Pokémon TCG: Sword and Shield—Brilliant Stars

D&P: Team Galactic's Conquest

I'll do Team Galactic's Jupiter and Berry Master.


SUPPORTER
Team Galactic's Jupiter

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Draw 7 cards. Then, show your hand to your opponent. Your opponent chooses 3 cards in your hand and places them on the bottom of your deck in any order.


SUPPORTER
Berry Master

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for up to 3 Trainer cards with Berry in their names, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
 
Poilitoad Lv.39 120HP {W}
Evolves from Poliwhirl
Poke-Body: Water Absorb
Whenever you attach a {W} Energy from your hand to Politoad, remove 2 damage counters from Politoad (if there are less than 2 damage counters, remove all of them).
{W}{C}{C} Hypnotic Pulse [60]
Flip a coin. If heads, the defending Pokemon is now Asleep. If tails, remove up to 4 damage counters from Politoad and Politoad is now Asleep.
Weakness: {L}+30
Resistance:
Retreat Cost: {C}{C}

Poliwrath Lv.42 130HP {F}
Evolves from Poliwhirl
{F} Dynamicpunch [40]
Flip a coin. If tails, this attack does nothing. If heads, the Defending Pokemon is now Confused.
{F}{W}{C} Bubble Assault [50+]
Does 50 damage plus 20 more damage for each basic {W} Energy attached to Poliwrath. You can’t add more than 60 damage in this way.
Weakness: {P}+30
Resistance:
Retreat Cost: {C}{C}

Poliwhirl Lv.28 80HP {W}
Evolves from Poliwag
Poke-Power: Damp
Once during your opponent’s turn if an attack does 80 or more damage to Poliwhirl, you may flip a coin. If heads, that attack does 20 damage instead of the original amount (after applying Weakness and Resistance). This Power can’t be used if Poliwhirl is affected by a Special Condition.
{C}{C} Mega Swirl [20]
Flip a coin. If heads, the defending Pokemon is now Paralyzed.
Weakness: {L}+20
Resistance:
Retreat Cost: {C}{C}

Poliwag Lv.10 50HP {W}
{-} Bubble
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
{C}{C} Hypnoblast [20]
Flip a coin. If heads, the Defending Pokemon is now Asleep.
Weakness: {L}+10
Resistance:
Retreat Cost: {C}

Galactic’s Mr. Mime Lv.32 80HP {P}{D}
Poke-Body: Dark Filter
As long as Mime Jr. is anywhere under Mr. Mime, each of your Basic Pokemon with Dark or Galactic in their names has no Weakness. If Galactic’s Mr. Mime also has at least 2 {D} Energy attached to it, each of your Evolved Pokemon with Dark or Galactic in their names also has no Weakness.
{P}{D} Copy Slap [20]
You may shuffle your hand into your deck. If you do, draw cards until you have the same number of cards in your hand as your opponent.
Weakness: {P}x2
Resistance:
Retreat Cost: {C}{C}

Mime Jr. Lv.12 40HP {P}
Poke-Power: Baby Evolution
Once during your turn (before you attack), you may put a Pokemon card with Mr. Mime in its name onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.
{P} Unpredictable
Flip 2 coins. If both are tails, your opponent draws a card and you discard the top card of your deck. If 1 coin is heads, both you and your opponent draw a card. If both are heads, draw a card from your deck and your opponent discards the top card of his or her deck.
Weakness: {P}+10
Resistance:
Retreat Cost: {C}
 
Dark Dugtrio Lv. 40 80HP {F}{D}

{F} Tunneling
Does 10 damage to each of your opponent's benched pokémon. Before you attack, flip a coin. If heads, it does 20 damage to each of your opponent's benched pokemon instead. (Don't apply weakness and resistance for benched pokémon)
{F}{D}{C} Dark Tomb [50 DMG]
Flip a coin. If heads, the defending pokémon is now confused and can't retreat during your opponent's next turn.

