Pokémon TCG: Sword and Shield—Brilliant Stars

Is the TCG going downhill?

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In terms of Players and the Money Nintendo is making, no it's not going downhill.
But in terms of fun, yes it is.

Really, Pokemon is now becoming more Casual, everybody's game. You don't need a strategy to win, just Luck.
I find it kinda boring to play these days.
Older cards are much less powerful, and you can't donk. that why they require strategy to play.
 
-.-' Am I speaking gibberish or something? Or do you people just don't get that numbers don't always have to proof that somethiing is going up or downhill?

Ask your question a different way then.

What criteria do you want to use for judging if Pokemon is "going up or downhill"?

And what do you mean, exactly, by "going up or downhill"? In what way?
 
I agree with several different people here for different reasons, but this is my view.

Back in the day, cards were weaker. Less HP, more energies needed for attacks and weaker attacks. Very simple powers, evolution rules and trainers. Then, as the game progressed, the game became more complicated, with new Special Conditions, complicated powers, variations on evolutions and trainers. As the game became more complicated, the game changed. Now it wasn't all about the strategy - it was about understanding the format and the decks being used as well as the powerful cards. There were several staples in decks and a lot of cards more powerful than the others, but the format was balanced and the game was stable, although it was quite a bit different.

Problems were always there, but they magnified with HP-on. The game took a bad turn as Plox took the game by storm. The funny thing was, the people who made the cards (I always forget which ones they are) probably had no idea of what they had created. And like Nintendo's home-grown Frankenstein, Plox steadily drained the format dry, and for a while it was play Plox and be like everyone else and win, play another deck and lose, or come up with a rogue that was specifically designed to murder Plox and hope you would come up against it more than any other deck, which normally happened. Maybe that's a slight exageration, but I don't think it's a big one. And then, after Plox had finished it's reign and we moved to DP-on, we breathed a sigh of relief, safe in the knowledge that the people who make the cards (really getting annoying having to keep repeating that) would never put us through that torture again.

Wrong.

In DP-on, everything was fine until the release of Stormfront. Kingdra was a powerful deck, but it could be beaten if you played well against it. Then came the horror that was Stormfront. Machamp was introduced to counter the G pokemon that would come in the next set, Gengar was meant to be a decent counter to Powers and Dusknoir was just meant to be a good pokemon. Then we saw the arrival of donks. Donks before LA were just random chance, a game where, by pure luck, your opponent showed you a hand of Ralts, Gallade, DRE, Rare Candy, gg. You may not've liked it, but you got on with it and had a laugh with your opponent. No more. Machamp, Rare Candy, Machop, Energy - gg, donk. Kingdra, Rare Candy, Horsea, Energy - gg, donk. Sableye, Energy, PlusPower - gg, donk. You get the idea. Broken Time-Space didn't help matters. It looked like the game was going down a sharp decline. But then Gabriel Rising Rivals came from heaven and started to level out the format. Flygon, the new Beedrill and new G pokemon started to iron out the format and moved it away from donks. The good thing now is the versatility of the format. There are about eight powerful decks at the moment which all have almost equal matchups towards each other, thus starting to eradicate donks.

I don't think the game is going downhill. I think it's starting to curve in a new direction, with the focus not entirely on the strategy but more on the deckbuilding, consistency and understanding the format. And it's a direction I quite like.

And when afstandopleren says

It's going downhill for die-hard fans, and Up for the rich noobs who are obsessed with the anime and uber legendaries.

Well, it's always been this way. :thumb:
 
Flygon, the new Beedrill and new G pokemon started to iron out the format and moved it away from donks.

So, adding two NEW Decks that can deal 60+ on their first attack... made donks less common?

That being said, I feel like the format is fine... and the game is fine.

(and Sableye is done with Special Dark... Plus Power doesn't do anything :{P )
 
I don't see the Pokemon TCG dying in my area so I'm alright, my League's here in Kansas City, MO have been getting more people showing up and things are looking up. So no the sky isn't falling, and I agree with LegendaryLugia the game is curving to a new direction.
 
The fact is the TCG game is stronger now than it has been in recent years. Those that can roll with and adapt to the new cards are having plenty of fun, those that can't... well they usually quit. Which is fine, too. I'm perfectly fine with someone disliking the state of the game (donks, stronger cards, etc.). But nobody's forcing you to play. It's kinda like if you don't like what's on TV, you can change the channel.

With all that siad, I don't like donks either, but at the end of the day it's no big deal.
 
In terms of ... the Money Nintendo is making, no it's not going downhill.


I wonder about this.

Obviously we (people who play this game seriously/semi-seriously) spend a certain amount on cards and such. But are non-players still buying the cards in any significant quantity?
 
POKEMON 2020...

