Pokémon TCG: Sword and Shield—Brilliant Stars

Dual Legends - List Completed

Vileplume LV 38 120HP :grass::psychic:
:ppowr: Reaction Lure
Once during your turn (before you attack), you may choose 1 of your opponent's Benched Pokemon with any React Energy attached to it and switch it with the Defending Pokemon. (Your opponent chooses the Defending Pokemon to switch.) The new Defending Pokemon is now Poisoned. This power can't be used if Vileplume is affected by any Special Conditions.
:grass::psychic::colorless:colorless Toxic Leaves 70
After doing damage, you may choose any number of damage counters on the Defending Pokemon and move them to your opponent's Benched Pokemon in any way you like. (You may not move more than 2 damage counters to the same Pokemon.)
W - :fire::psychic:+30
R - :lightning[W]-30
RC - [C][C]
 
Last edited:
croagunk lv. 11 (P)(F) HP: 50

(.) faint attack
choose one of your opponents pokemon. this attack does
10 damage to that pokemon(don"t apply weakness or resistance to benched pokemon)

(F) mud punch 20

weakness: (P)+20
resistance: none
retreat: (C)



toxicroak lv 44 (P)(F) hp: 90

poke-body: acidic fists
if toxicroak has react energy attached to it, toxic fists
also causes burned condition

(F)(F)(C) toxic fists 40
the defending pokemon are now poisoned

(P(P)(P)(P) sludge bomb 90+
discard any react energy attached to toxicroak. if you do,
this attack does 90 plus 60 more damage and toxicroak does 30
damage to itself

weakness: (P)x2
resistance: (G)-30
retreat: (C)
 
Well, meditite rox is pretty behind on what has been done and what hasn't. I'll make a list.

Back to back posts merged. The following information has been added:

Use React Energy:
Medicham
Vespiquen
Ninjask/Shedinja
Jumpluff
Scizor
Tropius
Garchomp
Drifblim
Aggron
Camerupt
Ludicolo
Lanturn
Solrock/Lunatone
Spiritomb
Heracross
Yanmega
Beedrill
Exeggutor
Girafarig
Bronzong
Gliscor
Sharpedo
Shuckle
Sableye
Masquerain
Weaville
Rotom
Slowbro
Roserade
Jynx
Pelipper
Corsola
Delibird
Drapion

Against React Energy:
Magnezone
Xatu
Crobat
Toxicroak
Abomasnow
Slowking
Metagross
Houndoom
Vileplume
Use and Against:
Tentacruel

Remaining:
Ariados
Claydol
Whiscash
Honchkrow
Ledian
Mamoswine
Mantine
Relicanth
Skarmory
Skuntank
Venomoth
Victrebel
 
Last edited:
Mantyke Lv 7 HP40 [W][C]
Basic Pokemon
Poke-Power Baby Evolution
---
[.] React Splash
Search your deck for a React Energy card and put it in your hand. Shuffle your deck afterwards.
W:[L]+10
R:[F][M]-20
RC:[C]

Mantine Lv 27 HP80 [W][C]
Basic Pokemon
[W][C] Fin Slap 30
[W][W][C][C] Reactive Wave 50
If there are any React Energy attached to Mantine, place 2 damage counters on the Defending Pokemon. If Mantyke is anywhere under Mantine, place an additional 2 damage counters on the Defending Pokemon.
W:[L]+30
R:[F][M]-20
RC:[C][C]
 
Last edited:
React Splash is BROKEN.

Reactive Energy
Special Energy card
This card provides :colorless Energy. If there are any React Energy cards attached to the Pokémon that Reactive Energy is attached to, this card provides any Energy instead.
 
Swinub Lv9 40HP [F][W]
[W] Powder Snow
Put 1 damage counter on each of your opponent's Benched Pokemon.
[F] Bash 20
W:[R][M]+10
R:[L]-20
RC:

Piloswine Lv29 90HP [F][W]
[W][W] Glacier Run 60
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, this attack does nothing.
[F][F] Rock Slide 30
Choose 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of those Pokemon.
W:[R][M]+20
R:[L]-20
RC:[C][C][C]

Mamoswine Lv 58 140HP [F][W]
[W][W][W] Avalanche 30+
If Mamoswine was damaged by an attack since your last turn, this attack does 30 damage plus 50 more damage.
[F][F][F] Fissure 80
Mamoswine does 20 damage to itself.
[F][W][C][C] Ice Crush 80
You may discard a React Energy card attached to Mamoswine. If you do, the Defending Pokemon is now Confused and Burned.
W:[R][M]+30
R:[L]-20
RC:[C][C][C][C]
 
Venonat LV 10 50HP :grass::psychic:
:grass: Leech Life 10
If this attack does any damage to the Defending Pokémon, remove 1 damage counter from Venonat.
:psychic: Confuse Ray 10
Flip a coin. If heads, the Defending Pokémon is now Confused.
W - :fire::psychic:+10
R - :grass::fighting:-10
RC - :colorless
 
