Cyrus
Iron Chef - Master Emeritus
Now, this is one of three decks I've been working hard on to play competitively at sanctioned E-on tournaments. Although VERY weird, Flygon actually works!
Oh yah, what the Japanese cards do? Well, if you're confused abot certain trainers/Pokemon, thenFakecard.com has the goods! *Sorry, too lazy to post 'em ^_^""*
Flygon Spectrum
Pokemon (18):
3 Trapinch (Sandstorm)
3 Vibrava (Quick Charge)
3 Flygon (Rainbow Burn)
3 Zigzagoon (Sandstorm)
3 Linoone (Ruby/Sapphire)
2 Azurill (Sandstorm)
1 Kecleon (Sandstorm)
Trainers (24):
4 Switch
4 Potion
3 Professor Oak's Research
3 Oracle
2 Lady Outing
2 Mr. Briney's Advice
2 "Master" Professor Birch (Don't ask. Inside joke )
2 Ancient Ruins
1 Town Volunteers
1 Pokemon Fan Club
Energy (18):
3 Fire
3 Water
3 Grass
3 Lightning
3 Fighting
3 Psychic
Anyone remember those cool Ho-Oh decks from Ne-on? Well, they're back!
...Kinda =/
Use Ziggy/Linny to get out your big stuff, then use Vibrava and Flygon to spread out your energy across the field!
Now, what I'm aiming for is a much faster setup. That way, I can handle the better decks like Gardevoir ex. However, I haven't had much in the lines of fieldplay, so much as playtesting (The Plano store I go to is starting its E-on tournaments next Sunday, so I haven't been to a single tourny for it yet =/).
Any help is really appreciated! This deck's good, but it still feels like something's missing...
Oh yah, what the Japanese cards do? Well, if you're confused abot certain trainers/Pokemon, thenFakecard.com has the goods! *Sorry, too lazy to post 'em ^_^""*
Flygon Spectrum
Pokemon (18):
3 Trapinch (Sandstorm)
3 Vibrava (Quick Charge)
3 Flygon (Rainbow Burn)
3 Zigzagoon (Sandstorm)
3 Linoone (Ruby/Sapphire)
2 Azurill (Sandstorm)
1 Kecleon (Sandstorm)
Trainers (24):
4 Switch
4 Potion
3 Professor Oak's Research
3 Oracle
2 Lady Outing
2 Mr. Briney's Advice
2 "Master" Professor Birch (Don't ask. Inside joke )
2 Ancient Ruins
1 Town Volunteers
1 Pokemon Fan Club
Energy (18):
3 Fire
3 Water
3 Grass
3 Lightning
3 Fighting
3 Psychic
Anyone remember those cool Ho-Oh decks from Ne-on? Well, they're back!
...Kinda =/
Use Ziggy/Linny to get out your big stuff, then use Vibrava and Flygon to spread out your energy across the field!
Now, what I'm aiming for is a much faster setup. That way, I can handle the better decks like Gardevoir ex. However, I haven't had much in the lines of fieldplay, so much as playtesting (The Plano store I go to is starting its E-on tournaments next Sunday, so I haven't been to a single tourny for it yet =/).
Any help is really appreciated! This deck's good, but it still feels like something's missing...