Weakness: {G} +20
Resistance: {L} -20
Retreat Cost: {-}

Diglett Lv.12 60HP {F}

{-}Burrow
This attack does 10 damage to one of your opponent's benched pokémon
{F} Tackle [20 DMG]

Weakness: {G} +10
Resistance: {L} -20
Retreat Cost: {C}
 
Dialga Lv.60 90HP {C}
Poke-Body: Time-Lag
As long as Dialga is your Active Pokemon, each of your opponent’s Pokemon pay {C} more to retreat.
{C} Flash
The Defending Pokemon is now Confused. If Dialga has any {M} Energy attached to it, this attack also does 10 damage to the Defending Pokemon.
{M}{C}{C} Time Rift
Flip a coin. If heads, put 3 damage counters on each of your opponent’s Pokemon that have any Poke-Powers or Poke-Bodies. If tails, put 5 damage counters on the Defending Pokemon.
Weakness: {F}+20
Resistance: {P}-20
Retreat Cost: {C}{C}

Galactic’s Dialga Lv.X 110HP {C}{D}
Level-Up Put onto Dialga
Poke-Power: Temporal Incursion
Once during your turn (before you attack), you may discard a Pokemon card with ‘Galactic’ or ‘Dark’ in its name, or a {D} Energy card from your hand. If you do, search your discard pile for any 1 card and put it into your hand, not including the card you discarded. This Power can’t be used if Galactic’s Dialga is affected by a Special Condition.
{M}{M} Galactic Cry [50 DMG]
Flip a coin. If heads, search your discard pile for a Supporter card with ‘Galactic’ in its name and use the effect of that card as the effect of this attack.
Weakness: {F}x2
Resistance: {P}-20
Retreat Cost: {C}{C}


Dark Clefable Lv.41 80HP {C}{D}
Evolves from Clefairy
Poke-Power: Pretense
Once during your turn if Dark Clefable is your Active Pokemon, you may use this Power. Choose a card from your hand and place it face down on the field. Your opponent guesses whether it is a Pokemon card, Energy card, or Trainer/Supporter/Stadium card. If he or she guesses correctly, they may draw a card. If he or she guesses incorrectly, choose any attack on any Pokemon in play and Clefable may use that attack as its own for the rest of your turn without paying that attack’s energy cost (you must still do anyting else in order to do the attack).
{C}{C} Dubious Magic [20 DMG]
If Cleffa is anywhere under Clefable, you may flip a coin. If heads, choose a Special Condition and the Defending Pokemon is now affected by that condition.
Weakness: {F}x2
Resistance:
Retreat Cost: {C}{C}

Clefairy Lv.24 60HP {C}
Poke-Body: Extra Puff
If Cleffa is anywhere under Clefairy, Clefairy gains +10HP and Clefairy’s Lunar Shadow attack’s base power is 30 instead of 10.
{C} Lunar Shadow [10]
If Clefairy has any {D} Energy attached to it, your opponent flips a coin. If the result is tails, your opponent discards an Energy card attached to the Defending Pokemon, if any.
Weakness: {F}+20
Resistance:
Retreat Cost: {C}{C}

Cleffa Lv.12 50HP {C}
Poke-Power: Baby Evolution
Once during your turn (before you attack) you may put a Pokemon with Clefairy in its name on top of Cleffa (this counts as evolving Cleffa) and remove all damage counters from Cleffa.
{-} Eeeek 2
Draw a card. Then you may discard a card from your hand. If you do, draw another card.
Weakness: {F}+10
Resistance:
Retreat Cost: {C}

Altaria Lv.57 90HP {C}
Evolves from Swablu
Poke-Body: Fluff Cloak
Altaria can’t be affected by any Special Conditions.
{C}{C} Dragon Dance
Search your discard pile for an Energy card and attach it to 1 of your Pokemon. During your next turn, if an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 30 more damage.
{W}{L}{C} Healing Pulse [50]
Remove 1 damage counter from each of your Pokemon (including Altaria). If your opponent has any Pokemon in play with ‘Dark’ or ‘Galactic’ in its name, remove 2 damage counters instead.
Weakness: {C}x2
Resistance: {F}-20
Retreat Cost: {C}

