Pokémon TCG: Sword and Shield—Brilliant Stars

PokeDrawer+ - really that good?

Quick Ball-- Top decks pokemon---best in T2 decks
Pokedex 910 (DP) can work well with quick ball if there is a pokemon you don't want to topdeck.
Luxury Ball (SF) beats Quick Ball (MT), but you can only play 1 of it.
Pokeball (DP) --- good in T2 decks after Quick Ball (MT), but Time Space Distortion (MT).
Energy Search--- could be useful but I like 4 Roseanne's a little better
Great Ball-- like it, but 4 Call Energy (MD) can be better since it's not a trainer and it grabs more basics
Pokedrawer + --- Haven't tried it but it looks promising although it could look like a dud like with
Pokeradar.........
Duskball an OK card, but I think Pokeball is slightly better than it in T2 decks.


Is it better than Pokeradar at least?

All these cards are reasonably good, but some could definitely be replaced by supporters.

accurate analysis, however the choice is not necessarily in what card to choose over the others, but rather how to combine them. Every deck plays Roseanne, but then i'll combine it with either call energy or great ball. All 3 being used gets to be redundant, but using 2 of the 3 in combination increases consistancy and options. Reason for using combined quick ball with bebe, for instance, you can play your quick ball before bebe and see if you get what you wanted, or maybe the great ball and rosanne's at the same time. That's just like an old Holon Mentor.

As far as PokeDrawer+ goes, i personally use 3-4 per deck. When and how i use them depends on my needs and my opponent. If they use gengar, i draw the 1 card. If i'm safe from that kinda threat, i'll just hold onto it and hope claydol gets me another one (i usually keep 3-4 cards in my hand anyways). The cards themselves do not have any definate way to be played, rather you must adjust your style according to the situation.

Back to back posts merged. The following information has been added:

Using pokedrawer with cards like claydol and uxie/uxie lvl, makes them very usefull. Tell me at wich stage of the game you wouldnt want to choose two cards from your deck?

true they'd be uber effective at the start of the game for perfect setup, but some ppl i've seen playing actually held onto them, even when they DID have them, until they started falling behind just to make that epic come from behind moment, like for that extra pokeblower or warp point.
 
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