NachyoChez
New Member
The local target made a small mistake and released Plasma Blast about a week early, so of course my wife and I picked up a few boosters. When we pulled a Cradilly, I knew I just had to build a deck off of Lifesplosion. I know it's not likely to win any tournaments, but the deck is incredibly fun to play (and incredibly cheap, thanks to the reprints) but I wanted to share the list and get some input for potential spot improvements:
Pokemon: (18)
Victini EX x3
Cradilly x4
Lilleep x4
Gallade x3
Chandelure x4
Trainers: (23)
Root Foosil Lileep x4
Caitlyn x4
Juniper x3
Skyla x3
Pokemon Catcher x3
Ultra Ball x3
Super Rod x2
Masterball x1
Energy: (19)
Fire Energy x10
Grass Energy x3
Blend (P/R/G/D) x2
DCE x4
The ideal setup for the deck is to Caitlyn or discard a Lileep to the bottom of the deck, Root it into play, then use Victini to toss 2 energy on.
Turn 2, retreat Victini, toss another energy onto Lileep, evolve into Cradilly then Lifespolosion for 1 Gallade, 2 Chandelure.
Turn 3 I retreat the Cradilly (keep the grass attached) to put Gallade into fight, then drop a DCE. Pull 2 fire from the Chandelure (one onto each) then Gallade for 100 damage.
Turn 4 toss an energy on Victini (for emergencies), pull 2 more fire with Chandelure, then swing for 160. With Catchers and your previous swing, this should take a prize, which should be earnable every turn after this (unless they OHKO one of yours, which is a tall order).
Pretty simple design, but VERY dependent on that first turn. Thoughts?
Pokemon: (18)
Victini EX x3
Cradilly x4
Lilleep x4
Gallade x3
Chandelure x4
Trainers: (23)
Root Foosil Lileep x4
Caitlyn x4
Juniper x3
Skyla x3
Pokemon Catcher x3
Ultra Ball x3
Super Rod x2
Masterball x1
Energy: (19)
Fire Energy x10
Grass Energy x3
Blend (P/R/G/D) x2
DCE x4
The ideal setup for the deck is to Caitlyn or discard a Lileep to the bottom of the deck, Root it into play, then use Victini to toss 2 energy on.
Turn 2, retreat Victini, toss another energy onto Lileep, evolve into Cradilly then Lifespolosion for 1 Gallade, 2 Chandelure.
Turn 3 I retreat the Cradilly (keep the grass attached) to put Gallade into fight, then drop a DCE. Pull 2 fire from the Chandelure (one onto each) then Gallade for 100 damage.
Turn 4 toss an energy on Victini (for emergencies), pull 2 more fire with Chandelure, then swing for 160. With Catchers and your previous swing, this should take a prize, which should be earnable every turn after this (unless they OHKO one of yours, which is a tall order).
Pretty simple design, but VERY dependent on that first turn. Thoughts?