Pokémon TCG: Sword and Shield—Brilliant Stars

My Deck

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Also, there's no strategy here so I have to lock it. Sorry.

yup, my last one was locked by ryanvergel

Latios ex d? What's your answer?

well, Mr. Pokemon Professor, that's what Banette (CG) is there for. does 60 cos the weakness and confuse all basic pokemon, and we cant forget about safeguard.

even with 0 reteat cost, i wouldnt worry too much about it, cos i can do the same with Phoebe’s Stadium.
 
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The deck looks great... works very nicely together. What about switching one of the Dusclops ex for a Dusclops from PK. It would give you a bench attack and the second attack is improved by Phoebe. In response to the other post, what about taking out one Mary and the Castaway for two Holon Adventurer. That would increase your draw power considerably, though if you have the Delcatty in play draw may not be an issue.

[Reference to other post was from the original thred that was locked.]
 
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Interesting attitude to approach a list with in an open forum generally reserved for obtaining help with a deck. Here's what I think:

- The most glaring weakness of your deck is the fact that every single one of your evolved pokemon -and mewtwo besides- possesses a pokemon power or body. You completely lack any way of dealing with cessation crystal (no windstorm, nor even any way to remove your opponent's active pokemon, like cyclone energy, reversal, or warp point), and thus simply fold to something like raieggs.

-For a quick stage one deck, for all the scotts and castaway you play, you lack enough simple draw. You're playing 4 transceiver but not a single adventurer or scientist? Odd choice. And while we're at it...

-You play no tools, but do play a castaway. It'll only grab you another supporter and a basic energy. There's dozens of cards out there that you don't play that would be infinitely more useful. A copycat would help. Steven's would be great. The aforementioned Adventurer would work with the energy discarding strategy, or the supporter discarding strategy with Banette EX.

-2 PETM seems like not enough, especially when you want to have 3 separate stage one lines (at least) going at any one time.

-For a powers-heavy deck with low HP and no way of getting at the bench, you're going to lose the gym battle to cursed stone decks, and that'll rip you apart too. Again, raieggs, an incredibly popular deck, as well as Stantler varients and Politoed variants, play at least 5 stadiums, if not more. 4 of those stadiums will be cursed stones. The others will likely be something along the lines of battle frontier, which hurts you too.

-Other banette decks rely upon high amounts of disruption (reversals, ER2, gym locks with houndoom) to deal with metanite. Without them, not only does metanite outpunch you, but it can freely sacrifice castforms if you do happen to get going quickly. Once they have their first metagross up, they'll get three prizes in a hurry. Since you don't play rainbow energies, you can't give yourself the damage counter banette EX needs to shady move in order to OHKO a metagross, and so you'll be trading 2 prizes for one, at best, through most of the match. And you'd better pray hard that they run neither a ray * nor a sceptile EX d.

It is fairly clear from your post that you're not really looking for suggestions on improvements for your deck; rather, you've essentially challenged the broader community to find the flaws in your "archetype" so that you can , presumably, argue them away. It's a valid way to think about your deck, I suppose, so you can start with the above, and the summary: your deck folds to the two most popular decks in the format, and without any significant disruption or way to protect yourself against cessation crystal or gyms, you'll have difficulties against anything else that does run those things. I can see this having serious issues with Salamence d decks, anything with steelix EX, anything running a safeguard pokemon, Stantler variants, etc.

Good luck,

Jake/Dendro
 
To give you an idea of what some of today's archetypes do to this deck, Metanite enjoys the two free prizes you give them for 3 Energy, Raieggs can rip you apart by sticking a Stone or a Crystal and Zzzapping/Split Bombing you to death, Sallygross and MSNBC can do an easy 100 to everything in your deck, Bandoom is faster and pulls off the 90 easier than you, need I say more? You need to deifinitely rework your Trainers to include a good Holon Engine(4 Trans, 3-4 Mentor, 2 Adventurer, 1 Scientist, maybe 1 Farmer/Lass) and/or some Tool tech to pull with Castaway(Buffer Piece, Crystal Shard, and Strength Charm work nicely). At least another Prof. Elm's Training Method is needed. The deck as is is nowhere near as fantastic you express it to be. GL with it...
 
Why do you speak so confidently of a deck that cannot handle archetypes? If it's going to win states for you why post it?
 
Why do you speak so confidently of a deck that cannot handle archetypes? If it's going to win states for you why post it?

I think he got ahead of himself. We don't even know how much he has play tested this deck. His strategy is kind of bad too. Attach one per turn to Dusclops so he can do 160 with a Boost at the end. That's 6 turns do simply do 160 and then gets sent to the discard pile.
 
