Pokémon TCG: Sword and Shield—Brilliant Stars

Is the Level X Mechanic a Failure?

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Yoshi-, everything you said about Venusaur/Dialga applies to Sneasel/Slowking. You're just applying hindsight to come up with a bias opinion of favoritism toward the latter. The reasoning behind not liking Venusaur/Dialga is the following:
Any deck whose two main Pokemon rely ENTIRELY on flips is not good in competitive play if you ask me.
It doesn't matter how many coins you are flipping. Since Sneasel/Slowking is a deck that relied ENTIRELY on flips, the quote applies to it. Wasn't this one of the decks that brought the term "flippymon" to the game?
 
I suppose I should have said "Modified Deck" instead of just "deck." Saying the same principle applies to both Sneasel/Slowking and Venusaur/Dialga just because they have something in common is like saying that the same feeding schedules apply to both saber tooths and house cats. Again, I should have specified exactly what context I was talking in, so I'm sorry.

Pajamas said:
Your post should have started and ended here. If you don't know the contents or strategy of a deck, or the metagame in which it is being played, then you're totally unqualified to make any claims about what the deck relies on, or the skill level of the player playing it.
1. Then why even discuss anything but absolutes online?
2. I forgot if I directly insulted the guy (And if I did, I apologize. I was probably just tired on work and decided he deserved to soak up my wrath. >_<), but you cannot deny that many people look down on 50/50 Or Worse luck decks. Even if the guy has a sound strategy, has thought his matchups through, and has spent countless hours testing out his creation, people will still doubt him and his deck. It's unfair, yes, but that's how it is.

I will admit, a lot of this negativity is coming from my deep, deep hatred of coin flips. If I have a strategy all set up and everything, it should be countered by my (hopefully) skilled opponent, not a shortbus coin.

Regardless, since we're drifting DRASTICALLY off topic, we can either take this to PM/IM or we can start another thread, if you two wish. I'll be a good boy and not go too much farther into coin debates in here. Again, though, if you guys are as bored as I am, feel free to start up a thread. I'll be in there (I would start one myself, I just don't want to if nobody's gonna chat. lol).
 
You can't really compare this thread at all with the old Slowking.

Flippy effect or not, it was banned because it was cumulative, i.e. you have 1, they have a 1/2 chance of their card working. 2=1/4 chance, 3=1/8 chance, 4=1/16 chance. If you managed to get out 4 Slowking, all four of those coins had to be heads. You were basically locking them out of Trainers.
 
The only thing that makes me angry about Lv X are the fact they're as rare as Pokemon-* were, which is EXTREMELY annoying, getting only 1 per box when there's usually only 1 playable X per set. And yeah I agree the low selection is a pity and there definitely should be many more made (this would also, effectively, solve the rarity issue).
 
The only thing that makes me angry about Lv X are the fact they're as rare as Pokemon-* were, which is EXTREMELY annoying, getting only 1 per box when there's usually only 1 playable X per set. And yeah I agree the low selection is a pity and there definitely should be many more made (this would also, effectively, solve the rarity issue).

That is not true.
There are 1-2 Lv. X's per box, while Pokemon* were at a ratio of 1 per every 2 boxes.
 
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