Guess I should try my hand at this one.
This is Typhlosion/Blaziken. The problem with Blaziken is that he can easily be return KO'd, but if he is you can bring him back up and drop energy on him. Awesome, and straight forward, right?
Yeah. Then you add in the lock. This deck is slightly like Sablelock, but with a little more raw power.
I run thin SP trainer lines - only
NOTE: You can find card images in the
Researching Tower.
POKEMON (24):
3-2-3 Typlosion (GS-GS-Prime)
3-1 Blaziken FB X
2 Uxie
3 Sableye SF
1 Azelf LA
2 Crobat G
1-1 Ninetales HGSS (PT-HGSS)
1 Chatot G
1 Unown Q
T/S/S/ (25):
3 Pokemon Collector
2 Bebe's Search
2 Judge
2 Cyrus's Iniative
4 Cyrus's Conspiracy
2 Energy Gain
2 Rare Candy
4 PokeTurn
1 SP Radar
1 Aaron's Collection
2 Pokemon Rescue
ENERGY (11):
11 Fire Energy
STRATEGY:
Get a Sableye up early, period. If you do so, you can start setting up by either Impersonating for a Cyrus's Conspiracy or Collector. If you choose Cyrus's, search for another Cyrus's (to start a chain, as many SP decks do), an SP Radar (you can start getting your SP Pokemon up early - a Blaziken to attack, a Crobat to do extra damage, or a Chatot to start locking), and a fire energy. If you go with Collector, I'd search for a Cyndaquil (unless you have one out - in that case, go for a Vulpix or Unown Q), an Uxie (for draw, assuming you have a small hand, and a Blaziken FB (to start attacking).
However, if you have a decent start (that is, having a Cyrus's or Collector in hand), you can start disrupting. Search you deck for either an Iniative (if you want to keep your hand, and your hand is big) or a Judge (if your hand is fairly small, or you don't have a so amazing hand. The 'OMG MY HAND IS SOOO FREAKIN AMAZING!!!111!!!1' kind of hand).
If you get out an Iniative or Judge early your opponent should have a smaller hand, which will give them less resources to do stuff with. Now that you have either set-up (that is, having a Blaziken FB X or Typlosion Prime in there), you can start doing damage. Get a Typlosion on bench with Blaziken active. Your Blaziken will be doing the majority of damage in this deck, but Typlosion can easily be used as well.
Blaziken's attacks are awesome. However, his low HP and the effect of Jet Shoot can make him easily be KO'd. If he is KO'd, however, you have Pokemon Rescues and Aaron's Collection to recover him, as well as Typlosion to recover energies.
THE POKEMON:
Cyndaquil: Just to evolve.
Quilava: Just to evolve
Typlosion: This is your secondary attacker and main energy tech. His attack is pretty good, and combined with his power it is amazing.
Blaziken FB: Amazing attacks all around here. They can be used even if he is leveled up.
Blaziken FB X: Blaze is your main attacker. Combined with Luring Flame, the Poke-Body is very good, and the attack is amazing if he can't be revenge KO'd next turn.
Uxie: The Uxie are in here as your main draw engine. They can donk opposing Unown Q's as well.
Sableye: Sableye is your preferred starter. The Poke-Body isn't great, but it ensures you can start Impersonating soon. Impersonate is an amazing attack, by the way.
Azelf: Azelf's Power is sweet if your Blaziken X is prized.
Crobat G: Crobat can wear down the opposing Pokemon a bit to ensure a KO. It fine to start out with as he has free retreat.
Vulpix: Just to evolve.
Ninetales: Ninetales's power is an amazing source of draw, and, combined with Typlosion's power, is awesome.
Chatot G: Chatot is your top-deck locking Pokemon.
Unown Q: You don't want to start with him, but the power is golden to retreat whoever you started with - assuming, of course, you don't want them up there.
THE T/S/S/:
Collector is amazing to start with in your opening hand, as it basically sets you up for the rest of the game. Bebe's can search you out Pokemon, which is always nice. Judge is your first form of disruption - limiting your opponent's hand early game is rough. This combined with an Iniative later seriously hurts. Iniative is pretty simple - get rid of the good cards from your opponent's hand.
Cyrus's Conspiracy is the engine of this deck - it searches out your SP engine, energy, and supporters for you. Energy Gain makes Blaziken's attack actually good, reducing the energy cost by 1. Rare Candy let you get out a Typlosion quicker, which is nice. PokeTurns let you reuse Crobat and Chatot, and heal Blaziken if necessary. SP Radar can get you some SP's out early - pretty awesome. Aaron's Collection lets you get back a Blaziken/Crobat/Chatot from discard, which is pretty nice.
Pokemon Rescue just gets your Pokemon back.
MATCHUPS (HOW TO PLAY THEM):
vs. LuxChomp: Against LuxChomp an early Blaziken is essential, as most of their Pokemon have low HP. Locking also hurts them alot if you can keep them from drawing into Conspiracy.
vs. DialgaChomp: Any Fire attacker (Typlosion or Blaziken) are great here, to KO a Dialga early on. Again, locking is nice here.
vs. VileGar: If you can keep them from getting a Vileplume on bench early (you can Luring Flame in up, then Jet Shoot), it is much easier. Gengar is kinda rough, but you can KO them with Blaziken and lock them from good draws with Chatot.
vs. Gyrados: Your roughest matchup. Judge is essential here, to give them a small hand. However, water weakness hurts, so just try to outspeed and lock them.
Anyways, it isn't the best list, but it's just my take on Typlosion.
Feedback:
I don't get the synergy here. They're both fire types and that's about it. Did I miss something? This is good for a new player who happens to have pulled a Blaziken X. Thanks for taking the time to explain your list. ( Barkjon = 1 Guru Point )