Pokémon TCG: Sword and Shield—Brilliant Stars

Next Format- Lost trainers

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Through all this carnage let us not forget:

Pokemon Fan Club is from pop 4. Yay!!!!

(It is the only thing keeping me from runnig screaming into the night)
 
They need to reprint Cursed Stone. Look how many pokemon in DP3 have poke-powers. Do you think Cessation Crystal will be able to mess them up? Not with Windstorm in the format. Cursed Stone was needed to counter the heavy poke-power formats just like Desert Ruins was needed to counter the heavy pokemon-ex formats.
 
They need to reprint Cursed Stone. Look how many pokemon in DP3 have poke-powers. Do you think Cessation Crystal will be able to mess them up? Not with Windstorm in the format. Cursed Stone was needed to counter the heavy poke-power formats just like Desert Ruins was needed to counter the heavy pokemon-ex formats.

finally we agree on something, although my decks will use and abuse powers, we do need something besides CC to "slow them down".
 
Stone and Holons is all I care about.

And I'm kinda glad about both being gone. What's REALLY annoying though, unless I'm missing something, is that Shining Darkness has NO new trainers in it. At least according to the spoilers here.
 
They need to reprint Cursed Stone. Look how many pokemon in DP3 have poke-powers. Do you think Cessation Crystal will be able to mess them up? Not with Windstorm in the format. Cursed Stone was needed to counter the heavy poke-power formats just like Desert Ruins was needed to counter the heavy pokemon-ex formats.

I really hope they don't reprint Cursed Stone. Desert Ruins was indeed a counter to ex Pokemon, but it was fair because 1) ex Pokemon generally have a lot of HP and 2) it had a limitation on what Pokemon took damage (only ex Pokemon with 100 HP or more). Cursed Stone is just a straight damage counter on anything with Pokepowers, be it a 160 HP Salamence ex or a 40 HP Pichu. Having a Cursed Stone in play for four turns (consider the opponent that counters it every turn after it's been played) means you basically attached four Pluspowers on your active Pokemon every time you hit a Pokemon with a Pokepower. This doesn't take into account KO's made by benched Pokemon taking damage.

Honestly, that card was so annoying. Having Cessation Crystal in the format is enough in my opinion; otherwise, you'd have people nearly stop playing with Pokepowers all together (notice how decks like Raieggs, Mewtric, R-gon, and even Infernape run a minimal amount of Pokepowers -- much different than yesteryear's Ludicargo, Dragtrode, ZRE).
 
Im really sad about the Holon Engine leaving, that will be a major blow to the new format because a majority of the players probably used it. however a good amount of cards that they reprinted and we are keeping arent half bad
 
I really hope they don't reprint Cursed Stone. Desert Ruins was indeed a counter to ex Pokemon, but it was fair because 1) ex Pokemon generally have a lot of HP and 2) it had a limitation on what Pokemon took damage (only ex Pokemon with 100 HP or more).

That's true that it did have a limitation (100HP or more), but many basic pokemon that were ex's had 100HP or 110 and after 4 turns of Desert Ruins, they'd still only have like 7/10 or 6/10 of their life left. What I'm saying is even with the high HP, they will still be hurt by the stadium after a few turns.

Having a Cursed Stone in play for four turns (consider the opponent that counters it every turn after it's been played) means you basically attached four Pluspowers on your active Pokemon every time you hit a Pokemon with a Pokepower. This doesn't take into account KO's made by benched Pokemon taking damage.

You could say almost the same exact thing in today's environment if Desert Ruins was around. The only ex's that wouldn't get hurt in today's environment would be Mew ex, Jirachi ex, and Celebi ex. Pretty much everything else would get hurt, and the above statement would apply 100% to Desert Ruins. They aren't that much different from each other. The only real difference is the hp 100 or more clause.

Honestly, that card was so annoying. Having Cessation Crystal in the format is enough in my opinion; otherwise, you'd have people nearly stop playing with Pokepowers all together

I think if you ask most professional players in this game, Cursed Stone was NEEDED to play anti-powers. I think Chuck made a comment a while back in another thread. He said something to the effect of, you lay down a BF and have it stick for 2 turns. The opponent counters it and there's been no effect at all to the field other than slowing your opponent down a little. He made the point that Cursed Stone was needed to actually end up with some effect on the field when facing poke-power decks. Because shutting down poke-powers just isn't enough in today's environment. People can still get semi-setup with supporters, and can still win the game without poke-powers. But once you actually start laying damage counters on their pokemon, the game suddenly picks up and they have to beat you before you KO their pokemon. BF/Cessation Crystal annoys powers, Cursed Stone hurts them.

Look how useful safeguard has been in the past years? Latios ex d has been about the most successful safeguard pokemon in history and people still can play around it. I read a comment recently in a banette deck about how the safeguard banette wasn't needed, even to counter latios ex d, because latios ex d can still be played around and beaten. Safeguard pokemon are like the BF/Cessation Crystal of ex's. You slow them down, until they get a non-ex up attacking you or just KO you by other means. Desert Ruins was needed to effectively counter those ex's. What makes Desert Ruins almost more evil than Cursed Stone was that you couldn't briney ex's and there was no Giant Stump at the time. Or any windstorm. So if your opponent could lock the Desert Ruins, your ex's were going to die eventually and when they did, you got 2 prizes for each one.

At least there were numerous ways to get rid of cursed stone (counter stadium, windstorm, tauros CG).

