ryanvergel
New Member
The trouble with Call energy is that the probability of having it in your opening hand isn't great. Its not bad (approx 40%), but not great. So a good card for decks that aren't too fussy about their energy colour.
Especially true when you can't afford to play too many non-colored or special energy. Having 4 call energy makes it extremely difficult to run multi-energy decks because you have 4 energy that don't provide a color. it makes it a real pain to pay with FFC or PPC attacks or whatnot.
Dropping CE down to 2-3 makes it worse and worse, because although it still provides an energy, after early game it becomes useless and a better [C] provider would be cards like heal energy, cyclone energy, health energy, etc.