Pokémon TCG: Sword and Shield—Brilliant Stars

Regional winner RockBand/Article Included (First one to make article.)

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draz, Did you use this exact list? For GG match-up Ill put 65-35, for skittles I'll put 55-45, and for the other 2 decks, who's even playing that? what skittles list did you play against. New empoleon is going to be beastly..

made some minor changes to the list.
 
I'll tell you who plays them...Piggy and Damon! lolol

The lists are close...I don't run Wager, Scott, or TSD, and I have 12 energy and 4 Warp Point. But that's pretty much the only difference.

Those matchups sound about right, but I really think the Skittles' matchup is worse than that. My list sets up way more consistently than the one I played against, so I'll try it again at next league. We also need to test against Mag.
 
hey i get good set ups but not against you for some reason and i want to play you again and see what happens but if i keep getting bad set ups then you curse my deck.lol and i want to face pc to
 
hey i get good set ups but not against you for some reason and i want to play you again and see what happens but if i keep getting bad set ups then you curse my deck.lol and i want to face pc to

I will play you online anytime on redshark if your game.
 
i would definetly but i have to figure out how to get a online game going and plus have to put my new deck on there to so when ever i do ill be game.
 
someone at my league built this deck. but he used a 2-2 illumise volbeat line instead of claydol. it seemed to work really well with swarming.the only bad thing is starting with them.
 
someone at my league built this deck. but he used a 2-2 illumise volbeat line instead of claydol. it seemed to work really well with swarming.the only bad thing is starting with them.

lol....no Claydol....this deck could barely win at a tournament.
 
^ haha attacking with claydol is IMBA *imbalanced*
give your beedrill life
makes use of the multis
and with 1 pluspower 1hKO pachi *which is occationaly good*
 
I would say to up you claydol line, then add 2-3 island hermits
1 because GG wil not copy it,
2 because you need access to all your beedrill
you can go 4-3-4 with beedrill just because you run 4 rare candy
you can also drop a great ball just because you run 4 basics with call for family
i would also replace 2 master ball with 2 quickballs because you run low pokemon lines and you are setting yourself up for a lot of failed serches, plus mid and late game quick ball is just better "IMO"
and since you have no ex's just go 3 celios.
 
ya actully gg will if they have 1 or 2 prize left and all there attacking with is gardy but i wouldnt get to carried away with hermit i mean maybe 1 or 2 but definetly not three thats to much and the claydol line is fine it gets out just as fast.
 
-Making the Claydol line bigger would give you more Baltoy starts, which is bad.
-Kakuna is almost an attacker and lets you reserve Candies until late game, which is why there are 4.
-4 Great Ball lets you make this play quite often: NM a whole Beedrill line, Great Ball for Weedle, Bebe's for then Candy into Beedrill.
-Bebe's makes your hand size smaller for Claydol.
-Quick Ball could reveal Dusknoir when you don't have Duskull-Candy, and Dusknoir is supposed to be a surprise...I'm not sure if you can choose not to reveal on Master Ball though.
 
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