Anti-power decks won't be as strong as they used to be next format. I honestly don't see much future for them next format. I see people trying them, but the decks will have to really be able to mess up the opponent or they just won't work. Look how many poke-powers there are in the DP sets. A small number of them are M/D/C pokemon and most won't even be affected by Battle Frontier. Looks like your 4 Cessation Crystal will have to be your only way to mess up the new decks, and even then, it doesn't work that well. How hard is it to KO the defending pokemon? How hard is it to windstorm the tool? You can't even lay 2 tools in play because windstorm can remove 2 tools if needed.

It just isn't going to work as well as this year. One last comment.

(notice how decks like Raieggs, Mewtric, R-gon, and even Infernape run a minimal amount of Pokepowers -- much different than yesteryear's Ludicargo, Dragtrode, ZRE).

I'd disagree actually. RaiEggs/Mewtric run no poke-powers because they were made to counter decks that run poke-powers. It's not like they chose not to run poke-powers because there was a lot of anti-powers out there. They ARE the anti-power decks.

R-gon and Infernape runs as many poke-powers as they need to. I think if you asked the florida people, they'd tell you that they don't run Queen d or Fearow d because they are scared of cursed stone, but because it just isn't needed. Same goes for Infernape. It doesn't need anything more than delcatty.

What is obvious is that more and more decks are coming out of the woodwork that use poke-powers. Just look at the decks doing well at Nats. Absolutions? Lucari-lutions? The eeveelutions are being passed around so much. Infernape, Banette? If poke-powers were truly being hurt by Cursed Stone, the format wouldn't be dominated by decks that used poke-powers. Where is RaiEggs(Delta)? I didn't see anyone using it. Mario was about the only anti-power deck I saw at Nats, and the best it did at Nats was top 16 (go Tom and Emmanuel!). Of course, I mean 15+, because that is the format we both play in.

So IMHO, Cursed Stone wasn't even enough to counter the poke-power decks. It was just enough to get a little bit of an edge, but usually that edge didn't stay in play that long. Now with Cursed stone out of the format, anti-power decks are even LESS effective against the overall format. And with no real stadium to hurt the majority of the decks, they will rely 100% on 4 tools in their deck. And when a deck can run 4 windstorms to counter those 4 tools, just how effective will they be?

I respect your opinion though Erik.
 
I don't like having SO MANY counter cards in the format where you can auto-lock anything.

I mean you wouldnt, but you could in theory play 4 BF, 4 LEgacy, 4 Stone and 4 Cess Vs. 4 Windstorm and however many stadiums. Fair enough you could say the powers player could run X amount of counterstadiums, but its easier for non-power decks to fit in more, so much easier in fact that its not even funny.

I'd like Cursed Stone if there was no Cess/BF or vice versa. I actually do think Cursed Stone is better for the game than things like BF so maybe it wouldve been nice, but at this moment in time I dont want an exact copy reprinted.
 
Updated for Energy Root- Thanks.

I cleaned out the binders today- a depressing time was had by all- along with fond memories of Typlosion/Energy Root, dumping energy on Steelix Ex, and the eternal debate of which Mewtric build was better.

sigh. The DP2/DP3 trainers don't thrill me, it looks like a disjointed Fall.

Bernie
 
Prime, I don't have much time to write on here, but I think maybe we can agree on one thing. I wouldn't have a problem at all with Cursed Stone if it had a limitation of sorts, but it doesn't. This means that, for example, my little DF Mantines on the bench are nearly KO'd after 4 Cursed Stones have been played. A single Zzzap and my opponent gets 1-4 of the easiest prizes they'll ever take. Desert Ruins was different because it held a specific rule that only ex Pokemon with 100 HP or more would take damage counters. Cursed Stone is simply a kick in the face to anything with a PokePower.

Many Stadium cards have some sort of limitation, just think about it. Mt. Moon only affected Pokemon with 70 HP or less, Battle Frontier doesn't affect Basic Pokemon, Space Center didn't affect evolved Pokemon or Pokemon ex, and Desert Ruins didn't touch 90 HP or less Pokemon ex. Cursed Stone is annoying because there's no way around it. It would be far more playable and interesting if it only affected Pokemon with 80 HP or more, just for example. I do agree that it was needed, but it was one of the few Stadium cards that affected PokePowers/PokeBodies without any limitations.

Thanks for the comments and responses though. :smile:
 
losing the Holon engine dosent hurt me that bad cause I learned how not to play with it. If cursed stone does come back,can you say Ampharaos DP3/Electivire DP2/Cursed Stone=PWN. its straight damage every turn,I mean they played supporter it spreads,they play a nrg then they take 2,then cursed stone kicks in it could do 40-50 damage just goin in between turns.

they wont reprint cursed stone cause everything is about spreading damage now so really its no need they may think.
 
Well the card would be more fair if it had a limitation, but it doesn't, and most likely we won't see a card like it with a limitation (just like there hasn't been a new age Desert Ruins stadium).

In you example with Raichu and DF Mantine, Raichu would have taken 4 prizes either way if they have Zzap'd for more than 2 times. Or if you've used Mantine's poke-power once each, then just 2 Zzaps. Mantine has very low HP, and would be OHKO'd by Rayquaza ex d. If anything, it would take longer for Cursed Stone to KO them all (5 turns - 4 if you've used each once) than it would for something like Raichu d, Rayquaza ex d, or any kind of bench snipers.

Poke-powers are just so powerful in this game. They need good counters to them or they will just run rampart all over the format (see RS-on before Medicham/Rock-lock). I just don't feel BF and Cessation Crystal will be enough to counter them effectively.
 
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