Pokemon 16
4 Kecleon
2-2 Cresselia
4-4 Ursaring
Trainers 22
3 Drake's Stadium
3 Celio's Network
3 Switch
3 Roseanne's Research
3 Night Maintance
3 Premier Ball
2 Castaway
2 Buffer Piece
Energy
3 DRE
4 sychic:
3 :fighting:
3 :fire:
2 :water:
2 :grass:
2 :lightning
2 :dark:
1 :metal:
Start with Kecleon and wall damage, he does it fairly well. Most of the supporters have the side effect of being able to search for energy as well so it shouldn't be hard. Get both cresselias Lv X's up and running (and they somewhat need to be both up although one should suffice)
Early in the game Kecleon should aim failed blind scratches at himself since he'll be walling damage anyways, but if a teddiursa goes up while he's in play, go ahead and aim it at him.
Once ursaring is up and running the Strategy is simple, abuse cresslia's Full moon dance to keep one of your teddiursa damaged so ursaring does 100 damage a round with no reprocussion.
Suggestions?
Also: lolwut kecleon.
4 Kecleon
2-2 Cresselia
4-4 Ursaring
Trainers 22
3 Drake's Stadium
3 Celio's Network
3 Switch
3 Roseanne's Research
3 Night Maintance
3 Premier Ball
2 Castaway
2 Buffer Piece
Energy
3 DRE
4 sychic:
3 :fighting:
3 :fire:
2 :water:
2 :grass:
2 :lightning
2 :dark:
1 :metal:
Start with Kecleon and wall damage, he does it fairly well. Most of the supporters have the side effect of being able to search for energy as well so it shouldn't be hard. Get both cresselias Lv X's up and running (and they somewhat need to be both up although one should suffice)
Early in the game Kecleon should aim failed blind scratches at himself since he'll be walling damage anyways, but if a teddiursa goes up while he's in play, go ahead and aim it at him.
Once ursaring is up and running the Strategy is simple, abuse cresslia's Full moon dance to keep one of your teddiursa damaged so ursaring does 100 damage a round with no reprocussion.
Suggestions?
Also: lolwut kecleon.