Venomoth LV 33 80HP :grass::psychic:
:pbody: Reactive Powder
At the end of each player's turn, each of your opponent's Pokémon that has any React Energy cards attached to it is now Poisoned. If that Pokémon is already Poisoned, Reactive Powder Poké-Body does nothing to that Pokémon.
:grass::psychic::colorless Signal Beam 50
If the Defending Pokémon is Poisoned, the Defending Pokémon is now Confused.
W - :fire::psychic:+20
R - :grass::fighting:-20
RC -
 
Skarmory Lv 24 70HP [M][C]
[Poke-Body] Air Reaction
All React Energy cards attached to your Pokemon gain the following text: “Reduce the Retreat Cost of the Pokemon this card is attached to by [C]” This Poke-Body can’t be used if another of your Pokemon’s Air Reaction Poke-Bodies is already in effect.
[M][C] Air Slash 10+
Flip a coin. If heads, this attack does 10 damage plus 40 more damage.
W:[R][L]+20
R:[G][P]-20
RC:[C]

Back to back posts merged. The following information has been added:

Baltoy Lv8 HP50 [P][F]
[F] Rapid Spin 20
[P] Psybeam
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Confused.
W:[P][G]+10
R:[L][F]-20
RC:[C]

Claydol Lv 34 90HP [P][F]
[Poke-Body] Reactive Vision
If there are any React Energy cards attached to your opponent's Pokemon, then all damage done by Claydol to that Pokemon is increased by 20 for each React Energy card attached to it.
[P][F] Wide Laser
Does 40 damage to each of your opponent's Pokemon with Energy cards attached to it. Don't apply Weakness and Resistance for Benched Pokemon.
[P][F][C] Explosion 100
Does 20 damage to each players Benched Pokemon. Claydol does 100 damage to itself.
W:[P][G]+30
R:[L][F]-20
RC:[C][C]

Back to back posts merged. The following information has been added:

Barboach Lv 12 60HP [W][F]
[W] Water Gun 10+
This attack does 10 damage plus 10 more damage for each [W] Energy attached to Barboach not used to pay for this attack's Energy Cost. You can't add more than 20 damage in this way.
[F] Magnitude
Flip a coin until you get tails. This attack does 20 damage to each Pokemon in play (excluding Barboach) for each heads.
W:[G]+10
R:[L][R]-20
RC:[C][C]

Whishcash Lv40 100HP [W][F]
[W][W][W] Reactive Torrent
Discard two Energy attached to Whishcash. All Pokemon with React Energy cards attached to them are Knocked Out.
[F][F][F] Reactive Quake
Look at your opponent's hand. If you find any React Energy cards there, this attack does 50 damage to each of your opponent's Pokemon.
W:[G]+30
R:[L][R]-20
RC:[C][C][C][C]

Bellsprout Lv10 50HP [G][P]
[G] Vinewhip
Does 10 damage to 1 of your opponent's Pokemon. Don't apply Weakness and Resistance for Benched Pokemon.
[P] Poisonpowder 20
Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, this attack does nothing.
W:[R][P]+10
R:[W][L]-20
RC:[C]

Weepinbell Lv22 80HP [G][P]
[.] Vine Reach
Search you discard pile for an Energy card and put in your hand.
[P][G] Poisonvine 30
Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Paralyzed.
W:[R][P]+20
R:[W][L]-20
RC:[C]

Victreebel Lv40 110 HP [G][P]
[P] Reactive Toxic 20
If there are any React Energy cards attached to the Defending Pokemon, then the Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokemon between turns.
[G][G][C] Entangling Vine 50
Before doing damage, you may switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. If you do, this attack does 50 damage to the new Defending Pokemon.
W:[R][P]+30
R:[W][L]-20
RC:[C]

Back to back posts merged. The following information has been added:

Relicanth Lv21 80HP [W][R]
[Poke-Body] Rock Head
Reduce all damage done to Relicanth by Pokemon with React Energy cards attached to them by 20 for each React Energy attached to that Pokemon.
[W][F][C][C] Head Smash 120
Relicanth does 40 damage to itself.
W:[G][L]+20
R:[R]-20
RC:[C][C]

Back to back posts merged. The following information has been added:

Remaining:

Ariados
Honchkrow
Ledian
Skuntank
 
Last edited:
Ledyba LV 7 30HP :grass::colorless
:colorless Tackle 20
:grass: U-Turn 10
Switch Ledyba with 1 of your Benched Pokémon.
W - :fire::lightning+10
R - :fighting::grass:-10
RC -
 
Ledian LV20 70HP :grass::colorless
:colorless:colorless Reactive Comet Punch 30x
Flip a coin for each React Energy card attached to Ledian and the Defending Pokémon. This attack does 30 damage times the number of tails.
:grass::grass::colorless Shooting Stars 60
Flip a coin until you get tails. Draw 1 card for each heads.
W - :fire::lightning+20
R - [F][G]-20
RC -
 
Murkrow LV 11 50HP :dark::colorless
:colorless Peck 10
:dark: Plunder 10
Before doing damage, discard all Trainer cards attached to the Defending Pokémon.
W - :lightning+10
R - :psychic::fighting:-10
RC - :colorless
 
