Maverick Nate
New Member
The first three Plasma Storm cards have been revealed
I'm loving they kept the blue borders. Also, 135 cards, and 14 Trainers.
I'm loving they kept the blue borders. Also, 135 cards, and 14 Trainers.
That means...
My old itemfinders...
Useful...???
Ermahgawd
Good thing Scramble Switch breaks that tie... assuming it is in the set.
Hmm....Dowsing Machine vs. Computer Search? Tough call.
I think Computer Search wins this hands down - it's a consistency boost if you need it early, searches out more than just trainers (clutch DCE much?), and Dowsing Rod only shines if you have already exhausted all your resources, since if you haven't blown all 4 Catchers, Computer Search will do the same thing.
I have to disagree. In the short term, when you play the Ace Spec (Dowsing Machine or Computer Search), you get the same result if the target is a trainer. It plays out differently in the long-run, however. Let's say you need a supporter, Juniper in this case. You've already played a Juniper, so you have three in the deck. Computer Search discards two and gets it out of the deck, leaving you with 2 for the rest of the game. Dowsing Machine does the same thing, but since it gets it out of the discard pile, you still have 3 left in the deck. Same thing if you have 1 Catcher left. Computer Search gets the last one, but Dowsing Machine leaves you with one.
Computer Search still has the advantage of versatility and is great early- and mid-game. Dowsing Machine, on the other hand, is great mid- and late-game and is helpful in managing resources. I don't think either is a clear winner between the two.
That's true, but Computer Search won't help you if you need a catcher late game after you've used all four. As mentioned above, Computer Search is great early and mid game, but Dowsing Machine's late game power is too strong to ignore. I'm not saying it's flat out better than computer search, you just shouldn't rule it out because it's a little weaker early game.It's a dead draw early game. It's useful for managing resources once you have expended resources, but useless before. In a format where decks are running 12 or more early game dead draws already, with Catchers, Dark Patch, Energy Switch, Switch, SSU, Super Rod, Eviolite, Energy Retrial, Rare Candy, etc., I'm not giving up any more early game consistency.
Hmm....Dowsing Machine vs. Computer Search? Tough call.