Pokémon TCG: Sword and Shield—Brilliant Stars

Magnezone - UFO

@ MrMeches

I didn't intend to bash anyone, I just don't want you to play uneffective cards. A discussion board is there to tell your opinion, and this is mine about Heatran. Maybe my kind of expression and the last sentence were a bit harsh, but therefore I put a smiley behind it. =)

But now back to the topic, why do you need Heatran to save energy if you can recover it with Super Connectivity? Even Electivire SW is easier to build up and helps more.

Of course Heatran can be useful in some situations. I could play Potion, this is also very useful in some situations. But you have to look what's better for your deck, since you have only 60 deck slots, 3-5 bench slots and limited setup capacities. And if you could have things like Palkia Lv.X, Electivire, 1-0-1 Dusknoir or other stuff with similar efforts, why choose Heatran? Magnezone doesn't have energy problems with the new one from Stormfront. The facts that you can switch around your energy and attach up to 2 each turn are enough, you don't need to save energy, but rather add some additional abilities to your deck.
 
@ MrMeches

I didn't intend to bash anyone, I just don't want you to play uneffective cards. A discussion board is there to tell your opinion, and this is mine about Heatran. Maybe my kind of expression and the last sentence were a bit harsh, but therefore I put a smiley behind it. =)

But now back to the topic, why do you need Heatran to save energy if you can recover it with Super Connectivity? Even Electivire SW is easier to build up and helps more.

Of course Heatran can be useful in some situations. I could play Potion, this is also very useful in some situations. But you have to look what's better for your deck, since you have only 60 deck slots, 3-5 bench slots and limited setup capacities. And if you could have things like Palkia Lv.X, Electivire, 1-0-1 Dusknoir or other stuff with similar efforts, why choose Heatran? Magnezone doesn't have energy problems with the new one from Stormfront. The facts that you can switch around your energy and attach up to 2 each turn are enough, you don't need to save energy, but rather add some additional abilities to your deck.

Sure I get that.. but saying it is uneffective is exerting your opinion on someone. Heatran is very effective in my Zone list as I don't want to put Damage counters on my own pokes! I ran Electivire for 2 BRs and Heatran, IMHO sets up just as easily for me! This is my point.. what works for you may not work for someone else, but saying it is ineffective is a bit strong.

Heatran is also a very nice counter to the Mirror match! There are uses for it and it also depends on how you play your Zone decks! My zone focuses on the Damage spread techique with paralysis while I am building the CLeaner on the bench! Some use the str8 forward hitter, ssu, wash repeat!

GL with yours, hope we can play head to head!

Fish
 
One thing to say - Heatran Lv.X in a Magnezone deck is just stupid. Actually some of the most terrible things you can play in this deck.

thanks. i really appreciate it when people that don't know me, or haven't played my deck call my post stupid. it's very open minded of you. there are many styles of play, and just because one is different than yours doesn't make it stupid.

and yes. i attack with magnezone x. i will assume that is another stupid move on my part.
 
If any deck can be played in different ways, it's Magnezone. There are 3 very playable Stage 2s (and another on the way), plus a terrific LV X. Too much choice, if anything.

Palkia and Heatran both bring something to the deck. People need to try both for themselves and find out which one works for them in their area. Anyone who won't even try a card cos someone on teh internets says it's 'bad' is just hurting themselves.

I still prefer Palkia though ;-).
 
I also dislike Heatran. You simply don't have room for it in your play area. One can easily Cyber shock every turn with SC, a power that should be utilized to retrieve special metal energy and to accelerate even before you start to discard energy. Furthermore, Dusknoir does not cut any slack. At all. Everything needs to have a a purpose on your bench, and a good one. Heatran is easily replaceable, and therefore it should be replaced.
 
The problem I see with Magnezone is its low damage output. Seriously, its Lv X maxes out at 80 damage for a stage three. That means you need something to back it up with, which means more slowing down and more bench space.
It could be good, but eh, I'm not holding my breath on it.
 
It is good that someone mentioned that. With Magnezone Lv.X, it is not necessarily about the damage output. In fact, it is those things you do back it up with that make a Magnezone Lv.X deck. The fact that Electric Trans allows you to effectively just about any Lightning or Metal Pokemon gives you more options than typical decks if anything. Magnezone Lv.X's low damage output is definitely not a hindrance by any means.
 
dp mag is main attacker.

And you need 6-7 energy on you to be dealing decent damage for a stage two, and the fact that for the same amount of energy Blissey only deals 10 less damage (if you have one in the discard) means using DP Mag is just =/. Not to mention that also means you either need to go without search (You are slower), without energy cycling (DP Mag won't be doing much anyway), or without the lv x (Now you can't even move your energy around).

Magnezone needs another pokemon to back it up in order to not remain a pathetic waste of space IMO.

It is good that someone mentioned that. With Magnezone Lv.X, it is not necessarily about the damage output. In fact, it is those things you do back it up with that make a Magnezone Lv.X deck. The fact that Electric Trans allows you to effectively just about any Lightning or Metal Pokemon gives you more options than typical decks if anything. Magnezone Lv.X's low damage output is definitely not a hindrance by any means.

You have the same damage output as Kricketune. That isn't a hinderance? Where exactly are you playing that a stage three who deals 80 damage and is utterly mocked by warp point (which almost every deck I see plays) is good? Energy Trans is nice, but by the time you get out Magnezone Lv X odds are either your opponent is already setup, or you get one shot with him and thats it (should you opt for him early game).

