cards like Manectric (Power Wave) and Togekiss (Serene Grace), the latter being able to potentially heal itself by 30, in addition to adding from 0-10 free energy to your pokemon when it's played.

All my decks have nearly everything, including search, draw, speed evolution, energy ramp, heal, beat-down damage, spread damage, snipe damage, free attack, free retreat, and deck recovery. I like to be prepared for almost anything.

My overall playing style is spread damage, as getting 1-3 simultaneous late-game knockouts, nearly often make up for not getting 1 or 2, separate, early game knockouts. I like playing cards that most others wouldn't, especially unpredictable ones, as no one will see them coming. But, that's just me.

My Main Decks:

Kyogre/Dragonite (code name- Hydro Cannon): Kyogre and Manaphy energize my bench, while Dragonite and Blastoise do some heavy bench-spreading damage.
Mewtwo Lv. X/Legendary Pixies (code name - AMU2): Mewtwo says no to all. none Dialga-based, SP decks. Lopunny and Togekiss heavily assist my AMU team.
Ampharos/Manectric (code name - Energy Min): This deck needs little energy at all to be annoyingly effective, against all but Nidoqueen/Dialga G based decks.
Charizard G Lv. X/Infernape Lv. X (code name - Fire Storm): Runs Typlosion as well. One way or another I should be hitting you for 150 damage.
 
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Hmmmm. . . Oh I know! - Getting heads after heads so that your opponent starts being aggresive. Then they get game loss! Simples.

Haha! It's funny. I've been working on a Shifty(unlucky wind) deck. If it works then my opponent's luck-based decks will fail!

It'll be my only 'control-type' deck.
 
??

Anyways, I like playing decks that has donk potential, toying with my opponent, locking my opponent of Bodies or Powers, and taking cheap KO's so i can win on time =D
 
Uhh, adaptable? I play what's good, regardless of how it works. That doesn't mean I play what's most popular.
 
I like locking people. Power lock, Azelf Lock, Bench Lock :p I usually use the Azelf MT or Dusknoir DP in EVERY one of my decks.
 
Speed. I love speed. 2-3rd turn full benches and couple evolved.

But then again I'll buy a theme deck and take their suggestions to make it better and play that. I don' care if i win except if i want to go to citites or reginals or somewhere.
 
I look for options and consistency when playing. I like the choice of who to attack and have plenty attacks and poke powers to use.
 
I like running various types of decks, although I'm not a speed demon. I've never played donk decks, because I prefer battles that require a lot of thinking and strategizing. I always have at least 4 different decks that I play each week at League, one which is a potential tournament contender, one which is a deck that is better-constructed than a theme deck but not very strong, and two that are "project" decks.
 
I like running various types of decks, although I'm not a speed demon. I've never played donk decks, because I prefer battles that require a lot of thinking and strategizing. I always have at least 4 different decks that I play each week at League, one which is a potential tournament contender, one which is a deck that is better-constructed than a theme deck but not very strong, and two that are "project" decks.

Battles that make one think are fun. I blame chess for this, as I was second best in my middle-school class.

I prefer using cards that no one else would, like LA Dragonite. With the help of rare candys and LA Kyogre, it's possible to have one fully evolved and powered on turn 2. Only those who've played me heavily will ever see it coming.
 
Power lock along with some good spread/snipe with a little disruption added in is my preference. Though, that isn't to say that that's the only deck I'll use. I'll use what ever it takes to win.
 
I play casually and for fun. I don't currently go to a league (though I want to). I prefer playing rogue decks that take strategy to play... and you have to know the deck.
 
I play to win. I have no play style, I find the best deck and adapt to it. Though as a whole my decks (regardless of what they are) always have an element of speed. Prize advantage wins games
 
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