ArceusRules
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Zorua
60 HP :dark:
:dark: Bite 20
:dark::colorless: Darkness Dash: 40+
Flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, the defending Pokemon is now asleep.
Zoroark
110 HP :dark:
powr: Dark Desire
Once during your turn, (before your attack), you may search your deck for a basic :dark: energy and attach it to Zoroark. Shuffle your deck afterward. Then you may reveal the top card of your deck. If it's another :dark: energy, you may attach it to Zoroark too and continue revealing the top cards and attaching :dark: energies as you find them until you don't reveal a :dark: energy. If you revealed and attached more than 3 :dark: energies, your turn ends. (This Power can't be used if Zoroark is affected by a special condition.)
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat: :colorless::colorless:
:dark: Darkness Driver 20x
This attack does 20 damage times the number of :dark: energies attached to Zoroark.
:dark::colorless::colorless: Energy Desruption: 50+
Discard to 2 energy attached to Zoroark. Then flip 2 coins. This attack does 50 damage plus 40 more damage for each heads. Then for each heads, you may discard an energy attached to any of your opponent's Pokemon in play. During your next turn, Zoroark can't attack.
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat: :colorless:
Zoroark (Prime)
130 HP :dark:
body: Darkness Guard
Any damage done to Zoroark is reduced by 20 for each :dark: energy attached to Zoroark. (You can't reduce more than 40 damage in this way)
:dark::colorless: Darkness Acceleration: 40
You may flip a coin. If heads, search your discard pile for a basic :dark: energy and attach it to Zoroark
:dark::dark::colorless::colorless: Dark Destruction: 120
Discard 2 energies attached to Zoroark. You may discard the other 2 energies attached to Zoroark. If you do, flip a coin. If heads, this attack does 40 damage to all of your opponent's benched Pokemon. If tails, this attack 40 damage to Zoroark and 10 damage to all of your benched Pokemon.
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat:
60 HP :dark:
:dark: Bite 20
:dark::colorless: Darkness Dash: 40+
Flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, the defending Pokemon is now asleep.
Zoroark
110 HP :dark:
powr: Dark Desire
Once during your turn, (before your attack), you may search your deck for a basic :dark: energy and attach it to Zoroark. Shuffle your deck afterward. Then you may reveal the top card of your deck. If it's another :dark: energy, you may attach it to Zoroark too and continue revealing the top cards and attaching :dark: energies as you find them until you don't reveal a :dark: energy. If you revealed and attached more than 3 :dark: energies, your turn ends. (This Power can't be used if Zoroark is affected by a special condition.)
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat: :colorless::colorless:
:dark: Darkness Driver 20x
This attack does 20 damage times the number of :dark: energies attached to Zoroark.
:dark::colorless::colorless: Energy Desruption: 50+
Discard to 2 energy attached to Zoroark. Then flip 2 coins. This attack does 50 damage plus 40 more damage for each heads. Then for each heads, you may discard an energy attached to any of your opponent's Pokemon in play. During your next turn, Zoroark can't attack.
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat: :colorless:
Zoroark (Prime)
130 HP :dark:
body: Darkness Guard
Any damage done to Zoroark is reduced by 20 for each :dark: energy attached to Zoroark. (You can't reduce more than 40 damage in this way)
:dark::colorless: Darkness Acceleration: 40
You may flip a coin. If heads, search your discard pile for a basic :dark: energy and attach it to Zoroark
:dark::dark::colorless::colorless: Dark Destruction: 120
Discard 2 energies attached to Zoroark. You may discard the other 2 energies attached to Zoroark. If you do, flip a coin. If heads, this attack does 40 damage to all of your opponent's benched Pokemon. If tails, this attack 40 damage to Zoroark and 10 damage to all of your benched Pokemon.
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat: