Pokémon TCG: Sword and Shield—Brilliant Stars

New Fossil mechanic revealed

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By the time Archeops is released, Misterious Pearl and optional Fliptini will be released as well,

Yeah, we're definitely getting Mysterious Pearl :rolleyes:

A 4 year old very rare Japanese Trophy card, tied to the DPP series.

Coming to a Walmart near you soon, in a special promo Pack with Pikachu Illustrator and a Prerelease Raichu.
 
I think the Fossil Mechanic will be the best like this. But it's going to be a pretty much an auto-loss against anything with Vileplume.
 
As things stand, the Fossils are unplayable. Doesn't matter how good they are, relying on sheer blind luck (drawing the Trainer and having the Stage1 in the bottom 7 cards) doesn't make for a consistent deck.

They need to release a card which allows you to manipulate the bottom cards somehow, or return from your hand to the bottom of the deck. Slowking Prime is only going to work against someone who is completely clueless unless your cunning plan is to use Slowking HGSS/Research Record to put TWO fossils on top of your deck . . . which is a ridiculous amount of effort.
 
Netdecking makes your brain lazy, no wonder you can`t figure out the real combo, THISGUY and other people already proven how fast and easy is to play fossils, you just need to pay attention and read carefully.
 
Fossil Pokemon recieved every little play last format when they made them easier then ever to play. The energy reaction let you attach an energy and then instantly evolve the fossil to the stage 1 from your deck.

So if they made it that easy to evolve and still no one played them, going the opposite direction and making it harder then ever to get a fossil in play is going to make it even less likely that anyone would ever use a fossil deck in a tourney.

The problem with fossils before was the fact that they put HP on them and your opponent recieved a prize for KOing them. I would like to see no HP on a Fossil and it would stay inplay until it evolved or was discared. A fossil should not be considered a pokemon at any time. If it ever was sent to the active position it would then be discarded, and if all you had left in play was a fossil you would loose. That would solve the "STALL" deck issue that we had before.
 
During the EX era, they didn`t gave prizes and were pretty much an stall tactic, there was also a deck based in winning by mulligans, you could even evolve 3 different ones over a single fossil card, they were abused and then a new ruling had to take place.

Rampardos was pretty playable, but the other pokemon were not played because of their AWFUL attacks not because of the methods to bring them into play, Kabutops had a good Pokebody, paired with a weak 60 damage that had a cost of 3 energies, the same attack that archeops actually, consider how many counters that made the item lock useless existed back then, such as Broken TS, Dialga G lv X, Cyclone Energy, Infernape E4 lv X, Luxray GL lv X, Zangoose, Regigigas and Blaziken FB, also Spiritomb was easier to play and made fossils totally unplayable.
 
Netdecking makes your brain lazy, no wonder you can`t figure out the real combo, THISGUY and other people already proven how fast and easy is to play fossils, you just need to pay attention and read carefully.

The only thing thisguy mentioned was Research Record and the corrected translation makes that card irrelevant.

I love how you say anyone has 'proven how fast and easy is to play fossils' when the new mechanic was only revealed via translation a couple of days ago and won't appear outside of Japan for months. How was this proved, I wonder? Extensive playtesting? Tournament success?

Anyone can throw out hints about 'knowing the real combos'. Unless you can back it up, it's just ridiculous posing.
 
There is another thread about the ways to play it and some people exposed a few combos with already existing cards, is not hard to proxy, it might be ilegal for tournament play, but not as an experiment.

Is just adorable that your real concern about new ideas relies on "Tournament Success", watch toy story, it might teach you a few things about using imagination, since the greatest inventions started as wild ideas, but seems like you are just gonna sit and wait for a good player to figure out a good deck for you to copy.

Posing ? Is a waste of time to share ideas with people that can`t consider possibilities, enjoy the present.
 
There is another thread about the ways to play it and some people exposed a few combos with already existing cards, is not hard to proxy, it might be ilegal for tournament play, but not as an experiment.

Might not be hard to proxy but it sure is pointless given that we don't know what else will be released to support or counter the mechanic.

Is just adorable that your real concern about new ideas relies on "Tournament Success", watch toy story, it might teach you a few things about using imagination, since the greatest inventions started as wild ideas, but seems like you are just gonna sit and wait for a good player to figure out a good deck for you to copy.

Better than watching a bad player fail in his attempt to champion unplayable cards, but each to their own.

Posing ? Is a waste of time to share ideas with people that can`t consider possibilities, enjoy the present.

In case it wasn't clear, I'll spell it out. The real reason you don't share any of your ideas is because they are rubbish (Slowking Prime? Seriously?)
 
Ideally, to make the fossil mechanic work you would need to search for Archen and use a trainer/power/ability to put Archen on the bottom of the deck and then use the fossil card.
 
So we might end up seeing something in the same set like

Crosstranciever
Trainer's Item
Draw 2 cards, then put 1 card from your hand on the bottom of your deck


Or

Fossil Restoration Machine
Trainer's Support
Search your deck or discard pile for an Item Card with "Fossil" in its name and add it to your hand. Then you can search your deck for 1 Revived Pokémon, shuffle your deck, then put that Revived Pokémon on the bottom of your deck.


Either of which make the new fossils more playable, you just either have to draw the setup. We already got the doomsaying out of the way, so can we wait to see if the set will actually give support to this Fossil method before ranting about how useless it is?
 
^If it were a Support, it'd have to involve a person. Like a "Clay" card.

Or:

Nacrene City Museum (Stadium)
Once during each player's turn, they may activate this effect:

Choose a card from your hand and put it on the bottom of your deck. If you do, draw a card.

Wild guessing, natch. :p
 
Yeah, we're definitely getting Mysterious Pearl :rolleyes:

A 4 year old very rare Japanese Trophy card, tied to the DPP series.

Coming to a Walmart near you soon, in a special promo Pack with Pikachu Illustrator and a Prerelease Raichu.

You forgot miracle diamond and wonder platinum
 
So we might end up seeing something in the same set like

Crosstranciever
Trainer's Item
Draw 2 cards, then put 1 card from your hand on the bottom of your deck


Or

Fossil Restoration Machine
Trainer's Support
Search your deck or discard pile for an Item Card with "Fossil" in its name and add it to your hand. Then you can search your deck for 1 Revived Pokémon, shuffle your deck, then put that Revived Pokémon on the bottom of your deck.


Either of which make the new fossils more playable, you just either have to draw the setup. We already got the doomsaying out of the way, so can we wait to see if the set will actually give support to this Fossil method before ranting about how useless it is?

You're assuming there will be some sort of support mechanic, which may very well not exist...I don't think most of us are that optimistic though.
 
So yeah...fossils continue to fail. Just give up on the crap mechanic and make the one form a Basic, the other a Stage 1, no lame Trainers.

I figure the reason why that won't happen is that kids will find themselves with two, say, Omanytes, one as a Stage 1 and the other as a Basic... so when you have something like Omastar which could be a Stage 1 or Stage 2, which one would you put it on?

Obviously Stage 1's can only go on Basics and Stage 2's on Stage 1's, but that doesn't mean that people won't be wigging out about it.

But don't get me wrong, I've always felt that switching the stages like that was the only way to make them (and other cards) feasible. Case in point, I think it's silly that, in the TCG, Pichu (and other Baby Pokemon) can't evolve into Pikachu, etc, unless they specifically state so with a Pokemon Power. Silly!
* http://www.fakecard.com/fakes/pokemon/mayakashi/images/145-smoochum.jpg
* http://www.fakecard.com/fakes/pokemon/mayakashi/images/074-jynx.jpg

But anyways... there we go.
 
I figure the reason why that won't happen is that kids will find themselves with two, say, Omanytes, one as a Stage 1 and the other as a Basic... so when you have something like Omastar which could be a Stage 1 or Stage 2, which one would you put it on?

Obviously Stage 1's can only go on Basics and Stage 2's on Stage 1's, but that doesn't mean that people won't be wigging out about it.

But don't get me wrong, I've always felt that switching the stages like that was the only way to make them (and other cards) feasible. Case in point, I think it's silly that, in the TCG, Pichu (and other Baby Pokemon) can't evolve into Pikachu, etc, unless they specifically state so with a Pokemon Power. Silly!
* http://www.fakecard.com/fakes/pokemon/mayakashi/images/145-smoochum.jpg
* http://www.fakecard.com/fakes/pokemon/mayakashi/images/074-jynx.jpg

But anyways... there we go.

Well consider (and correct me if I'm wrong, not sure), but no fossil Pokemon have been printed since HGSS sets came out, so there shouldn't be any issues in terms of clashing with older cards in Modified; in Unlimited, you have Aerodactyl and...well, Aerodactyl only, and as he comes out of old Mysterious Fossil, it's pretty set and dry as to how he's used. Anyone else using fossil Pokemon here would likely be laughed out of whatever building they're in.

So yeah, moving into BW instead of this fail mechanic they're trying to set up, simply make Tirtouga a Basic and Carracosta a Stage 1. Yes, they will be weakened as a result (probably give the Basic 60-70 HP and Carracosta 100 HP or so) and their attacks won't be as powerful (unless printed to be), but at the very least they would...be...playable. I honestly dunno what bug they have up their butts about having to duplicate how they're revived in the videogame...
 
Skyridge introduced Buried Fossil. It was a 30 HP Pokemon that evolved into Omanyte, Kabuto, and/or Aerodactyl.

THAT made fossils playable.

If PUI/POP/P!P want to make fossils viable/playable, bring back that type of mechanic.
 
Skyridge introduced Buried Fossil. It was a 30 HP Pokemon that evolved into Omanyte, Kabuto, and/or Aerodactyl.

THAT made fossils playable.

If PUI/POP/P!P want to make fossils viable/playable, bring back that type of mechanic.

yes, a 30 HP fossil Pokemon that evolves into Omanyte, Kabuto, etc would make the fossil pokemon more playable...

...but the fossil pokemon would lose their entire mechanic at the cost of it.

Fossil pokemon have been special since their initial release. Yes, they have been hard to play for the majority of their existance, but at least they had a creative mechanic behind them.

It's like saying, "stage 2s are too hard to get out with Pokemon Catcher in the format...so TPC should just make every pokemon basic." We all remember where that idea left us last season and the pure abuse of it.

I would NOT want to see that fossil mechanic tossed aside for an easy-mode solution just because players feel it is too "hard" to play the fossils. I think the new version of the mechanic is very creative and sounds fun. It probably still needs work from there, but I really hope TPC doesn't ever decide to just toss the mechanic away.
 
The only thing I do not like about it is the way the "basics" are handled. If you seeker up a fossil pokemon? You can't play it back down. Vileplume up and running? Can't play any fossils at all so you have useless pokemon in your hand.
 
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