Swablu Lv.20 50HP {C}
{C} Youthful Resistance [10+]
If your opponent has any Pokemon in play with ‘Galactic’ or ‘Dark’ in its name, this attack does 10 damage plus 20 more damage.
Weakness: {L}+10
Resistance: {F}-20
Retreat Cost: {C}
 
Dark Lickylicky Lv.47 100HP {C}{D}
Evolves from Lickitung
Poke-Power: Fiendish Tongue
Once during your turn (before you attack), if Dark Lickylicky is your Active Pokemon and has at least 1 {D} Energy attached to it, you may flip a coin. If heads, switch the Defending Pokemon with 1 of your opponent’s Benched Pokemon. If tails, put 1 damage counter on 1 of your opponent’s Pokemon. This Power can’t be used if Dark Lickylicky is affected by a Special Condition.
{C}{C}{C} Gyro Whip [40+ DMG]
If the Defending Pokemon has no Energy attached to it, this attack does 40 damage plus 40 more damage. If the Defending Pokemon does have Energy attached to it, flip a coin. If heads, discard an Energy card attached to the Defending Pokemon.
Weakness: {F}+30
Resistance:
Retreat Cost: {C}{C}{C}

Lickitung Lv.24 70HP {C}
Poke-Body: Own Tempo
Lickitung can’t be Asleep or Confused.
{C} Disable [10]
Flip a coin. If heads, choose 1 of the Defending Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.
{C}{C}{C} Knock Off [30+ DMG]
If the Defending Pokemon has a Pokemon Tool card attached to it, discard it. If you do, this attack does 30 damage plus 40 more damage.
Weakness: {F}+20
Resistance:
Retreat Cost: {C}{C}

Galactic’s Carnivine Lv.35 {G}{D}
Poke-Body: Vine Tighten
As long as Galactic’s Carnivine is your Active Pokemon and has at least 1 {G} and 1 {D} Energy attached to it, put 1 damage counter on each Active Pokemon in between turns, excluding {G} and {D} Pokemon.
{C} Alert
Search either your deck or your discard pile for a Pokemon with ‘Dark’ or ‘Galactic’ in its name and put it into your hand. If you searched your deck, shuffle it afterward.
{G}{D}{C} Dark Ingrain [40 DMG]
Remove damage counters from Carnivine equal to the amount of {D} Energy attached to Carnivine and the Defending Pokemon.
Weakness: {R}+20
Resistance: {W}-20
Retreat Cost: {C}{C}

Dark Floatzel Lv.62 90HP {W}{D}
Evolves from Buizel
{W}{C} Jet Stream [30+ DMG]
If the Defending Pokemon has a Retreat Cost of {C}{C} or more (after applying effects to the Retreat Cost) this attack does 30 damage plus 30 more damage.
{W}{D}{C} Aqua Razor [50]
Does 30 damage to 1 of your opponent’s Benched Pokemon (don’t apply Weakness or Resistance for Benched Pokemon).
Weakness: {L}+20
Resistance:
Retreat Cost: {C}{C}

Buizel Lv.16 60HP {W}
{-} Float
Until the end of your next turn, the Retreat Cost of all {W} Pokemon is 0.
{W} Sonicboom [20]
This attack’s damage isn’t affected by Weakness, Resistance or any other effects on the Defending Pokemon.
Weakness: {L}+10
Resistance:
Retreat Cost: {C}

Galactic’s Kangaskhan Lv.37 90HP {C}{D}
Poke-Body: Scrappy
Don’t apply {C} Resistance for all Pokemon in play.
{C} Profitable Swipe [10]
Draw a card.
{D}{C}{C} Maternal Mutation [40]
Until the end of your next turn, each of your {D} Pokemon pay {C} less to attack.
Weakness: {F}+20
Resistance:
Retreat Cost: {C}{C}
 
