Kayle
Active Member
I am a little confused about the Keldeo Ex vs Empoleon discussion going on here. The strength of Empoleon vs any deck with a big EX is that Empoleon has a good chance of two shotting any EX while any non electric EX generally has to two shot Empoleon in return. So the prize trade is in the Empoleon player's favor. It is only when the Empoleon opponent can one shot Empoleon, such as with big basic Electric or a Garchomp with many Altaria's, or a Hydreigon's Dragonblast, that the noble penguin gets steamrollered.
Keldeo EX cannot one shot an Empoleon without 5 energies attached or with four and a plus power. So a question for those of you testing Keldeo EX/Blastoise. How quickly does a Keldeo EX/Blastoise deck get that many energies onto a Keldeo EX? Just as important, once that first Keldeo EX goes down, how quickly can you get another one ready?
In my experience getting 5 energy on Keldeo isn't a given, but also isn't that hard.
Put down 3 and see if you get the 5. If you don't, try to fish for the second Keldeo and get 5 on that. If you do, run through Empoleons and be prepared to set up another.
It seems like it would be just as hard for Keldeo to strongarm through Empoleons as it was for Mewtwo, but an aggressively-built Blastoise/Keldeo definitely has an easier time just throwing down stupidly huge amounts of energy to take key OHKOs. If you were to play Mewtwo EX in Empoleon then you *might* have an easier matchup, but that would go against the premise of the deck... and you can't run DCE...