Pokémon TCG: Sword and Shield—Brilliant Stars

All "Clash at the summit" scans! Let's speculate!

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Has no one mentioned Pidgeot yet? O.O If you manage to pull rare candy & DCE first turn (Unlikely, granted) it becomes a great stall card. I can see it being played with some damage support (Crobat G, Plus Power) so you can knock out a pokemon just when it might get enough energy to attack. Stall some more.

Twins + Jirachi RRx2 = great start. First Jirachi dies. Final wish. Next turn, pull up Jirachi 2, play twins. Detour. You just netted FIVE CARDS of your choice.
 
^Or more practically, just use Jirachi 1 to search for Twins, use Twins to grab Jirachi 2 and whatever card you want, then Detour. 3 card spread of yoru choice. of course, the flaw with all of that is that Jirachi is still a prize card to your opponnet, and if they can Ko the first they can prolly KO the 2nd.
 
Something I forgot to add:

GRUMPIG HAS PSYCHIC LOCK?!?!?!?!?!?!?!?!?!?!?!?!

However, 20 damage is too weak to be metagame-effective.
 
^Or more practically, just use Jirachi 1 to search for Twins, use Twins to grab Jirachi 2 and whatever card you want, then Detour. 3 card spread of yoru choice. of course, the flaw with all of that is that Jirachi is still a prize card to your opponnet, and if they can Ko the first they can prolly KO the 2nd.

But depending on what deck that's in, you could easily turn it around. Plus, that would make it easy to play Karate King (Black Belt, as they call it) and revenge KO.
 
This set looks pretty well.

Victreebel will be very annoying for the opponent. I like this card a lot because you can get it fast because of the great :grass: support and you do 40+burn. However, it will be a league card/BR card only

Yanmega Prime isn´t good in my opinion. You can abuse spiritomb LL and judge, but the weakness is horrible. However, i think it will be good if we lose rr

Magmortar looks funny. However the flip effect sucks a lot. It will be a league/BR card in my opinion

I like mamoswine a lot. With Gatr you can spread well. Its artwork is pretty good

Electrode Prime is my favourite card of the set. You can setup any pokemon with high energy cost like mamoswine fast.

electivire is great. It has good spread/snipe abilities and with the right cards you can attack fast.

Nidoqueen/Nidoking is not a great combo. Nidoking is a good tank (maybe anti sp? ) but 2 stage 2 lines are too slow.

cubone is very funny. Luxchomp can´t beat him if you have 4 marowaks in discard. i like this card a lot

Bronzong will support legend decks. However if we get legend box i doubt that bronzong will be useful

all t/S/S are very good, even the alph
 
Has no one mentioned Pidgeot yet? O.O If you manage to pull rare candy & DCE first turn (Unlikely, granted) it becomes a great stall card. I can see it being played with some damage support (Crobat G, Plus Power) so you can knock out a pokemon just when it might get enough energy to attack. Stall some more.

Twins + Jirachi RRx2 = great start. First Jirachi dies. Final wish. Next turn, pull up Jirachi 2, play twins. Detour. You just netted FIVE CARDS of your choice.

Six. Since you could probably assume that that Jirachi will die as well.
 
This set has a lot of cards that strongly emphasize on being behind on prizes. A theme that hasn't been seen since admin, Electrode EX, and POW! Hand Extension were in the format. While people may be putting trode down, it is going to be a serious variable in allowing players to be able to use cards such as black belt and twins. Gigas gets WAY better as well.

Other than that I love Junk arm! I have been waiting for a trainer that can get rid of those pesky cards that you really have no use for late game. Everything else in the set didn't really move me.
 
Oh, Trode is decent, don't get me wrong. My question is this. If it's Sprayed, does it still get KO'd?
 
Spoinkmaster-making a card that gets cards out of the Lost Zone would ruin the whole point of it; to get rid of certain cards permanently.

Gallade-You have to be behind in prizes to use the supporters, and the prizes are tied at the beginning of the game.

Personally, I like Nidoking. A 200 HP beast with healing (Nidoqueen) Sounds good, since two Nidoqueens seems like the upper limit of what you can set up. Just wish it was faster.
While I definately agree that there shouldn't be (and isn't going to be anyway) a card to retrieve cards from the lost zone, other games definately have them there. What I was talking about was possibly a card that isn't powerful at all (like a basic with bad attacks) with a body or power that it can't be lost zoned, or can return from the lost zone.

I definately like my first suggestion better as it doesn't outright kill Gengar Prime as a deck, but makes the Hunter/Gengar Prime combo a lot less deadly. As it is now, if Gengar Prime and Hunter are both printed in english, the deck will be tier one for sure and insanely good. It would most likely turn the format into a repeat of Plox, where there were other good decks, but none were at Gardevoir's caliber.

