Energy draw 2-3 times (2-3 energy) Burning head (2 energy) TVR/Lass/Adventurer (1 energy) Constrain (3-5 energy) yea.. this is ALL assuming you have gotten to the point where 100% of your deck is fire energy (it DOES happen) making you able to in theory, Flare up every turn for 2-4 turns in a row, and if it takes you longer than those 4 turns to win, you have done something wrong...