I did infact test Magnezone, if you get the searcher T2 and the Lv X T3 and are able to setup the energy accelerator the next turn, your opponent is in for a WORLD of pain. But if you don't, Magnezone's only real option is... BAM UR PARALYZED. Any deck that can level up, can use Dawn Stadium, hits the bench, or uses Warp Point can easily get around this. Its not so much a bad idea as it just isn't effective enough.
 
Since when did a Stage 2 have to do 110-120 in in order to be "dealing decent damage"??

Find me another stage two this entire format who was good and needed 3 or more energy cards to attack.
You will find that they deal comparable damage (for example, Luxray).
 
So there's Luxray.. What else? Besides, usually there isn't a difference between doing 80 and 100 KOing-wise.
 
So there's Luxray.. What else? Besides, usually there isn't a difference between doing 80 and 100 KOing-wise.

MOD EDIT FOR PROFANITY
Little difference between 80 damage and 100 damage? Name me ONE deck that averages 80 damage every turn, with a stage two, that needs 3 energy, this format that is good and sees play.
ONE DECK
JUST ONE

Failure to do so and more of a pathetic argument will simply result the revelation of the fact that you know you are wrong, and are simply trolling like a silly nitwit.

I'm waiting, although there is every possibility that the mods will fly into an uproar at someone using the censors they decided to enact and ban me despite the fact those are in fact astrix, not censored words, so if you don't see me reply someone had a hissie fit.
 
Last edited by a moderator:
Find me another stage two this entire format who was good and needed 3 or more energy cards to attack.
You will find that they deal comparable damage (for example, Luxray).


Blaziken 80 for 3
Empoleon 50 + XX depending on bench needs 3 nrg
Garchomp 70 for 3 (and most times failing to do 110 because weakness can be taken away)


Luxray was not able to do continues high damage (100) since you have to discard and there was no way of consistent adding nrg towards it. Unless you used INDEED zone and electivire, or lucky pick ups.

That said, why should Magnezone deal 80, most times I went for 2 x 70.
Also you seem to forget that special Metals reduce damage done to Zone which makes it survive 1 turn longer most times. This gives you an advantage.
There is no need to put 6-7 nrg under 1 Magnezone, actually that would be plain stupid to do.

For the coming (or current) format so including SF I don't know if Magnezone will stand.
 
Magnezone needs another pokemon to back it up in order to not remain a pathetic waste of space IMO.

You have the same damage output as Kricketune. That isn't a hinderance? Where exactly are you playing that a stage three who deals 80 damage and is utterly mocked by warp point (which almost every deck I see plays) is good? Energy Trans is nice, but by the time you get out Magnezone Lv X odds are either your opponent is already setup, or you get one shot with him and thats it (should you opt for him early game).

I did infact test Magnezone, if you get the searcher T2 and the Lv X T3 and are able to setup the energy accelerator the next turn, your opponent is in for a WORLD of pain. But if you don't, Magnezone's only real option is... BAM UR PARALYZED. Any deck that can level up, can use Dawn Stadium, hits the bench, or uses Warp Point can easily get around this. Its not so much a bad idea as it just isn't effective enough.
Not to say you are being ignorant, but I believe you need to read my post again. Magnezone itself does not make a Magnezone deck. It is the combination of one or more partner Pokemon you include that make a Magnezone deck. These include but are not limited to: Electivire, Luxray, Ampharos, Bastiodon, Palkia Lv.X, Heatran Lv.X, Blissey, etc. They provide the options. Magnezone itself has many, many options, but you are right that they are not very accessible during the earliest stages of a match. Not every Magnezone deck will have totally limited options on the third turn of a match either. There are things you can do to alleviate this.

Little difference between 80 damage and 100 damage? Name me ONE deck that averages 80 damage every turn, with a stage two, that needs 3 energy, this format that is good and sees play.
ONE DECK
JUST ONE

Failure to do so and more of a pathetic argument will simply result the revelation of the fact that you know you are wrong, and are simply trolling like a silly nitwit.

I'm waiting, although there is every possibility that the mods will fly into an uproar at someone using the censors they decided to enact and ban me despite the fact those are in fact astrix, not censored words, so if you don't see me reply someone had a hissie fit.
Perhaps this is out of place, but wow. That comes off as highly offensive, and it isn't even true. I will explain Ardoptres' logic behind his statement first. Most decks have Pokemon with 130 or 140 HP. Sometimes less. What Ardoptres was saying is that if you hit a 130 HP Pokemon with an attack for 100 damage, it is not knocked out. Same thing if you hit it for 80 damage. When you hit it again with either, then it is knocked out. So over two turns, you either do a total of 200 damage or 160 damage, and either one is an affirmative knock out on any Pokemon in any viable deck we have seen this format. So in the end, there was no difference between dealing 80 damage a turn and dealing 100 damage a turn, because either way, the end result is a knock out.

How can you accuse someone of trolling when you have to put a disclaimer in your post that mods will probably delete it for innapropriate language? Ardoptres had a perfectly reasonable and appropriate post; in my estimation, your post is a ridiculous overreaction and very rude.
 
Last edited by a moderator:
You know, I just looked back on my replies to this thread.
...And I'm just like WOW, what the heck was I on.

Sorry G-Dog, my bad Ardoptres, no idea why I typed that s offensively.
I'll rephrase that so its not such a pile of MOD EDIT: PROFANITY tomorrow.
 
Last edited by a moderator:
Back
Top