[C] Tackle 90

Back to back posts merged. The following information has been added:

But in all seriousness... The game is at its highest point, in my opinion.
Sure, they're making less money on the cards than in '99, so it's 2nd in that aspect. But the GAME itself is at its high point.

We have more competitive players than ever. I'd need to check this, but I'm pretty sure we have more COMPETITIVE players now than in '99 or 2000. The competitive to casual ratio is far higher, there were more casual players than. Also, there was only one deck that won: HAYMAKER HAYMAKER HAYMAKER. That's it. When Haymaker died, there was Sneasel/Slowking. When those were banned, there was Riptide. Then things flipped to Nintendo, and the game crashed.

Now we have a lot of players and a lot of decks. I don't even see how the game is going downhill at all... but I am predicting another crash in the next 2 years.
 
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I don't think the game is going downhill. I think it's starting to curve in a new direction, with the focus not entirely on the strategy but more on the deckbuilding, consistency and understanding the format. And it's a direction I quite like.

I'm going to play devil's advocate for a sec. So you'd rather have the tournament decided before you walk in instead of having in game ability decide it?
 
donk

imo i believe that the game is not going down hill. sure as with everything there are ups and downs. does everyone want to win yes. does everyone want to have fun yes, i believe most do. there are a lot of decks out there that with the right cards will donk. even some set up decks get lucky. does this change the fact that pokemon is growing no. does it change the fact of having fun, no unless all you care about is winning. i hope that this is not the case. pokemon as with everything will change. will everyone like it no. will it be for the best yes. every year i believe it gets better. over time there are a lot of things that change. you can never please everyone but with out the change there will be no growth. hopefully the few unhappy players will stick it out. last year we lost players
(well poeple threatened to leave) because there was only one meta deck. this year its the donk thing. next year who knows it could be to long a game or to many trainers or whatever lol. the point is there are a lot of things out there that are worse if you are having fun look at ways to make it better instead of complaining about it.

call energy, upper energy, patchy, these are all helpful. sure your opponent may take a prize but if you truely are a better player you should be able to pull it out. there are plenty of resources.
 
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The cards are getting overpowered for too little energy. At the way thing's are going, here's what 2012's gonna look like:

dunsparce 100 HP

Poke-body
(generic auto unown g thing like on toxicroak g )

{C} Body Slam
Flip a coin. If heads, You win the game.
 
i think turn 1s are completely fair
but i mean you havet to lose sometime donk or no donk
its just game but some ppl dont see as that way
some ppl are competive
some are not like me
i like to laugh if i lose
just too express my ways hahaha lol
also i dont see tcg going down hill at all
there making soo much money on all of these younglings
that like pokemon for ex: my brothers hes 9 hes like in love with pokemon
he watchs the tv show and plays the cards and plays with the figures i mean like pokemon freak haha
wow
especially with packs at $4.99

i let other ppl buy them and then i trade for there cards haha soo that way i save money some ppl dont see it that way
or i just like to win them

haha
 
It is very balanced.

Player who goes second always wins.

Yes.

Balanced.

The person who goes second always wins? If you are refering to a donk deck, you may have drawn more than one basic in your starting hand, played a Call energy/ used Pachirsu attack, started with a card like Toxicroak G and they may even not be able to get the T1 donk.

If these donk decks are so broken and have a 50% chance of winning on the first turn, why aren't decks like Machamp Tier 1? Why aren't they played by the better players?

Yes a donk sucks, but get past that and decks like Machamp and Rampardos are pretty average.
 
rofl @ comments like "OMG deck X takes no skill, all you have to do is XXX and you win". You can use that dumbed down argument for even the most skill-intensive of decks. This format is great. The donks aren't, but the diversity and skill is.
 
^Chromecatz wins the thread. XD But yeah, cards seem to become ridiculously strong through Powers, Bodies or attacks (Flygon being a very nice example imo). It's very balanced to make cards that are so powerful that they can beat the crap out of the older powerful cards...
 
rofl @ comments like "OMG deck X takes no skill, all you have to do is XXX and you win". You can use that dumbed down argument for even the most skill-intensive of decks. This format is great. The donks aren't, but the diversity and skill is.

But in the case of decks such as Machamp, it's true. Some decks are auto-pilot decks, no question about it.

And we do have quite a few auto-pilot decks in the format, at the moment.
 
But in the case of decks such as Machamp, it's true. Some decks are auto-pilot decks, no question about it.

And we do have quite a few auto-pilot decks in the format, at the moment.

And, with no rotation, we'll have them in the format next y ear at this same time (unless something that counters them comes out between now and then).
 
It is very balanced.

Player who goes second always wins.

Yes.

Balanced.

You start with only one pokemon, 50 HP or lower. I open with Sableye SF and a Special Dark Energy.

I do believe your argument was countered. :X

I think the best term for the format right now is erratic. How many times has the BDIF shifted this year? How many times has it shifted the year before last (no point in asking about last year XD)?
 
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