Ness
Member
Over the past three years, we've seen an increase in luck compared to the 2008 (and 2005-2006) seasons. In my opinion, this increase in luck is actually a bit exaggerated. The truth is the reason there seems to be more luck is because players are better and they are also playing better deck lists. Years ago there were more players playing bad decks. These players with bad decks needed to get luckier to beat you because there decks were so inferior. But with players both improving and solid deck lists spreading around the internet it's harder to outplay these players and the luck factor becomes more important in determining winners.
Anyway, moving on to my point. People have made several suggestions to "fixing" the game and restoring more skill, for example:
1) Change the Turn one rules! (Don't allow supporters, perhaps maybe no trainers as well. Some people have come up with unique ideas like not allowing an attack.)
I like this idea, personally. However, there's no sense even discussing it. Why? Because this cannot be done! We cannot change the rules of the game. Only Japan can.
2) Ban cards!
Often players complain about certain cards being overpowered and ask them to be banned. (For example, Uxie.) They feel that this would improve a format and make it more skillful. Again, not up to us! Take it out of the equation.
There is, however, one option we have to increase the amount of skill involved in Pokemon TCG tournaments. What is it?
Play more games.
Yes, the amount of games to determine a winner is not written in some rulebook. We can run tournaments however we please. What am I suggesting? Well, here's an example. Perhaps Nationals & Worlds should implement Best of 5 series with a 2 hour time limit. As for swiss, let's play more rounds. I've heard Magic: The Gathering tournaments run more swiss rounds, but then cut to a smaller Top Cut. I think Pokémon should do the same. We could also do Best of 5 at Regionals if all Regionals are two-day events (which they should be.)
Now, let's be real. People have children, etc. and don't have all day at tournaments. Understandable. Pokémon is played in the real world, not in fairy tale land. People have schedules, jobs, school, places to be. And that's why I am not suggesting implementing more Swiss rounds and Best of 5 in every tournament. However, at the very least, I believe large National tournaments (U.S.) and the World Championships should allow for a Best of 5 in the Top Cut. The amount of luck involved at this year's World Championship was an insult to the game. Let's look at the LCQ: 45 minutes for Best of 3? Half of those games may have been one game series, anyway. How many complete three game series did you see finish in the LCQ?
Now, let's fast forward to the finals of Masters at the World Championship. This huge, highly publicized event. The ultimate tournament of the year. Spectators, news reporters, fans and the best players in the world who labored all season to earn their invite fly from all over the world to play in this once a year event. And how do we determine the winner? With a Sudden Death coin flip? Come on. Imagine having little knowledge of the game and then having someone explain to you "Well, they only have an hour to finish, and since many Pokemon games take longer, the hour usually expires and they just play a sudden death game where whoever wins a coin flip usually wins." Would that spark your interest in the game? Or would you laugh it off as childish nonsense? Let's not insult this amazing, fun, skillful game. Let's let players play.
Anyway, moving on to my point. People have made several suggestions to "fixing" the game and restoring more skill, for example:
1) Change the Turn one rules! (Don't allow supporters, perhaps maybe no trainers as well. Some people have come up with unique ideas like not allowing an attack.)
I like this idea, personally. However, there's no sense even discussing it. Why? Because this cannot be done! We cannot change the rules of the game. Only Japan can.
2) Ban cards!
Often players complain about certain cards being overpowered and ask them to be banned. (For example, Uxie.) They feel that this would improve a format and make it more skillful. Again, not up to us! Take it out of the equation.
There is, however, one option we have to increase the amount of skill involved in Pokemon TCG tournaments. What is it?
Play more games.
Yes, the amount of games to determine a winner is not written in some rulebook. We can run tournaments however we please. What am I suggesting? Well, here's an example. Perhaps Nationals & Worlds should implement Best of 5 series with a 2 hour time limit. As for swiss, let's play more rounds. I've heard Magic: The Gathering tournaments run more swiss rounds, but then cut to a smaller Top Cut. I think Pokémon should do the same. We could also do Best of 5 at Regionals if all Regionals are two-day events (which they should be.)
Now, let's be real. People have children, etc. and don't have all day at tournaments. Understandable. Pokémon is played in the real world, not in fairy tale land. People have schedules, jobs, school, places to be. And that's why I am not suggesting implementing more Swiss rounds and Best of 5 in every tournament. However, at the very least, I believe large National tournaments (U.S.) and the World Championships should allow for a Best of 5 in the Top Cut. The amount of luck involved at this year's World Championship was an insult to the game. Let's look at the LCQ: 45 minutes for Best of 3? Half of those games may have been one game series, anyway. How many complete three game series did you see finish in the LCQ?
Now, let's fast forward to the finals of Masters at the World Championship. This huge, highly publicized event. The ultimate tournament of the year. Spectators, news reporters, fans and the best players in the world who labored all season to earn their invite fly from all over the world to play in this once a year event. And how do we determine the winner? With a Sudden Death coin flip? Come on. Imagine having little knowledge of the game and then having someone explain to you "Well, they only have an hour to finish, and since many Pokemon games take longer, the hour usually expires and they just play a sudden death game where whoever wins a coin flip usually wins." Would that spark your interest in the game? Or would you laugh it off as childish nonsense? Let's not insult this amazing, fun, skillful game. Let's let players play.
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