This is my (currently) untitled CAC set for the late BW/BW2 era of the Pokemon TCG. I'll post the cards here as I get the ideas.
Suicune-EX :water:
180HP
:water::colorless: Ice Fang 30
The Defending Pokemon is now Asleep.
:water::water::colorless: Arctic Gust 90
After doing damage, you may switch the Defending Pokemon with 1 of your opponent's Benched Pokemon.
Weakness :lightning: x2
Resistance
Retreat :colorless::colorless:
Gastly sychic:
70HP
Ability: Fade Out
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may shuffle this Pokemon and all cards attached to it into your deck. You can't use this Ability if you have no Benched Pokemon.
sychic: Cursed Drop
Put 1 damage counter on 1 of your opponent's Pokemon.
Weakness :dark: x2
Resistance :fighting: -20
Retreat :colorless:
Haunter sychic:
90HP
sychic::colorless: Night Spirits 20x
Does 20 damage times the number of Gastlys, Haunters, and Gengars you have in play.
sychic:sychic: Hypnotic Trap 20
The Defending Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 in between turns, and if either are tails, the Defending Pokemon is still Asleep.
Weakness :dark: x2
Resistance :fighting: -20
Retreat :colorless:
Gengar sychic:
140HP
Ability: Energy Control
As long as this Pokemon is your Active Pokemon, you may treat Basic Energy cards attached to this Pokemon as Energy of any type.
Ability: Copycat
As long as this Pokemon is your Active Pokemon, it may use the attacks of any of your opponent's Pokemon (you still need to meet the necessary conditions and Energy requirements in order to use those attacks).
Weakness :dark: x2
Resistance :fighting: -20
Retreat
Giratina-EX (TEAM PLASMA) (Dragon-type / Origin Forme)
180HP
sychic::colorless: Distort 30
Look at the top 2 cards of your opponent's deck and put them back in any order.
sychic::grass::colorless::colorless: Mach Ghost 90
If this Pokemon has a Plasma Energy attached to it, flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
Weakness (Dragon) x2
Resistance
Retreat :colorless::colorless:
Chemical Energy
Special Energy Card
This card provides Energy of the same type as the Pokemon it is attached to.
Suicune-EX :water:
180HP
:water::colorless: Ice Fang 30
The Defending Pokemon is now Asleep.
:water::water::colorless: Arctic Gust 90
After doing damage, you may switch the Defending Pokemon with 1 of your opponent's Benched Pokemon.
Weakness :lightning: x2
Resistance
Retreat :colorless::colorless:
Gastly sychic:
70HP
Ability: Fade Out
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may shuffle this Pokemon and all cards attached to it into your deck. You can't use this Ability if you have no Benched Pokemon.
sychic: Cursed Drop
Put 1 damage counter on 1 of your opponent's Pokemon.
Weakness :dark: x2
Resistance :fighting: -20
Retreat :colorless:
Haunter sychic:
90HP
sychic::colorless: Night Spirits 20x
Does 20 damage times the number of Gastlys, Haunters, and Gengars you have in play.
sychic:sychic: Hypnotic Trap 20
The Defending Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 in between turns, and if either are tails, the Defending Pokemon is still Asleep.
Weakness :dark: x2
Resistance :fighting: -20
Retreat :colorless:
Gengar sychic:
140HP
Ability: Energy Control
As long as this Pokemon is your Active Pokemon, you may treat Basic Energy cards attached to this Pokemon as Energy of any type.
Ability: Copycat
As long as this Pokemon is your Active Pokemon, it may use the attacks of any of your opponent's Pokemon (you still need to meet the necessary conditions and Energy requirements in order to use those attacks).
Weakness :dark: x2
Resistance :fighting: -20
Retreat
Giratina-EX (TEAM PLASMA) (Dragon-type / Origin Forme)
180HP
sychic::colorless: Distort 30
Look at the top 2 cards of your opponent's deck and put them back in any order.
sychic::grass::colorless::colorless: Mach Ghost 90
If this Pokemon has a Plasma Energy attached to it, flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
Weakness (Dragon) x2
Resistance
Retreat :colorless::colorless:
Chemical Energy
Special Energy Card
This card provides Energy of the same type as the Pokemon it is attached to.