Honchkrow LV 39 90HP :dark::colorless
:dark::colorless Dark Pursuit 30
If the Defending Pokémon tries to retreat during your opponent's next turn, put 3 damage counters on that Pokémon.
:colorless:colorless:colorless Reactive Flapping 30+
Flip a coin for each React Energy card attached to Honchkrow. This attack does 30 damage plus 20 damage for each heads.
W - :lightning+30
R - :psychic::fighting:-30
RC - [C]
 
Spinarak [G] [P] 60 HP
Basic Pokemon

[P] Poison Sting 10
Flip a coin. If heads, the Defending Pokemon is now Poisoned

[G][C] Leech Life 20
Remove damage counters from Spinarak equal of the amount of damage done to the Defending Pokemon by this attack.

Weakness: [R][P]
Resistance
Retreat Cost: [C]

Ariados [G][P] 90 HP
Stage 1 Pokemon - Evolves from Spinarak

Poke-body: Entangling Web
If the Defending Pokemon retreats at any time, your opponent flips a coin. If tails, the Defending Pokemon doesn't retreat.

(Basically, kind of like Alakazam's Power, the retreat doesn't happen, but was attempted, so your opponent may not retreat again that turn.)

[P][G] Night Shade
Put damage counters on the Defending Pokemon equal to Ariados' remaining HP. If you put 6 or more damage counters this way, Ariados may not use Night Shade next turn.

[P][P][G] Reactive Lure 60
If Ariados has any React Energy ataached to it, the Defending Pokemon is now Burned and Confused. Before doing damage and Special Conditions, you may switch the Defending Pokemon with one of your opponent Benched Pokemon. If you do, the new Defending Pokemon is now Burned and Confused.

Weakness: [R][P]
Resistance:
Retreat Cost: [C][C]
 
Last edited:
Stunky LV 11 50HP :psychic::dark:
:psychic: Poison Gas
The Defending Pokémon is now Poisoned.
:dark: Confuse Ray
The Defending Pokémon is now Confused.
W - :fighting:+10
R - :psychic::grass:-10
RC - :colorless
 
Skuntank LV 37 90HP :psychic::dark:
:pbody: Reactive Gas
Whenever your opponent attaches a React Energy card from his or her hand to 1 of his or her Pokémon, put 3 damage counters on that Pokémon. You can't use more than 1 Reactive Gas Poké-Body each turn.
:dark::psychic::colorless Dark Gas 40+
Does 40 damage plus 10 damage for each damage counter on the Defending Pokémon.
W - :fighting:+20
R - :grass::psychic:-20
RC - [C][C]
 
Reactive Arena A
Stadium

The HP of all Pokemon in play is increased by +10 for each React Energy card attached to that Pokemon.

_______________________________________________________________________________

Reactive Arena B
Stadium

All damage done to the Active Pokemon is increased by 10 for each React Energy card attached to the Attacking Pokemon (before applying Weakness and Resistance).
_______________________________________________________________________________

Reactive Arena C
Stadium

All damage done to any Pokemon in play is decreased by 10 for each React Energy card attached to that Pokemon (after applying Weakness and Resistance).

_______________________________________________________________________________

Reactive Arena D
Stadium

The Retreat Cost of all Pokemon in play is reduced by :colorless for each React Energy card attached to that Pokemon.

_______________________________________________________________________________

Reactive Arena E
Stadium

Whenever a player attaches a React Energy card from his or her hand to 1 of his or her Pokemon, remove 2 damage counters from that Pokemon.

_______________________________________________________________________________

Reactive Arena F
Stadium

Whenever a player attaches a React Energy card from his or her hand to 1 of his or her Pokemon, remove all Special Conditions from that Pokemon.

_______________________________________________________________________________

Reactive Arena G
Stadium

All Pokemon in play with any React Energy cards attached to them have no Weakness.

_______________________________________________________________________________

Reactive Arena H
Stadium

Whenever any Pokemon in play with any React Energy attached to it attacks, don't apply Resistance.
 
Wooper Lv7 40HP [W][F]
Basic Pokémon

[.] Mud Searching
Search your discard pile for up to 3 Basic Energy cards and put them in your hand.

[W][F] Mud Bomb 30
You may flip a coin. If heads, remove 3 damage counters from Wooper. If tails, Wooper does 20 damage to itself.

W:[G]+10
R:[L][R]-20
RC:[C]

Quagsire Lv38 100HP [W][F]
Stage 1: Evolves from Wooper

[Poké-Body] Reactive Mud
Whenever you attach a React Energy card from your hand to Quagsire, remove 5 damage counters and all Special Conditions from Quagsire.

[W][F][C] Mud Wave
Flip a coin. If heads, this attack does 70 damage to the Defending Pokémon. If tails, this attack does 40damage to each of your opponent's Benched Pokémon.

W:[G]+30
R:[L][R]-20
RC:[C][C][C]
 
Back
Top