YoungJohn06
New Member
Here are my opinions on some of the cards
Machamp: I know some don't think it is but the thing is a beast if it is played right. It DOES do 70 for 2... Pokebodys poke powers weakness resistance OR ANY other effects on the DEFENDING pokemon. Over Zealeus (sp?) is an effect on Machamp. If it gets ruled otherwise it's a horrible ruling. The 2 for 70 thing is broken combine this card with DRE and boost and you've got a speedy ex killing machine and it can go toe to toe with any other card out there
4/5 I think it's very tournament playable.
Walrein: This card is very good, and apparently not seen for it's true strengths. One of the better cards in the set.
4/5 Tournament worthy... may have a few problems with Gardevoir and other things not Blaz, but otherwise a stable card that can be a good deck.
Crobat: This card looks good, seems good plays well however it's got more weaknesses than it has strenghts IMO. Gardy rips it up, Blaziken can dominate it... While it CAN beat this decks it simply doesn't have the amount of power a tier 1 deck needs... the poison is the real damage if you come up against something immune to special conditions you're toast...
3/5 Good. Roguish for tournaments will see play, but will have problems later on in the higher rounds of a tournament.
Stevens Advice: I think the most anticipated card of the set, and with good reason. It has barely any flaws, except in decks that have HUGE hand sizes constantly other wise this belongs in all decks with at least 3-4 in nearly every deck.
4.5/5 Very tournament worthy will see TONS of play.
Ancient Tomb: Great stadium for all those rogue decks with non exes... expect it to see play.
3/5 Good not broken but it is gonna be in a lot of decks.
Ancient Technical Machine (Rock): Sandstorm Omastar in trainer form, this thing can be devistating, if they've candied up all their pokes then this just ends the game almost for them.
4/5 With all the decks playing candy this thing is well worth it. Gonna be played a lot
Desert Ruins: Very good card for non ex decks like Crobat and Machamp... it basically says "all ex pokemon in play have poison on the bench or otherwise. No ex sees play with under 100 HP so that won't be a problem almost ever.
3/5 Great card for rogue decks probably won't be in many archetypes like metagross, Blaziken, Swampert or Gardevoir.
Jirachi: It has it's advantages and it has it's flaws... It can provide the same effect that rare candy can (if used first turn you get the stage 1 and turn 2 put stage 2 on it) basically. Play candy over this however it can be used for combos.
Machamp: I know some don't think it is but the thing is a beast if it is played right. It DOES do 70 for 2... Pokebodys poke powers weakness resistance OR ANY other effects on the DEFENDING pokemon. Over Zealeus (sp?) is an effect on Machamp. If it gets ruled otherwise it's a horrible ruling. The 2 for 70 thing is broken combine this card with DRE and boost and you've got a speedy ex killing machine and it can go toe to toe with any other card out there
4/5 I think it's very tournament playable.
Walrein: This card is very good, and apparently not seen for it's true strengths. One of the better cards in the set.
4/5 Tournament worthy... may have a few problems with Gardevoir and other things not Blaz, but otherwise a stable card that can be a good deck.
Crobat: This card looks good, seems good plays well however it's got more weaknesses than it has strenghts IMO. Gardy rips it up, Blaziken can dominate it... While it CAN beat this decks it simply doesn't have the amount of power a tier 1 deck needs... the poison is the real damage if you come up against something immune to special conditions you're toast...
3/5 Good. Roguish for tournaments will see play, but will have problems later on in the higher rounds of a tournament.
Stevens Advice: I think the most anticipated card of the set, and with good reason. It has barely any flaws, except in decks that have HUGE hand sizes constantly other wise this belongs in all decks with at least 3-4 in nearly every deck.
4.5/5 Very tournament worthy will see TONS of play.
Ancient Tomb: Great stadium for all those rogue decks with non exes... expect it to see play.
3/5 Good not broken but it is gonna be in a lot of decks.
Ancient Technical Machine (Rock): Sandstorm Omastar in trainer form, this thing can be devistating, if they've candied up all their pokes then this just ends the game almost for them.
4/5 With all the decks playing candy this thing is well worth it. Gonna be played a lot
Desert Ruins: Very good card for non ex decks like Crobat and Machamp... it basically says "all ex pokemon in play have poison on the bench or otherwise. No ex sees play with under 100 HP so that won't be a problem almost ever.
3/5 Great card for rogue decks probably won't be in many archetypes like metagross, Blaziken, Swampert or Gardevoir.
Jirachi: It has it's advantages and it has it's flaws... It can provide the same effect that rare candy can (if used first turn you get the stage 1 and turn 2 put stage 2 on it) basically. Play candy over this however it can be used for combos.
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