Muk Man
New Member
:thumb:So after getting pwnd at worlds i got a great idea for a deck. I buitl it tested it and was ready for the grinders. But since i couldnlt go i decided to share it with the Gym
I call it
"Solutions"
Pokemon 20
4 eevee
2 umbreon ex
2 espeon ex
1 Vaporeon ex
1 Jolteon ex
2 Slowpoke
2 Slowking (UF)
2 Sableye (Disable)
1 wooper
1 Quagsire
2 Holon Electrode
1 Jirachi ex
Trainers 27
4 Holon Transceivers
2 Holon mentor
2 Holon adventurer
2 Tv Reporter
3 Prof Elms Training Method
2 Windstorm
2 Super Scoop Up
3 Buffer Piece
2 Oran Berry
3 Strength Charm
2 energy root
Energy 12
6 Psychic
6 Dark (4 regular 2 basic)
Strategy...
This is very similar to "Absolutions"
But the goal of this deck it to simply disrupt you opponent's set-up by using umbreon and sableye to control the board. And take prizes
Why Slowking????
The ability to grab certain tools out is very helpful, not only does it thin your deck, but after taking a few prizes with your ex's you have a stage 1 that does 90 a turn, and will only cost you 1 prize should he go down, which is crucial late game
Match ups
Mario
Use slowing and sableye to discard 2 tools to ohko the whole deck turn 3.
Infernape
Use umbreon to bring up and ko the delcatty slowing them down, attach a buffer piece to umbreon to help it last 2 turns against infernape, or they will have to waste 2-3 plus powers, which will cost them the later game when you use vappy with strength charm to clean up or oran barry/buffer piece to heal it.
Ambush
Use umbreon to bring up the emploeon and put some damage on it, then when they retreat snaptail a prize or go aggressive jolteon for your prizes, as always use slowking late game to clean up.
Flygon ex
us umbreon to lock the Flygon delta supply and slow down their energy. then attach a buffer piece to umbreon so the flygon ex will only do 30 damae a turn to your umbreon. watch out for their eveloutions, so if you have the chance to take out an eevee, do it. the tools really help this game
Absolutions
Sableye disable FTW, just control the board with umbreon and they will struggle to get anything powered up. Or if you can get an eevee up, just use jirach shield beam...no powers.
Flaridos
Jirachi ex shield beam + strength charm=GG no powers+ ohko on aridos
or just ko all the aridos with slowking turn 2
Metanite
Umbreon up the metagross and take it out early to slow them down, with the buffer piece they wont be able to take you out before you kill their stage 2, let vappy help get past those stupid agility flips, and snap tail anything candied to slow them down. They dare not use the mew/lugia against slowking...lol
This is why i built it for the grinder, after seeing how nats turned out it just hit me in the face, the deck is very consistent because of your ability with slowking to pull out 1 card per turn along with the CFF/Mentor grabbing basics and sableye to help, The quagsire is there to recycle the tools should you need, and if you happen to see a shiftry, it will also help, it also lets you draw 4 with adventurer which helps speed the deck.
I would like to fit a farmer and or scientist and mabey a 3rd windstorm, but cant find the room. I do have the deck built and like i said it works great i woulda loved to take it to the grinder, but i couldn't spend the money (this year)so i hope someone will try it, and let me know how it goes.
I call it
"Solutions"
Pokemon 20
4 eevee
2 umbreon ex
2 espeon ex
1 Vaporeon ex
1 Jolteon ex
2 Slowpoke
2 Slowking (UF)
2 Sableye (Disable)
1 wooper
1 Quagsire
2 Holon Electrode
1 Jirachi ex
Trainers 27
4 Holon Transceivers
2 Holon mentor
2 Holon adventurer
2 Tv Reporter
3 Prof Elms Training Method
2 Windstorm
2 Super Scoop Up
3 Buffer Piece
2 Oran Berry
3 Strength Charm
2 energy root
Energy 12
6 Psychic
6 Dark (4 regular 2 basic)
Strategy...
This is very similar to "Absolutions"
But the goal of this deck it to simply disrupt you opponent's set-up by using umbreon and sableye to control the board. And take prizes
Why Slowking????
The ability to grab certain tools out is very helpful, not only does it thin your deck, but after taking a few prizes with your ex's you have a stage 1 that does 90 a turn, and will only cost you 1 prize should he go down, which is crucial late game
Match ups
Mario
Use slowing and sableye to discard 2 tools to ohko the whole deck turn 3.
Infernape
Use umbreon to bring up and ko the delcatty slowing them down, attach a buffer piece to umbreon to help it last 2 turns against infernape, or they will have to waste 2-3 plus powers, which will cost them the later game when you use vappy with strength charm to clean up or oran barry/buffer piece to heal it.
Ambush
Use umbreon to bring up the emploeon and put some damage on it, then when they retreat snaptail a prize or go aggressive jolteon for your prizes, as always use slowking late game to clean up.
Flygon ex
us umbreon to lock the Flygon delta supply and slow down their energy. then attach a buffer piece to umbreon so the flygon ex will only do 30 damae a turn to your umbreon. watch out for their eveloutions, so if you have the chance to take out an eevee, do it. the tools really help this game
Absolutions
Sableye disable FTW, just control the board with umbreon and they will struggle to get anything powered up. Or if you can get an eevee up, just use jirach shield beam...no powers.
Flaridos
Jirachi ex shield beam + strength charm=GG no powers+ ohko on aridos
or just ko all the aridos with slowking turn 2
Metanite
Umbreon up the metagross and take it out early to slow them down, with the buffer piece they wont be able to take you out before you kill their stage 2, let vappy help get past those stupid agility flips, and snap tail anything candied to slow them down. They dare not use the mew/lugia against slowking...lol
This is why i built it for the grinder, after seeing how nats turned out it just hit me in the face, the deck is very consistent because of your ability with slowking to pull out 1 card per turn along with the CFF/Mentor grabbing basics and sableye to help, The quagsire is there to recycle the tools should you need, and if you happen to see a shiftry, it will also help, it also lets you draw 4 with adventurer which helps speed the deck.
I would like to fit a farmer and or scientist and mabey a 3rd windstorm, but cant find the room. I do have the deck built and like i said it works great i woulda loved to take it to the grinder, but i couldn't spend the money (this year)so i hope someone will try it, and let me know how it goes.