Dark Nidoking Lv.48 110HP {F}{D}
Evolves from Dark Nidorino
Poke-Power: Imperial Corruption
Once during your turn (before you attack), you may flip a coin. If heads, for the rest of your turn each of your Nidoran Male, Nidorino, and Dark Nidorino can use Nidoking’s attacks as their own without paying the attack’s Energy Cost. You can’t use more than 1 Imperial Corruption Poke-Power each turn. This Power can’t be used if Dark Nidoking is affected by a Special Condition.
{D} Slam [30 DMG]
{F}{F}{C} Attack Order [30+]
Does 30 damage plus 10 more damage for each Pokemon you have in play (including Dark Nidoking).
Weakness: {W}+30
Resistance:
Retreat Cost: {C}{C}

Dark Nidorino Lv.32 70HP {P}{D}
Evolves from Nidoran Male
{D} Bribe
Flip a coin. If heads, you may attach an Energy card from your hand to 1 of your Pokemon. If tails, you may discard an Energy card attached to the Defending Pokemon.
{C}{C}{C} Undermine [30+]
Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, Dark Nidorino does 30 damage to itself.
Weakness: {P}+20
Resistance:
Retreat Cost: {C}

Nidoran Lv.20 60HP {P}
{P} Dangerous Gifts
The Defending Pokemon is now Poisoned.
{C}{C} Gutsy Move [30]
Flip a coin. If tails, put 1 damage counter on 1 of your Nidoran Male in play.
Weakness: {P}+10
Resistance:
Retreat Cost: {C}

Manaphy Lv.45 80HP {W}
{C} Aqua Call
Search your deck for a {W} Pokemon and put it into your hand. Shuffle your deck afterward.
{W}{C} Rain Dance
Put 1 damage counter on each of your opponent’s Pokemon. Then, remove up to 4 damage counters from Manaphy.
Weakness: {L}+20
Resistance:
Retreat Cost: {C}{C}

Dark Skuntank Lv.53 90HP {P}{D}
Evolves from Stunky
Poke-Power: Vengeful Gas
Once during your opponent’s turn, when Dark Skuntank is Knocked Out as a result of your opponent’s attack, you may use this Power. Put damage counters on the Defending Pokemon until it is 50HP away from being Knocked Out. This Power can’t be used if Dark Skuntank is affected by a Special Condition.
{P}{C} Toxic Shot [20]
The Defending Pokemon is now Poisoned. If the Defending Pokemon was already Poisoned before you attacked, put 2 damage counters instead of 1 on the Poisoned Pokemon in between turns.
{P}{D}{C} Feint Explosion [90]
Put damage counters on Dark Skuntank until it is 10HP away from being Knocked Out.
Weakness: {F}x2
Resistance: {P}-20
Retreat Cost: {C}{C}{C}

Stunky Lv.24 50HP {P}
{-} Protect Gas
If the Defending Pokemon attacks Stunky during your opponent’s next turn, the Defending Pokemon is now Poisoned.
{P}{C} Smokescreen [20]
If the Defending Pokemon tries to attack during your opponent’s next turn, you opponent flips a coin. If tails, that attack does nothing.
Weakness: {F}+10
Resistance: {P}-20
Retreat Cost: {C}{C}

Bibarel Lv.39 110HP {W}
Evolves from Bidoof
Poke-Body: Simple
You may flip 2 coins for each of Bibarel’s attacks that require a coin flip. If you do, the result of the second coin flip counts as the final result of the attack.
{W}{C} Defense Posture [20]
Flip a coin. If heads, prevent all effects of attacks, including damage, done to Bibarel during your opponent’s next turn.
{W}{C}{C}{C} Risky Move [70]
Flip a coin. If tails, Bibarel does 30 damage to itself.
Weakness: {L}+20
Resistance:
Retreat Cost: {C}{C}{C}{C}

Bidoof Lv.14 60HP {C}
{-} Amnesia
Flip a coin. If heads, choose 1 of the Defending Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.
{W}{C} Aqua Tail [30]
Weakness: {F}+10
Resistance:
Retreat Cost: {C}{C
 
Last edited:
About your Bibarel:
Technically, when you flip two coins when using Risky Move, you'd end up doing 30 damage to yourself for each tails.
 
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