I would give card a 6/10. Remember Telepass, you don't want them copying your TGM, and this card will be somewhat played if GG is still popular after rotation because the loss of Island Hermit.
I don't see why it's "bad" to Telepass. It's not the greatest, but think about it. Overall, is it you or your opponent that gets the most use out of your supporters.People say that this card is laughable, its far from laughable. Why would anybody want to Telepass it? Exactly, reap the benefits without your opponent reaping them too (im not saying that nobody is going to Telepass it, it's just not a Telepass worthy card) Laugh at me if you must but...
6/10
-704/10
now they have no reason to put anything useful in a starter deck ever again.
I'm glad I'm not the only one to see the educational value in this card. Sure, we've got plenty more options to draw more, do more and everything, but this is the *perfect* card to teach new (especially younger) players the Supporter mechanic without any additional effects.
Educational: 8.5/10
Professional: lolwut
It's good for new players.garbage 0/10