I think he got ahead of himself. We don't even know how much he has play tested this deck. His strategy is kind of bad too. Attach one per turn to Dusclops so he can do 160 with a Boost at the end. That's 6 turns do simply do 160 and then gets sent to the discard pile.

am not saying i will have 5 on Dusclops, i said IF i can get those on there, i will be able to do big damage. am just gonna get 2 - 3 on there than use boost. i can attach to any pokemon i want, than use Phoebe’s and Mewtwo to work around with the energy, after i can Stump than Farmer if i need to.

sigh ... why do people run Archetypes ... copy someone else's idea and try to use it to win.

dont you feel better building your own deck ?

yes, i will have a harder time with Raieggs, but it all depends on the set up. i just wouldnt evolve a stage 1 on my bench unless i have to, so then it cant zap me or stone me that bad. rest of the Archetypes am not too worried about.

i have an updated list now, i will update the deck later today. and i wouldnt need any draw cards anymore, not even Mary's.
 
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having way too many evolution lines takes to much consistency in this deck. I suggest putting in a 2-2 magneton line to get the energies back from the discard pile.
 
Interesting attitude to approach a list with in an open forum generally reserved for obtaining help with a deck.

It is fairly clear from your post that you're not really looking for suggestions on improvements for your deck; rather, you've essentially challenged the broader community to find the flaws in your "archetype" so that you can , presumably, argue them away. It's a valid way to think about your deck.
Good luck,

Jake/Dendro

dont think am just fooling around here, am very serious about my deck and the future it can have :cool: therefore, i am still looking for suggestions on improvements.

dont get me wrong, i dont have a cocky attitude, just confidence.

thanks for the tips tho, i can think of few ways to over come the flaws in my deck.
 
dont think am just fooling around here, am very serious about my deck and the future it can have :cool: therefore, i am still looking for suggestions on improvements.

dont get me wrong, i dont have a cocky attitude, just confidence.

thanks for the tips tho, i can think of few ways to over come the flaws in my deck.

I think some of us think your attitude is unjustified. It doesn't matter, lets just wait to see whether you can pull it off or not.
 
sigh ... why do people run Archetypes ... copy someone else's idea and try to use it to win.

dont you feel better building your own deck ?

Firstly I've seen Bancatty decks being played before - you hold no copyright to this deck and neither does anyone else to anything. We have a limited card pool and ergo a limited number of good stratergies, believe it or not some people like to play what wins.

As for the matchups, they are terrible, especially with that Dusclops. Painting unrealistic scenarios of 16 damage counter attacks doesn't make him any better. Focussing on spead and consistancy is the only chance you'll have against any decent deck. So I'ld focus on the bannette and Delcatty line (energy draw, constrain your supporters and go for a big early hit). Unless your playing in Juniors I don't see that version winning states - then again I guess all 0-0's are unbeaten :D. I haven't tested but here are my fixes;

Pokemon 16

3 Skitty
2 Delcatty (PK)
2 Delcatty ex
4 Shuppet
1 Banette (CG)
3 Banette ex
1 Holon's Magnemite

Trainers 28

4 Holon Transceiver
4 Holon Mentor
2 Holon Adventurer (synergy extrordinaire!)
1 Holon Scientist
1 Holon Lass
1 Holon Farmer
4 PETM (only 2 to search out your main attackers is...)
4 Windstorm (why wern't you playing this?)
3 Mary's
4 Reversal/ER2 (disruption is key for anything like this)

Energy 16

4 Rainbow (actually makes sure that Shady move does somthing)
4 Psychic
4 Cyclone
4 Boost

Best of Luck
 
Im sorry you've been so attacked for this "Idea" of yours.


But allow me to tell you, where you went wrong.

1: You decided to TITLE your post with "Deck that will win me states" that was just STUPID
2: You decided to say its unstoppable, you must have just started the game to not know its all chance

Btw, this is NOT unstoppable, it is very flawed

My Advice!

Play ban-doom....GG
 
1. I hope dearly that you are in junior division otherwise it will be a pleasure to beat you sir.
2. This folds to Sharpedo. Oh wait you play dusclops! Oh wait I know drag off Oh wait, ya im right
3. You're probably like who plays Sharpedo. Don't play me at states
4. Loses to Metanite
5. Sableye > This

6. Ill actually try to help with this deck
-Add Rainbow energy to help with Banette's power
4 Rainbow
7 Psychic
4 Boost
-take out mewtwo d's
-add super scoop up
-add more mentor and scott
-play TV Reporter
-you may actually wanna play a Sableye
 
I believe, ladies and gentlemen, that we've had enough posts here telling DD7t that his deck is best suited for junior division competition. Let's keep the remainder of the critiques to the pros and cons of his deck as it stands.
 
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