I don't think making the Junior division older is the right move. The younger players wouldn't stand a chance against the 12 and 13 yr olds.
The same could be said for any age group.
First year seniors usually don't do well either.
I don't think making the Junior division older is the right move. The younger players wouldn't stand a chance against the 12 and 13 yr olds.
I'll bite on this. Do you have any specifics in mind?Again, I don't wanna be THAT GUY, but Pokemon should be focused on making tournaments and the actual game better... not about "Oh, let's add some incentive to an age group"
I'll bite on this. Do you have any specifics in mind?
I'll bite on this. Do you have any specifics in mind?
Well to start for tournaments.
1) Money tournaments would be a HUGE plus.
But I think you would have to be 18+ or have legal parent or guardian sign you up.
That would draw in HUGE crowds and make more people take this game more seriously.
I don't know how many times, I've taught people how to play pokemon and the reason they said
they didn't want to play is because you couldn't win money back after you spend hundreds or thousands
on the cards. The only return is more cards, usually resulting in countless duplicates and "poop" cards.
2) Change the Prerelease format back to how it use to be in the Neo-FireRed LeafGreen era.
You got your packs to make a deck or you drafted to make a deck.
Then out of your cards, based on tournament population they would hold rounds of swiss.
The 1st place being awarded an additional booster box. 2nd place was like 24 packs, 3rd 18. and so on.
Other games allow you to win prizes from Prereleases. Typically, they'll pay a little bit more than MSRP for the prerelease, but the T4 typically get more than double their money's worth. This last magic prerelease, I was one win away from winning a whole box. Instead, I only got a quarter box (on top of the 6 packs). The ability to win more than what you pay for is very important. In Pokemon, we pay at about MSRP to get exactly 8 packs... no more... no less. There's no ability to "double our money", so the critique that prereleases are overpriced is legit. We get exactly what we pay for. IMO, it'd be better to pay for more than what we get, and be able to win far more than what we pay for (like how the other games work).As for money tournaments - the same thing holds these back, as holds back EVERY Pokemon event.
Either players expect 100% return for their money (100% given back into the prize pool) or the organizer has to figure out how to pay for judging and make the time worth their while.
We did $200 top prize events back a decade ago, and we would only get 14 to 20 people to show up with a $20 entry fee.
The disease is that Pokemon has made all of their constructed events free. People now expect free Pokemon events.
Those free events give prizes. They can't understand why they have to pay for (1) overhead or (2) prizes like the players of EVERY other game seem to understand.
The #1 way to shoot down any player from ANY other game about the Prerelease price increase? Point out that EVERY other game does their prereleases at MSRP for the packs. Pokemon is the only one that has historically discounted.
Mention that to a Pokemon player and they will screech about the price of a box and yada yada.
Every other game is USED to the pricing being MSRP for sneak peek events.
Not completely dogging Pokemon people on this, but the mindset is certainly different than players in the other games.
Hey, and stop dogging Yugioh Players. There are bad seeds in every group, but as a whole, those are still a good group of players. And any group that pays full MSRP for 5 packs of product, then play all day for a playmat (top 8) a deckbox (top 4) and an invite (T32) for 9 hours of swiss....OK in my book.
Vince
Vince
Mystery_thing said:No. Heaven, no. It is WAY to easy to cheat if it's your second PR of a cycle. Also, why should 1st get awarded a box in a tournament that has absurd amounts of luck involved in deck building? If you get a crap set of cards, it doesn't matter how good you are, you aren't winning anything. I went undefeated at the Sandstorm PR, giving up a grand total of 4 prize cards, because I got a miracle set of packs. I also didn't win a game and only drew a single prize card (in the first game) of a sealed tournament at Origins one year. Neither of those two are anything even remotely close to a fair description of my skill level as a player. You may as well draw a name out of a hat (which second-tournament players are allowed to stuff) and just give that person a box.
Sevierville: 3 + 16 + 20 = 39We wont know if this experiment has worked until the end of the season and TPCi OP has crunched the #'s after Nats and Worlds. Until then, this is simply another sour grapes thread about the MAs being "left short".
Why not? Other card games do it just fine. Cheating may be an issue, but when is it not? I think the potential for a more fun event outweighs the potential negative of having more severe cheating. Prereleases aren't entirely luck (but they are mostly luck right now). If we had better sets, prereleases would be a lot more skillful. As long as prereleases aren't for points, let luck decide the winner of a few packs. It doesn't hurt anyone. The ability to compete for a prize is a lot more fun than the ability to play a few games and go home not caring about the result of any of the games. Prereleases right now are fairly anti-fun IMO just because the sets are awful for sealed deck building, and there's no challenge. If you win, great. If you lose, oh well. With nothing on the line, there's no reason to play in a tournament when you can play with your friends for fun.
We did $200 top prize events back a decade ago, and we would only get 14 to 20 people to show up with a $20 entry fee.
Vince
Vince
Why don't they just have Pre-Releases all on the same day like Magic etc? I guess that still wouldn't solve it
because someone might find another way to cheat.
Sevierville: 3 + 16 + 20 = 39
Cleveland: 2 + 7 + 17 = 26
Lawman, the above two events are your 2012 Autumn Battle Roads. Considering Masters outnumbered the Juniors and Seniors combined at both events, do you think it is okay that Masters are "left short"?
I will take my 16 SRs at my main locale at a BR anytime. Especially out of 39 players.
Sevierville: 3 + 16 + 20 = 39
Cleveland: 2 + 7 + 17 = 26
Lawman, the above two events are your 2012 Autumn Battle Roads. Considering Masters outnumbered the Juniors and Seniors combined at both events, do you think it is okay that Masters are "left short"?