Oh, Trode is decent, don't get me wrong. My question is this. If it's Sprayed, does it still get KO'd?
I'd say we have to wait for the real english card, though the way it was translated it sounds like it'd still be KO'd.
 
Oh, Trode is decent, don't get me wrong. My question is this. If it's Sprayed, does it still get KO'd?

"You can use this power once during your turn, if you use it, this Pokemon is Knocked Out."

When you power spray a poke-power, it still counts as being used. I'd rule it that the Electrode Prime is still KO'd. Lame, I know. :frown:
 
Black belt may bring back the funny donk stories involving people getting a prize penalty and then donking due to scramble/upper/black belt.
 
Horray, a usable Pidgey! Too bad Herald costs 1 colorless energy.

...I'm allowed to get excited over a Pidgey aren't I? Searching for any Pokemon card and putting it into your hand and then shuffling Pidgey into your deck owns Call for Family and you know it. Now we just need a good Pidgeot.

That said, this deck has lots of cards that are just plain FUN, like Grumpig, Whailord, Golduck, Electrode, Nidoking/Queen, Victreebell, Yanmega Prime, Luvdisc, Electvire, etc.

Are they particularly useful/gamebreaking? No, but I'd imagine that those cards would be just plain fun to use when you're just playing for fun and not trying to win a tournament.

This set has lots of cards that do a lot of different things the cards can do and that's why I'm liking it so much.

That said, it has some useful cards, but they were already said. This looks to me more like a fun set than a set that will change the metagame.
 
Ok, time for my likes :D :

Electivre: Man, 50 to any of your opponent's Pokemon that so much as breathes with an Energy is pretty nice, as inevitably you will have to start attaching Energy to a backup Pokemon, but this guy makes you think twice about that. LLL for it is a bit icky (meaning you must ordinarily take 3 turns to get it going), but overall it's still pretty dang neat. And if your opponent isn't playing your game, send out Tentacruel LA to help them along, much as how that old Tentacruel/Lanturn deck performed, except Electivire offers a significant upgrade over Lanturn's Split Bomb.

Machamp Prime: Mhmm, still looking pretty sexy. Makes a great addition to any Machamp decks.

Bronzong: Herald of all things Legendary? The only problem is getting him out of the Active position once he uses his attack, but otherwise this guy is infinitely more reliable than Legend Box, though ultimately more time consuming to use.

Yanmega Prime: Is a tad intriguing, but really it's hard to constantly maintain the same number of cards as your opponent has in their hand turn after turn, even if you run 4 each of Judge and Copycat. Seems a little much to be worth it...

Lunatone/Solrock: Heal Block is a nice Poke-Body to aid spread decks for sure, but that's 2 spaces on the bench they eat up, with along with the Uxies and whatnot, can lead to some bench crowding.

Ditto: Semi-intriguing, just a shame its HP is so low and the Poke-Body doesn't stack.

Magmortar: Gives milling decks a new toy with Wildfire, much like the old, old, old Moltres did, but other than that, not terribly playable.

Porygon and Porygon2: Not so much that they're playable, but rather that they mean the PorygonZ Promo and Lv X are still playable. Porygon line is just naturally cool in that regard

Wailord: Even if it's not super playable in Modified, drafting one of these behemoths in Limited would be awesome, 180 HP can buy a lot of time.

All new Legend Pokemon: All of them are playable surprisingly with decks built around them specifically. Kyogre/Groudon and Deoxys/Rayquaza offer the most in terms of raw power, but Dialga/Palkia is infinitely more annoying to deal with, though it can't damage anything on its own directly.

Junk Arm: Definitely useful, definitely worth looking at. Requires a discard of 2 cards, but many decks like manipulating discard effects, and this one gains you a Trainer for your troubles.

Black Belt: +40 damage? I'll waste a Supporter use that turn for that big extra damage It's the equivalent of stacking all 4 Plus Powers you have onto something, and is not insignificant damage when compared with the similar Buck's Training.

Twins: Definitely looking like a staple Supporter, almost everyone at some point in a game is up on prizes (unless you're just completely owning them), so a few of these will give many decks a fighting chance back.

Rescue Energy: Saves you the trouble of having to dig a valuable Pokemon out of the discard, which is pretty nice.

Alpha Lithograph: Azelf LA's eventual replacement for decks needed to know where a valuable prized card is.

So overall, definitely looking like the best set we've got so far in the Legend block...only question is, how much are they going to tear it apart to make our sets so we get them all unequally? :(
 
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