why would i record matches of private playtesting to a random on the internet?
Excuse me? Don't call me a random. I am a long time veteran who have been on the forum since the beginning and played Pokemon since the start and I also have nice and solid connections with other veterans (most of them are big names all over the US).
In fact, I am seriously offended by the fact you said it. Anyways, to speak for the truth - 20 mins one game to hurl 6 pokemon in the LZ and declare game is in most case, unbelievable to many. Alot of people said and stated the fact that Gengar cannot win a 30 mins game plus 3 turns due to the fact that most decks will be taking prizes, disrupting you and the like which would take up more time than you think...Unless you are both playing fast, which I doubt to expect that at a Premier event just because Lostgar have now became way too easy to play around. Look at the list, shall we?
1) Dialgachomp. They defean lock, heal, poison, snipe you. They will take it to time and win on prizes. There is no way around that for Lostgar to take prizes, since their only out is sniping 40 damage and they will more than likely heal them off in a pinch easily via Warp Point and Garchomp C X combo.
2) Luxchomp. One of the most even matchups but it is all down to teching, and the player's knowledge.
3) Gyarados. It is more difficult for Lostgar to pull out a win versus this matchup due to the deck's speed, large damage output and its discard engine.
4) Steelix. That deck oneshoot everything in its path. No exceptions. Plus more lists are starting to run less Pokemon than you may think.
5) Vilegar. Trainer lock may prevent them from hiding their own pokemon but hey, they can disrupt you and they will go like, Poltergiest for prizes every turn while you cannot use your own trainers and the like. I am sure most Vilegar nowadays have a tech specifically to discard Pokemon.
6) Sableye Lock: Disruption and weakness hurts Lostgar BADLY, especially if they have Honchkrow set up and ready to destroy you in one hit every turn.
7) Machamp: They take prizes, which Lostgar don't.
So yeah... Overteching a Lostgar will obviously destroy your consistency, which enables the opposing deck to have higher odds of getting EASIER prizes off you. Plus, using a Vileplume would slow down the deck, which is bad for the timed format - especially in best of 3. Lastly, Lostgar cannot afford to waste a turn on doing anything else but Hurling. And that's all.
I stand by the fact that Lostgar will only win a WEAK metagame, Like in the middle of nowhere such as Hawaii, or Alaska or even New Zealand.