Pokémon TCG: Sword and Shield—Brilliant Stars

2010-09-19 UD Slowking 085

Psychic Pokemon

  • Great Card

    Votes: 6 15.4%
  • Good Card

    Votes: 15 38.5%
  • League and Fun Card

    Votes: 10 25.6%
  • Collectible Card

    Votes: 8 20.5%

  • Total voters
    39
  • Poll closed .
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MrMeches

New Member
"Before posting, please review the FAQ and follow the Guidelines provided for Card of the Day. Whereas we enjoy opinions of the cards, it is necessary to include a Brief Description for all players to understand your point of view and an optional Rating (ex. x/10). In the future, posts not using the FAQ information may be deleted and reported. Thanks, Mgmt"


[gal=50676]
2010-09-19 UD Slowking 085
[/gal]​
 
Ehh... not the best card, but not the worst.

Weakness to Psychic stinks. No Resistance is pretty good. Retreat Cost of two is ok considering that this is a Stage 1.

PokéPower is ok. I would prefer Uxie Lv. X's Trade off since you choose and not your opponent.

Attack can use a DCE so it is a tad bit more useful. However, I would prefer the attack if it were to either do 10-20 more damage or have some sort of effect.

Overall, I am going to give it a 7/10.
 
Today's CotD is Slowking Prime from UD, another rather lame Prime Pokemon. Statwise 100 HP is nice for a Stage 1, x2 Weakness to :psychic: hurts, no Resistance is common, and :colorless::colorless: to Retreat is a bit pricey. Opponent's Choice I think is a rather weak Poke-Power; grabbing the top 2 cards of your deck and letting your opponent choose which one you get to keep and which one goes to the bottom of your deck is rather lame, almost Rival-level lame. Super Psy Bolt is meh at :psychic::colorless::colorless: for a forgettable 60 damage.

Modified - 3/10 (Maybe in some oddball league deck, but I wouldn't ever let this onto the competitive scene)
Limited - 8/10 (Good HP and ok attack, just be careful when you use the Poke-Power)
Unlimited - 1/10 (No use here, bad card with bad attack and bad Poke-Power)
 
The effect isn't bad, but plenty of other things do it better- I don't see any reason to play this over, say, Noctowl. Add in 2x weakness, no resistance, and dual retreat, and it's just bad.

In Limited, anything that gives you one card a turn is good, and 60 for 3 isn't unreasonable.

5/10 Modified
8.5/10 Limited
 
got owned by ninetales and noctowl hs

3/10 we already have better drawpower

edit:

slowking can be useful as a mewtwo counter but then again there are better counters

5/10
 
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Well this card is good with underground expidtion if i where to use this i would have a underground expidetion in hand and see if my oppoent puts a card that i really want on the bottom when they do ill get it back. And they may choose a card that you would want.
 
People frequently dog on it because of Opponent's Choice, but even though your opponent gets to see both cards, there are situations where they have to choose what they perceive to be the lesser of two evils.

In some cases, you could even combine it with Underground Expedition if the opponent chooses the important card to go to the bottom of the deck.

Naturally, this card works best as a Bench sitter, as Super Psy Bolt, although reasonable for the cost, is a no-frills attack. I don't think this is going to replace Uxie Lv. X in most decks, but it may be an alternative for some people. At least you're guaranteed to get an extra card each turn.
 
The pokepower of this card is too unreliable. The opponent will almost always choose the worst card possible of the 2 choices. Dodrio and Noctowl's power of drawing one card is much better, since drawing one random card is better than one card chosen by the opponent. This card needs its own deck that abuses ways to get cards from the bottom of the deck, where the opponents choice has put them.
Super Psy Bolt is costed reasonably and can abuse DCE, so it could be a Mewtwo counter when charged. It would need at least 2 turns of en energy attachements and for Mewtwo to be in active position.
 
Why combo this card with Underground Expedition to get back the card they put to the bottom of the deck?

Why not just use . . . I dunno . . . POV or something to draw the top 3 cards in the first place?

The Power is not worth the effort/space the card needs.

Attack is poor. Drifblim outclasses it as a Mewtwo X counter in SP.

Weakness and Retreat cost are bad. HP is just about ok.

3/10
 
We were going to make slowking t-shirts for our leauge. We're basically mocking how bad of a card it is for a prime. I can't wait.
 
This card could actually be pretty fun for a shiftry deck. I would use noctowl but this, again, is the mewtwo counter. I really hate how people just keep bashing the cards instead of looking for how they can be played. They were thought up by board members over a period of MONTHS and released. The least we can do is look at the card and make a deck out of it. If ti's a tech (like this one) make a tech out of it. The cards aren't bad, the people have bad attitudes towards them. And what if you have a deck that you have to keep dumping cards to use? Your opponent wouldn't want to give you a useful card to play? So if your deck requires dumping then you get rid of it. If your opponent realizes your dumping strategy then he/she will give you a useful card to play. Either way you're getting ahead.

For the right deck this card is a 3/5
 
Ugghhh, more disappointing cards.

100 HP is great for a stage 1. The psychic weakness is a pain, and the retreat cost is a bit heavy.

Slowking is really a worser Uxie Lv.X. The Poke-power has a similar effect, but instead of having yourself choose, your opponent decides what card goes into your hand. Seriously, your opponent is literally going to give you the worser card, so that's why this card won't be as effective as one may think. As an attacker, OK, it is sort of decent. 60 for three (two with a DCE) is a bit average, but seriously, Uxie Lv.X is a lot better.

Overall 1/10 in modified, 5/10 in limited, and 1/10 in unlimited

In modified, this card really just fails. It is very inferior in attacking and most of all, consistency help in a format like this. Uxie Lv.X is much better because you can decide as opposed to Slowking Prime where your opponent can decide. Uxie Lv.X can attack faster as well, which can now attack for possibly one energy with a DCE for 60. Slowking needs more energy compared to it. Therefore, I really doubt that Slowking is going to do well here.:nonono:

In limited, this card is a bit decent. As an attacker, it is actually pretty fine, but as usual, it won't offer the best consistency with the power. Yet, because we don't have the Uxie line here, I guess it could be useful. Otherwise, its average at best.

In unlimited, this card, once again, won't do much here. There are better ways to attack, the weakness can be quite a pain with many :psychic: types around, and there are billions of better ways to boost consistency compared to Slowking. Thus, like modified, this card just ends up being collection worthy most of the time.:nonono:
 
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