Pokémon TCG: Sword and Shield—Brilliant Stars

Official PTCGO Bug Thread (Updated 3/7)

I have a player right now (P115) who has a vespiqueen on the bench. Her ability is supposed to prevent damage to benched grass pokemon, but it's preventing damage to all grass pokemon in play (even the active). Very annoying as basically every turn I can do zero damage except poison.
 
Mach Cut and Rescue scarf seem to be fixed.

From Pram's streaming this afternoon, it would appear that a failed confusion flip now correctly results in 3 damage counters, rather than being affected by Special Metal. Presumably Eviolite is the same as well, but I didn't see that.
 
This is awesome. I think this is the fastest they have ever addressed bugs submitted by the community to date. Now for a "select a format" option for Unlimited or BW-on when selecting to find an opponent.
 
I doubt anyone from the dev team will see this, but a big thanks to the development staff for getting on it and fixing this many bugs so quickly. The improvements they have made in the past few days has been astounding, and it makes me very confident that they are working to make this thing great. Fantastic job all around, guys, keep up the good work. We players really appreciate it.
 
Just want to say thank you to Mike Liesik and his staff for such quick fixes on these bugs! I am very optimistic about how this game will turn out.
 
exp share appears to not work. i had 4 in play, zebstrika was KOed with 2 energy and when i chose the energy to move it seemed to randomly pick which EXP share to activate, never choosing to activate the terrakions exp share always garbodor
 
When I had my Darkrai EX (non-FA) active, with a darkness energy attached, the game wouldn't let me retreat it. There was no Garbodor in play. I even tried moving the darkness energy around with Hydreigon; didn't help.

Skyarrow bridge was in play as well.

Could Skyarrow be the issue? Needs more testing..
 
When I had my Darkrai EX (non-FA) active, with a darkness energy attached, the game wouldn't let me retreat it. There was no Garbodor in play. I even tried moving the darkness energy around with Hydreigon; didn't help.

Skyarrow bridge was in play as well.

Could Skyarrow be the issue? Needs more testing..

I believe SAB to be the issue FWIW.

Try checking what the card says the retreat cost is when you try next time. See if moving the energy changes that cost.

I've also seen totally random occurrences where Dark Cloak just stopped working
 
Just want to say thank you to Mike Liesik and his staff for such quick fixes on these bugs! I am very optimistic about how this game will turn out.

Did these get fixed and get written down somewhere? Or did you discover they were fixed by playing and noticing the effects working properly?
 
Anyone still getting "Too many heap sections" errors? I was scanning through my collection (no search terms or filters) and got it...
 
Anyone still getting "Too many heap sections" errors? I was scanning through my collection (no search terms or filters) and got it...

Yep. They appear to happen when my field is complicatedly setup though, as if too much is going on at once. Interesting to find you had it while viewing your collection.
 
Don't know if this has been mentioned already, but it certainly hasn't been fixed: Dark Claw applies its damage to the bench as well. (Darkrai EX hitting bench for 50, e.g.)
 
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